Player Matchup

Tiamat
Tiamat
I-FoxSuicide-I
Tiamat
Level 84
God Stats
3W - 6L
1,284 SR
Queue Stats
213W - 263L
1,425 Elo+
Party 1
Xbalanque
Xbalanque
Sonicboy_23
Xbalanque
Level 27
God Stats
1W - 0L
1,259 SR
Queue Stats
7W - 3L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
ricocarnauba
Gilgamesh
Level 60
God Stats
32W - 43L
1,419 SR
Queue Stats
294W - 344L
1,429 Elo+
Party 1
Team Averages
Level 57
1,321 SR
1,484 Elo+

VS

Team Averages
Level 35
1,416 SR
1,523 Elo+
Thor
Thor
HunterDale
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 188L
1,549 Elo+
Party 2
Olorun
Olorun
J M0N3Y8088270
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TmCraze
Jing Wei
Level 61
God Stats
0W - 2L
1,249 SR
Queue Stats
69W - 73L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 11
7,905
791
7,473
8,448
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Sonicboy_23
Xbalanque
14
12 / 2 / 3
9,674
967
10,165
10,246
4,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ricocarnauba
Gilgamesh
11
4 / 2 / 11
8,024
802
4,803
5,642
2,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,643
664
4,865
10,188
6,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 6 / 2
5,907
591
1,562
5,530
1,776
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
TmCraze
Jing Wei
12
3 / 6 / 3
7,577
758
5,544
11,269
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
7
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
2
3
11
2.5
L
0
6
2
0.17
W
Xbalanque
Sonicboy_23
Xbalanque
12
2
3
6.75
L
Jing Wei
TmCraze
Jing Wei
3
6
3
0.75
W
Gilgamesh
ricocarnauba
Gilgamesh
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,441
Damage
11,971
24,336
Taken
26,987
11,487
Mitigated
13,686
9,140
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,865
1,509
0
1,726
10,188
6,862
0
2,216
7,972
0
14,657
W
7,473
586
465
4,022
8,448
4,432
237
252
8,196
30,041
0
L
1,562
769
106
297
5,530
1,776
0
1,534
3,996
7,701
0
W
Xbalanque
Sonicboy_23
Xbalanque
10,165
5,723
0
2,404
10,246
4,157
777
493
9,753
0
43,112
L
Jing Wei
TmCraze
Jing Wei
5,544
4,208
0
0
11,269
5,048
0
3,723
7,546
0
20,025
W
Gilgamesh
ricocarnauba
Gilgamesh
4,803
1,527
576
1,673
5,642
2,898
164
817
4,825
0
9,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
20,127
124
Minions Killed
72
0
Camps Cleared
0
567,819
Distance Traveled
423,985
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,643
664
21
2
0
154,724
0
W
Tiamat
7,905
791
38
4
0
179,867
1
L
Olorun
5,907
591
11
1
0
93,660
0
W
Xbalanque
9,674
967
78
8
0
184,814
3
L
Jing Wei
7,577
758
40
4
0
175,601
3
W
Gilgamesh
8,024
802
8
1
0
203,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role