Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
CyclonuX
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,324 Elo+
Party 1
Guan Yu
Guan Yu
FinnishBrick69
Guan Yu
Level 4
God Stats
2W - 2L
1,279 SR
Queue Stats
12W - 21L
1,282 Elo+
Party 3
Nemesis
Nemesis
FroZZenW0lf
Nemesis
Level 7
God Stats
6W - 5L
1,460 SR
Queue Stats
12W - 18L
1,459 Elo+
Party 3
Kukulkan
Kukulkan
NotFunthom
Kukulkan
Level 2
God Stats
2W - 2L
1,352 SR
Queue Stats
2W - 2L
1,324 Elo+
Party 1
Team Averages
Level 27
1,418 SR
1,378 Elo+

VS

Team Averages
Level 14
1,361 SR
1,359 Elo+
Neith
Neith
Lornak14
Neith
Level 15
God Stats
14W - 24L
1,376 SR
Queue Stats
15W - 25L
1,366 Elo+
Solo
Medusa
Medusa
Mimel9907
Medusa
Level 27
God Stats
1W - 2L
1,419 SR
Queue Stats
8W - 8L
1,462 Elo+
Party 2
Chiron
Chiron
TEIAMNINJA
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,313 Elo+
Solo
Ra
Ra
connordrake
Ra
Level 3
God Stats
0W - 4L
1,176 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 2
Susano
Susano
majikusomitai
Susano
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
181W - 205L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
13 / 1 / 16
12,361
1,236
23,252
12,948
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 3 / 19
11,288
1,129
14,671
9,186
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 0 / 21
10,759
1,076
6,225
9,731
10,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
FroZZenW0lf
Nemesis
17
10 / 4 / 16
11,472
1,147
13,569
11,372
5,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
NotFunthom
Kukulkan
16
3 / 3 / 14
9,802
980
8,228
6,814
2,944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

263

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lornak14
Neith
16
2 / 4 / 5
10,449
1,045
7,820
11,744
4,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Mimel9907
Medusa
15
2 / 6 / 2
9,488
949
9,289
16,032
4,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
TEIAMNINJA
Chiron
16
7 / 8 / 3
11,237
1,124
20,531
16,671
5,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 10 / 2
8,583
858
1,957
11,589
3,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 3
8,890
889
5,194
14,376
3,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
26
35
Kills
11
11
Deaths
35
86
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
13
1
16
21
W
6
3
19
5.17
W
3
0
21
13.5
W
Nemesis
FroZZenW0lf
Nemesis
10
4
16
4.5
L
Neith
Lornak14
Neith
2
4
5
1.13
L
Medusa
Mimel9907
Medusa
2
6
2
0.5
W
Kukulkan
NotFunthom
Kukulkan
3
3
14
3.33
L
Chiron
TEIAMNINJA
Chiron
7
8
3
1.06
L
0
10
2
0.1
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,945
Damage
44,791
50,051
Taken
70,412
28,210
Mitigated
21,555
15,363
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
23,252
11,899
0
5,716
12,948
5,550
0
475
12,473
0
57,285
W
14,671
212
2,094
1,842
9,186
3,742
0
735
8,451
35,214
0
W
6,225
694
2,324
2,474
9,731
10,355
0
325
9,406
0
18,884
W
Nemesis
FroZZenW0lf
Nemesis
13,569
6,855
0
560
11,372
5,619
0
422
10,950
0
20,216
L
Neith
Lornak14
Neith
7,820
3,289
0
941
11,744
4,210
0
3,473
8,104
0
32,898
L
Medusa
Mimel9907
Medusa
9,289
3,154
0
2,140
16,032
4,977
0
5,525
10,229
0
37,063
W
Kukulkan
NotFunthom
Kukulkan
8,228
760
0
353
6,814
2,944
0
0
6,814
16,098
0
L
Chiron
TEIAMNINJA
Chiron
20,531
6,926
533
1,298
16,671
5,144
0
3,606
12,945
0
36,265
L
1,957
32
413
678
11,589
3,371
0
3,766
7,553
9,438
0
L
5,194
236
0
0
14,376
3,853
0
5,484
8,682
0
18,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
48,647
194
Minions Killed
166
6
Camps Cleared
4
898,200
Distance Traveled
750,553
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,361
1,236
63
6
4
176,999
2
W
Ra
11,288
1,129
53
5
1
184,585
1
W
Guan Yu
10,759
1,076
39
4
0
219,927
3
W
Nemesis
11,472
1,147
19
2
1
218,644
1
L
Neith
10,449
1,045
56
6
0
154,368
0
L
Medusa
9,488
949
50
5
1
177,374
3
W
Kukulkan
9,802
980
20
2
0
98,045
0
L
Chiron
11,237
1,124
17
2
2
162,440
0
L
Ra
8,583
858
19
2
1
64,398
0
L
Susano
8,890
889
24
2
0
191,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role