Player Matchup

Chaac
Chaac
EmiTam
Chaac
Level 28
God Stats
33W - 39L
1,406 SR
Queue Stats
59W - 76L
1,281 Elo+
Party 2
Thor
Thor
Fr0styfeni
Thor
Level 11
God Stats
3W - 5L
1,537 SR
Queue Stats
13W - 17L
1,402 Elo+
Solo
Yemoja
Yemoja
Gainciarte
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,337 Elo+
Solo
Chernobog
Chernobog
Kamil_22-sulan
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 88L
1,246 Elo+
Solo
Sun Wukong
Sun Wukong
Rodrienri8717
Sun Wukong
Level 15
God Stats
9W - 9L
1,393 SR
Queue Stats
12W - 16L
1,327 Elo+
Party 2
Team Averages
Level 19
1,467 SR
1,318 Elo+

VS

Team Averages
Level 13
1,371 SR
1,061 Elo+
Medusa
Medusa
Anubis3099
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Prifecional
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
839 Elo+
Party 1
Tiamat
Tiamat
Zezinhomatador12
Tiamat
Level 8
God Stats
1W - 7L
1,181 SR
Queue Stats
5W - 22L
1,052 Elo+
Party 1
Fenrir
Fenrir
cynicaldoor142
Fenrir
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 28L
978 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tapizomba
Morgan Le Fay
Level 15
God Stats
0W - 3L
1,176 SR
Queue Stats
9W - 38L
933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EmiTam
Chaac
20
10 / 1 / 11
15,357
480
18,340
21,400
22,817
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
15 / 5 / 3
15,955
499
18,109
20,774
11,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Gainciarte
Yemoja
16
0 / 4 / 12
12,461
389
9,838
18,103
17,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Kamil_22-sulan
Chernobog
17
6 / 6 / 6
12,760
399
12,239
19,778
6,016
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Rodrienri8717
Sun Wukong
19
7 / 3 / 6
14,092
440
14,399
27,853
27,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anubis3099
Medusa
14
0 / 7 / 1
9,692
303
4,210
17,486
7,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
Prifecional
Mercury
18
0 / 5 / 2
11,424
357
2,791
15,724
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 10 / 6
11,559
361
17,330
24,450
12,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
7 / 9 / 4
12,806
400
16,545
20,941
16,851
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
tapizomba
Morgan Le Fay
18
9 / 8 / 4
12,529
392
30,617
21,937
10,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
38
Kills
17
19
Deaths
39
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anubis3099
Medusa
0
7
1
0.07
W
Chaac
EmiTam
Chaac
10
1
11
15.5
W
15
5
3
3.3
W
Yemoja
Gainciarte
Yemoja
0
4
12
1.5
W
Chernobog
Kamil_22-sulan
Chernobog
6
6
6
1.5
L
Mercury
Prifecional
Mercury
0
5
2
0.2
W
Sun Wukong
Rodrienri8717
Sun Wukong
7
3
6
3.33
L
1
10
6
0.4
L
7
9
4
1
L
Morgan Le Fay
tapizomba
Morgan Le Fay
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,925
Damage
71,493
107,908
Taken
100,538
84,945
Mitigated
53,788
19,922
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anubis3099
Medusa
4,210
1,734
0
1,772
17,486
7,031
1,160
1,365
16,121
0
28,849
W
Chaac
EmiTam
Chaac
18,340
1,034
0
6,480
21,400
22,817
4,125
7,084
14,316
0
80,396
W
18,109
4,914
0
4,975
20,774
11,295
124
5,152
15,622
0
104,245
W
Yemoja
Gainciarte
Yemoja
9,838
1,262
2,485
3,082
18,103
17,526
390
10,819
7,284
32,623
0
W
Chernobog
Kamil_22-sulan
Chernobog
12,239
8,938
0
2,328
19,778
6,016
1,965
9,867
9,911
0
56,572
L
Mercury
Prifecional
Mercury
2,791
0
0
1,843
15,724
6,589
228
308
15,300
0
52,180
W
Sun Wukong
Rodrienri8717
Sun Wukong
14,399
3,137
0
572
27,853
27,291
3,515
15,025
12,828
0
73,469
L
17,330
2,786
0
6,068
24,450
12,990
1,534
3,008
21,346
66,530
0
L
16,545
5,850
0
1,360
20,941
16,851
651
2,445
18,330
0
46,797
L
Morgan Le Fay
tapizomba
Morgan Le Fay
30,617
2,653
0
643
21,937
10,327
267
2,712
19,207
70,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,625
Gold Earned
58,010
480
Minions Killed
360
0
Camps Cleared
0
2,723,612
Distance Traveled
2,474,194
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,692
303
37
1
0
411,724
7
W
Chaac
15,357
480
118
4
0
538,591
0
W
Thor
15,955
499
133
4
0
547,274
1
W
Yemoja
12,461
389
42
1
0
505,833
0
W
Chernobog
12,760
399
72
2
0
510,041
1
L
Mercury
11,424
357
79
2
0
582,782
5
W
Sun Wukong
14,092
440
115
4
0
621,873
0
L
Tiamat
11,559
361
101
3
0
425,627
1
L
Fenrir
12,806
400
73
2
0
544,508
0
L
Morgan Le Fay
12,529
392
70
2
0
509,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role