Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Le-Demon-32
Bellona
Level 53
God Stats
1W - 4L
1,675 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 1
Pele
Pele
whitevixen32
Pele
Level 24
God Stats
0W - 8L
1,413 SR
Queue Stats
3W - 26L
1,025 Elo+
Party 1
Team Averages
Level 42
1,530 SR
1,299 Elo+

VS

Team Averages
Level 70
1,456 SR
1,440 Elo+
Neith
Neith
Bisisib
Neith
Level 18
God Stats
5W - 3L
1,353 SR
Queue Stats
43W - 70L
1,333 Elo+
Solo
Kukulkan
Kukulkan
WhippyOsprey313
Kukulkan
Level 125
God Stats
53W - 51L
1,525 SR
Queue Stats
594W - 671L
1,534 Elo+
Solo
Khepri
Khepri
ibn_Battuta100
Khepri
Level 67
God Stats
7W - 7L
1,490 SR
Queue Stats
49W - 60L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 7 / 4
8,421
602
8,320
15,208
7,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Le-Demon-32
Bellona
11
1 / 8 / 3
8,414
601
6,681
18,479
12,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 1
9,132
652
8,185
14,179
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bisisib
Neith
14
7 / 3 / 12
10,726
766
7,678
10,042
4,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
16
11 / 0 / 9
11,181
799
24,723
6,293
3,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 17
10,774
770
7,151
15,084
20,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
5
Kills
21
21
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
4
0.43
W
Neith
Bisisib
Neith
7
3
12
4.33
L
Bellona
Le-Demon-32
Bellona
1
8
3
0.31
W
Kukulkan
11
0
9
15.5
W
3
2
17
5.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,186
Damage
39,552
47,866
Taken
31,419
27,018
Mitigated
28,757
9,534
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,320
253
1,396
2,366
15,208
7,534
0
12,298
2,910
35,135
0
W
Neith
Bisisib
Neith
7,678
2,712
0
2,588
10,042
4,391
1,054
4,672
5,370
0
32,252
L
Bellona
Le-Demon-32
Bellona
6,681
4,396
809
2,264
18,479
12,199
30
9,989
8,490
0
16,936
W
Kukulkan
24,723
1,129
424
1,423
6,293
3,905
1,452
555
5,738
62,116
0
W
7,151
585
243
1,455
15,084
20,461
70
3,093
11,991
15,256
0
L
8,185
1,893
658
2,041
14,179
7,285
0
9,587
4,592
0
34,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
32,681
108
Minions Killed
154
0
Camps Cleared
0
707,917
Distance Traveled
709,232
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,421
602
47
3
0
218,022
2
W
Neith
10,726
766
53
4
0
195,477
3
L
Bellona
8,414
601
11
1
0
235,340
4
W
Kukulkan
11,181
799
90
6
0
259,361
5
W
Khepri
10,774
770
11
1
0
254,394
4
L
Pele
9,132
652
50
4
0
254,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role