Player Matchup

Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SKUMGOD
Chaac
Level 65
God Stats
8W - 9L
1,488 SR
Queue Stats
223W - 266L
1,303 Elo+
Party 1
Janus
Janus
ryse_saolin75
Janus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 54
1,496 SR
1,434 Elo+

VS

Team Averages
Level 40
1,320 SR
1,320 Elo+
Neith
Neith
LarryKevvin
Neith
Level 21
God Stats
3W - 2L
1,179 SR
Queue Stats
8W - 13L
1,226 Elo+
Solo
Bellona
Bellona
LovelyFoal40743
Bellona
Level 71
God Stats
1W - 0L
1,188 SR
Queue Stats
60W - 90L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
Phase_ion
Baron Samedi
Level 28
God Stats
18W - 14L
1,591 SR
Queue Stats
24W - 25L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 4 / 3
10,295
606
17,930
15,432
6,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SKUMGOD
Chaac
15
4 / 4 / 3
11,192
658
16,818
31,055
27,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 2 / 0
7,953
468
441
1,374
315

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
12,098
712
16,389
11,117
4,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 7
11,620
684
8,171
18,006
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Phase_ion
Baron Samedi
14
1 / 4 / 7
10,567
622
14,429
19,013
8,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
10
10
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
3
1.13
W
7
2
2
4
W
2
1
7
5.5
W
Baron Samedi
Phase_ion
Baron Samedi
1
4
7
1.13
L
Chaac
SKUMGOD
Chaac
4
4
3
1.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,189
Damage
38,989
47,861
Taken
48,136
34,357
Mitigated
27,211
15,003
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,930
572
0
2,633
15,432
6,652
225
4,542
10,890
47,304
0
W
16,389
10,289
473
1,294
11,117
4,277
954
5,336
5,781
0
42,189
W
8,171
1,966
879
6,905
18,006
14,284
1,087
5,085
12,921
0
35,556
W
Baron Samedi
Phase_ion
Baron Samedi
14,429
2,188
2,672
7,287
19,013
8,650
727
7,950
11,063
40,433
0
L
Chaac
SKUMGOD
Chaac
16,818
3,926
0
12,370
31,055
27,390
323
9,506
21,549
0
51,089
L
441
48
0
0
1,374
315
0
381
993
1,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
34,285
118
Minions Killed
166
0
Camps Cleared
0
653,137
Distance Traveled
845,489
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,295
606
51
3
0
302,874
0
W
Neith
12,098
712
52
3
0
233,471
0
W
Bellona
11,620
684
54
3
0
333,640
0
W
Baron Samedi
10,567
622
60
4
0
278,378
2
L
Chaac
11,192
658
66
4
0
313,629
0
L
Janus
7,953
468
1
0
0
36,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role