Player Matchup

Hercules
Hercules
BabyXBoof
Hercules
Level 28
God Stats
5W - 5L
1,684 SR
Queue Stats
195W - 176L
1,631 Elo+
Party 2
Anhur
Anhur
ShoopieDoop
Anhur
Level 17
God Stats
2W - 1L
1,315 SR
Queue Stats
14W - 14L
1,532 Elo+
Party 1
Khepri
Khepri
SisterofNathan
Khepri
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 20L
1,675 Elo+
Party 1
Susano
Susano
ThickITguy
Susano
Level 23
God Stats
4W - 1L
1,726 SR
Queue Stats
124W - 102L
1,645 Elo+
Party 2
Tiamat
Tiamat
x420x69xXDx
Tiamat
Level 26
God Stats
1W - 1L
1,315 SR
Queue Stats
138W - 102L
1,671 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,630 Elo+

VS

Team Averages
Level 19
1,506 SR
1,701 Elo+
Bakasura
Bakasura
DaddyUnknown
Bakasura
Level 28
God Stats
32W - 22L
1,687 SR
Queue Stats
212W - 194L
1,619 Elo+
Solo
Sylvanus
Sylvanus
IamNu2PC
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,747 Elo+
Solo
Horus
Horus
LegnadaryMage
Horus
Level 16
God Stats
0W - 2L
1,343 SR
Queue Stats
48W - 34L
1,788 Elo+
Solo
The Morrigan
The Morrigan
NotJacobWins
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,798 Elo+
Solo
Chernobog
Chernobog
Taver10
Chernobog
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 43L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyXBoof
Hercules
12
4 / 1 / 5
7,124
594
7,825
6,887
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 1
6,267
522
3,169
5,673
1,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 2
6,226
519
1,879
8,286
3,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
ThickITguy
Susano
11
4 / 2 / 1
6,559
547
2,908
7,498
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
2 / 0 / 2
7,325
610
7,930
5,525
2,920
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaddyUnknown
Bakasura
11
3 / 3 / 1
6,665
555
5,238
9,369
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
IamNu2PC
Sylvanus
10
0 / 2 / 2
5,565
464
5,165
8,481
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 1
5,042
420
1,947
5,650
3,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
NotJacobWins
The Morrigan
10
1 / 5 / 0
5,827
486
4,718
6,656
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Taver10
Chernobog
9
1 / 3 / 1
5,531
461
4,983
6,690
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabyXBoof
Hercules
4
1
5
6.5
L
Bakasura
DaddyUnknown
Bakasura
3
3
1
1.17
L
Sylvanus
IamNu2PC
Sylvanus
0
2
2
0.5
L
0
1
1
0.5
L
The Morrigan
NotJacobWins
The Morrigan
1
5
0
0.2
W
3
0
1
3.5
W
1
2
2
1
L
Chernobog
Taver10
Chernobog
1
3
1
0.5
W
Susano
ThickITguy
Susano
4
2
1
2.25
W
Tiamat
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,711
Damage
22,051
33,869
Taken
36,846
14,586
Mitigated
15,489
10,807
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabyXBoof
Hercules
7,825
2,257
0
2,831
6,887
3,983
0
636
5,809
0
28,367
L
Bakasura
DaddyUnknown
Bakasura
5,238
3,815
0
1,933
9,369
3,461
0
1,691
7,436
0
30,565
L
Sylvanus
IamNu2PC
Sylvanus
5,165
1,523
975
3,580
8,481
4,385
0
2,489
5,720
26,186
6,725
L
1,947
952
138
2,173
5,650
3,386
0
842
4,316
0
11,693
L
The Morrigan
NotJacobWins
The Morrigan
4,718
1,160
0
500
6,656
2,044
0
2,861
3,200
31,153
0
W
3,169
796
0
500
5,673
1,583
596
1,551
3,982
0
30,716
W
1,879
20
0
1,876
8,286
3,889
0
3,117
4,943
17,724
0
L
Chernobog
Taver10
Chernobog
4,983
2,950
0
817
6,690
2,213
0
1,065
5,391
0
25,257
W
Susano
ThickITguy
Susano
2,908
708
0
3,450
7,498
2,211
0
1,322
5,716
0
30,226
W
Tiamat
7,930
971
0
2,150
5,525
2,920
0
2,562
2,556
53,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
28,630
340
Minions Killed
266
0
Camps Cleared
0
1,151,154
Distance Traveled
1,067,363
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,124
594
61
5
0
223,287
4
L
Bakasura
6,665
555
77
6
0
251,667
3
L
Sylvanus
5,565
464
54
5
0
192,902
1
L
Horus
5,042
420
19
2
0
193,737
3
L
The Morrigan
5,827
486
69
6
0
199,610
5
W
Anhur
6,267
522
65
5
0
212,691
0
W
Khepri
6,226
519
32
3
0
216,824
3
L
Chernobog
5,531
461
47
4
0
229,447
2
W
Susano
6,559
547
71
6
0
252,011
6
W
Tiamat
7,325
610
111
9
0
246,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role