Player Matchup

King Arthur
King Arthur
ELgeme1o
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Sabbarina
Nemesis
Level 25
God Stats
24W - 29L
1,442 SR
Queue Stats
84W - 140L
1,281 Elo+
Solo
Jing Wei
Jing Wei
Shawnsy3392
Jing Wei
Level 26
God Stats
9W - 7L
1,368 SR
Queue Stats
294W - 330L
1,273 Elo+
Solo
Eset
Eset
pocolo000
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 54L
1,243 Elo+
Solo
Sol
Sol
xRsK ProphetxX
Sol
Level 17
God Stats
5W - 2L
1,552 SR
Queue Stats
114W - 105L
1,335 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,326 Elo+

VS

Team Averages
Level 16
1,492 SR
1,388 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Diabu9576
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FattyHippo
Baron Samedi
Level 24
God Stats
3W - 2L
1,465 SR
Queue Stats
63W - 93L
1,238 Elo+
Solo
Olorun
Olorun
Motmoo21
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 1
Nemesis
Nemesis
TheeNegotiator
Nemesis
Level 19
God Stats
3W - 4L
1,494 SR
Queue Stats
5W - 5L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELgeme1o
King Arthur
12
8 / 0 / 0
7,321
732
7,673
8,598
3,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Sabbarina
Nemesis
10
1 / 0 / 6
6,208
621
1,597
4,051
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Shawnsy3392
Jing Wei
11
3 / 1 / 2
6,395
640
4,490
5,558
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
7
1 / 2 / 6
4,938
494
1,046
3,988
1,020
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
12 / 1 / 1
7,019
702
8,025
5,680
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 8 / 0
4,753
475
3,531
8,513
3,434
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ares
5
0 / 5 / 0
3,874
387
1,133
5,069
3,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
FattyHippo
Baron Samedi
5
1 / 8 / 0
4,101
410
3,416
7,131
2,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Motmoo21
Olorun
8
0 / 3 / 1
5,028
503
2,264
5,815
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 1 / 0
6,228
623
3,925
6,223
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
25
Kills
4
4
Deaths
25
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
8
0
0.13
L
Ares
0
5
0
0
W
King Arthur
ELgeme1o
King Arthur
8
0
0
8
L
Baron Samedi
FattyHippo
Baron Samedi
1
8
0
0.13
L
Olorun
Motmoo21
Olorun
0
3
1
0.17
W
Nemesis
Sabbarina
Nemesis
1
0
6
4
W
Jing Wei
Shawnsy3392
Jing Wei
3
1
2
4
L
2
1
0
2
W
Eset
1
2
6
2
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,831
Damage
14,269
27,875
Taken
32,751
9,470
Mitigated
11,967
10,985
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,531
841
0
454
8,513
3,434
182
63
8,450
0
14,155
L
Ares
1,133
142
0
0
5,069
3,125
0
3,607
1,113
3,066
0
W
King Arthur
ELgeme1o
King Arthur
7,673
1,327
0
4,222
8,598
3,676
0
0
8,598
0
34,688
L
Baron Samedi
FattyHippo
Baron Samedi
3,416
836
87
1,775
7,131
2,092
0
4,394
2,365
9,194
0
L
Olorun
Motmoo21
Olorun
2,264
1,190
0
977
5,815
1,524
1,138
0
5,815
17,971
0
W
Nemesis
Sabbarina
Nemesis
1,597
463
0
319
4,051
1,260
244
674
3,377
0
26,038
W
Jing Wei
Shawnsy3392
Jing Wei
4,490
2,203
0
2,629
5,558
1,713
692
1,751
3,807
0
28,930
L
3,925
1,911
0
2,078
6,223
1,792
0
246
5,937
0
29,395
W
Eset
1,046
279
0
1,157
3,988
1,020
221
1,912
2,076
2,723
0
W
8,025
2,158
0
2,658
5,680
1,801
2,030
2,476
3,204
28,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
23,984
250
Minions Killed
154
0
Camps Cleared
0
944,004
Distance Traveled
845,764
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,753
475
29
3
0
180,395
0
L
Ares
3,874
387
4
0
0
125,716
0
W
King Arthur
7,321
732
65
7
0
206,422
2
L
Baron Samedi
4,101
410
5
1
0
172,351
1
L
Olorun
5,028
503
38
4
0
169,719
0
W
Nemesis
6,208
621
55
6
0
205,837
0
W
Jing Wei
6,395
640
62
6
0
197,542
0
L
Nemesis
6,228
623
78
8
0
197,583
4
W
Eset
4,938
494
8
1
0
161,981
0
W
Sol
7,019
702
60
6
0
172,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role