Player Matchup

Ne Zha
Ne Zha
Aridagreat
Ne Zha
Level 25
God Stats
2W - 1L
1,671 SR
Queue Stats
4W - 4L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
KraZChaotic1
Ao Kuang
Level 27
God Stats
248W - 215L
1,522 SR
Queue Stats
569W - 637L
1,456 Elo+
Solo
Chernobog
Chernobog
Neena_Nator8
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 152L
1,508 Elo+
Solo
Set
Set
Proelmasperron
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,491 Elo+
Solo
Kukulkan
Kukulkan
YVANTOTSKIE
Kukulkan
Level 19
God Stats
25W - 25L
1,573 SR
Queue Stats
35W - 41L
1,537 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,495 Elo+

VS

Team Averages
Level 22
1,497 SR
1,446 Elo+
Ares
Ares
LadyMasamune
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,623 Elo+
Solo
Thor
Thor
TheMagicaIMan
Thor
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Solo
Neith
Neith
smallzpope
Neith
Level 11
God Stats
25W - 21L
1,428 SR
Queue Stats
26W - 23L
1,442 Elo+
Solo
Zeus
Zeus
spawn juice
Zeus
Level 67
God Stats
88W - 84L
1,493 SR
Queue Stats
89W - 87L
1,474 Elo+
Party 1
Fenrir
Fenrir
spawnjuice
Fenrir
Level 8
God Stats
7W - 8L
1,562 SR
Queue Stats
37W - 55L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aridagreat
Ne Zha
16
1 / 5 / 3
10,951
782
3,840
7,048
2,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
KraZChaotic1
Ao Kuang
20
12 / 17 / 4
15,896
1,135
27,693
46,804
19,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
Neena_Nator8
Chernobog
20
4 / 3 / 9
13,603
972
15,955
16,943
5,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 10 / 7
11,718
837
4,949
14,041
5,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
YVANTOTSKIE
Kukulkan
20
3 / 7 / 8
14,037
1,003
14,105
17,325
6,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 22
14,967
1,069
25,602
15,989
10,425
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 4 / 19
14,966
1,069
16,691
16,118
10,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
20
4 / 3 / 16
14,018
1,001
9,240
12,417
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
14 / 4 / 16
16,007
1,143
32,879
14,951
4,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
spawnjuice
Fenrir
19
6 / 6 / 12
13,456
961
8,628
12,732
5,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
20
Kills
42
42
Deaths
20
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aridagreat
Ne Zha
1
5
3
0.5
L
Ao Kuang
KraZChaotic1
Ao Kuang
12
17
4
0.82
W
8
3
22
6.33
L
Chernobog
Neena_Nator8
Chernobog
4
3
9
2.83
L
0
10
7
0.35
W
10
4
19
4.88
L
Kukulkan
YVANTOTSKIE
Kukulkan
3
7
8
1
W
Neith
4
3
16
4
W
14
4
16
5.5
W
Fenrir
spawnjuice
Fenrir
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,542
Damage
93,040
102,161
Taken
72,207
40,352
Mitigated
36,394
5,637
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aridagreat
Ne Zha
3,840
921
111
490
7,048
2,238
0
3,820
3,088
0
10,275
L
Ao Kuang
KraZChaotic1
Ao Kuang
27,693
9,132
0
4,460
46,804
19,787
0
27,784
18,433
37,624
0
W
25,602
1,218
0
0
15,989
10,425
0
7,747
8,242
31,365
0
L
Chernobog
Neena_Nator8
Chernobog
15,955
7,996
0
576
16,943
5,938
0
11,091
5,657
0
43,656
L
4,949
3,188
0
0
14,041
5,601
0
5,372
8,495
0
22,753
W
16,691
4,030
0
0
16,118
10,254
0
7,640
8,478
227
31,546
L
Kukulkan
YVANTOTSKIE
Kukulkan
14,105
938
0
0
17,325
6,788
0
9,271
7,896
59,142
0
W
Neith
9,240
4,126
0
3,152
12,417
5,409
0
9,219
3,198
0
43,735
W
32,879
1,729
1,172
2,313
14,951
4,939
0
12,025
2,926
61,696
0
W
Fenrir
spawnjuice
Fenrir
8,628
3,540
0
548
12,732
5,367
0
5,167
7,565
0
15,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,205
Gold Earned
73,414
220
Minions Killed
231
6
Camps Cleared
4
1,029,253
Distance Traveled
1,111,745
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,951
782
11
1
3
92,177
2
L
Ao Kuang
15,896
1,135
21
2
0
276,555
0
W
Ares
14,967
1,069
6
0
1
236,231
0
L
Chernobog
13,603
972
33
2
0
267,217
0
L
Set
11,718
837
33
2
3
135,085
0
W
Thor
14,966
1,069
41
3
1
243,796
0
L
Kukulkan
14,037
1,003
122
9
0
258,219
0
W
Neith
14,018
1,001
93
7
1
191,815
0
W
Zeus
16,007
1,143
78
6
1
199,959
0
W
Fenrir
13,456
961
13
1
0
239,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role