Player Matchup

Neith
Neith
Filthfegor
Neith
Level 22
God Stats
3W - 7L
1,338 SR
Queue Stats
60W - 80L
1,433 Elo+
Party 1
Yemoja
Yemoja
KndyPanda
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,155 Elo+
Solo
Sol
Sol
YoshuaAGR
Sol
Level 109
God Stats
5W - 3L
1,787 SR
Queue Stats
120W - 142L
1,476 Elo+
Party 1
Team Averages
Level 46
1,542 SR
1,355 Elo+

VS

Team Averages
Level 31
1,587 SR
1,498 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SelfPeace
Hou Yi
Level 7
God Stats
27W - 17L
1,500 SR
Queue Stats
119W - 127L
1,182 Elo+
Solo
Chang'e
Chang'e
SimpForSam
Chang'e
Level 15
God Stats
2W - 0L
1,760 SR
Queue Stats
8W - 3L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 5 / 4
7,513
626
4,531
7,448
2,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
KndyPanda
Yemoja
10
0 / 3 / 1
7,076
590
3,555
9,493
5,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 2 / 0
9,228
769
12,863
9,255
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 2 / 8
8,451
704
6,035
8,903
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
SelfPeace
Hou Yi
12
6 / 2 / 4
9,043
754
10,280
10,064
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SimpForSam
Chang'e
12
3 / 0 / 4
8,257
688
4,855
9,351
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
10
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
8
2.5
L
Neith
0
5
4
0.4
L
Yemoja
KndyPanda
Yemoja
0
3
1
0.17
W
Hou Yi
SelfPeace
Hou Yi
6
2
4
4
W
Chang'e
SimpForSam
Chang'e
3
0
4
5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
21,170
26,196
Taken
28,318
10,262
Mitigated
13,065
7,957
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,035
1,778
0
912
8,903
6,210
128
4,885
4,018
0
11,247
L
Neith
4,531
1,867
0
395
7,448
2,347
432
1,453
5,845
0
17,150
L
Yemoja
KndyPanda
Yemoja
3,555
1,122
795
1,876
9,493
5,095
182
1,760
7,673
15,335
0
W
Hou Yi
SelfPeace
Hou Yi
10,280
4,844
0
990
10,064
3,555
896
5,880
4,184
0
36,172
W
Chang'e
SimpForSam
Chang'e
4,855
200
3,569
4,309
9,351
3,300
522
5,653
3,698
27,740
0
L
12,863
5,801
0
4,891
9,255
2,820
945
1,642
7,403
55,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
25,751
137
Minions Killed
127
0
Camps Cleared
0
625,572
Distance Traveled
669,864
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,451
704
15
1
0
252,956
2
L
Neith
7,513
626
25
2
0
196,031
0
L
Yemoja
7,076
590
20
2
0
200,679
0
W
Hou Yi
9,043
754
51
4
0
192,369
0
W
Chang'e
8,257
688
61
5
0
224,539
1
L
Sol
9,228
769
92
8
0
228,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role