Player Matchup

Discordia
Discordia
CroffClow
Discordia
Level 27
God Stats
8W - 4L
1,675 SR
Queue Stats
35W - 31L
1,454 Elo+
Solo
Chaac
Chaac
Horisane
Chaac
Level 27
God Stats
15W - 8L
1,556 SR
Queue Stats
125W - 72L
1,638 Elo+
Solo
Neith
Neith
beansfordays
Neith
Level 11
God Stats
21W - 14L
1,734 SR
Queue Stats
47W - 43L
1,612 Elo+
Party 1
Medusa
Medusa
blindening
Medusa
Level 27
God Stats
8W - 9L
1,599 SR
Queue Stats
13W - 19L
1,487 Elo+
Solo
Tiamat
Tiamat
vladecar
Tiamat
Level 135
God Stats
1W - 3L
1,583 SR
Queue Stats
251W - 230L
1,541 Elo+
Party 1
Team Averages
Level 45
1,629 SR
1,546 Elo+

VS

Team Averages
Level 28
1,588 SR
1,511 Elo+
Cthulhu
Cthulhu
AllahAhbar
Cthulhu
Level 28
God Stats
1W - 1L
1,609 SR
Queue Stats
84W - 58L
1,607 Elo+
Solo
Izanami
Izanami
Bambukovaia
Izanami
Level 8
God Stats
1W - 2L
1,446 SR
Queue Stats
8W - 11L
1,356 Elo+
Party 2
Hades
Hades
Whispersfmbelow
Hades
Level 29
God Stats
231W - 225L
1,589 SR
Queue Stats
279W - 301L
1,543 Elo+
Solo
Medusa
Medusa
Zhutro
Medusa
Level 29
God Stats
145W - 136L
1,556 SR
Queue Stats
147W - 137L
1,523 Elo+
Solo
Aphrodite
Aphrodite
laboshik
Aphrodite
Level 48
God Stats
2W - 2L
1,738 SR
Queue Stats
13W - 16L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CroffClow
Discordia
20
8 / 1 / 21
14,641
1,126
27,969
12,366
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Horisane
Chaac
20
7 / 3 / 26
15,008
1,154
22,518
22,881
26,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 4 / 20
13,036
1,003
19,608
16,413
6,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
blindening
Medusa
19
10 / 7 / 10
14,309
1,101
26,037
22,360
7,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
vladecar
Tiamat
20
11 / 7 / 21
15,392
1,184
29,892
21,424
22,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllahAhbar
Cthulhu
20
1 / 7 / 15
12,968
998
22,503
35,742
41,994
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Bambukovaia
Izanami
18
3 / 12 / 9
12,743
980
10,631
24,913
10,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 8 / 10
14,763
1,136
25,523
29,979
20,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Zhutro
Medusa
20
5 / 5 / 12
14,019
1,078
21,421
18,200
8,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
laboshik
Aphrodite
19
4 / 8 / 10
12,953
996
7,963
24,609
27,662
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
78
40
Kills
22
22
Deaths
40
98
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AllahAhbar
Cthulhu
1
7
15
1.21
L
Izanami
Bambukovaia
Izanami
3
12
9
0.63
W
Discordia
CroffClow
Discordia
8
1
21
18.5
W
Chaac
Horisane
Chaac
7
3
26
6.67
L
9
8
10
1.75
L
Medusa
Zhutro
Medusa
5
5
12
2.2
W
4
4
20
3.5
W
Medusa
blindening
Medusa
10
7
10
2.14
L
Aphrodite
laboshik
Aphrodite
4
8
10
1.13
W
Tiamat
vladecar
Tiamat
11
7
21
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,024
Damage
88,041
95,444
Taken
133,443
66,535
Mitigated
108,548
17,242
Healing
37,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AllahAhbar
Cthulhu
22,503
1,435
3,003
7,743
35,742
41,994
0
12,960
22,782
52,007
0
L
Izanami
Bambukovaia
Izanami
10,631
9,159
0
825
24,913
10,157
0
12,752
12,161
0
30,520
W
Discordia
CroffClow
Discordia
27,969
1,766
0
1,690
12,366
4,182
0
5,557
6,809
57,262
0
W
Chaac
Horisane
Chaac
22,518
4,467
0
10,021
22,881
26,037
0
11,420
11,461
0
48,633
L
25,523
2,823
954
7,740
29,979
20,550
0
12,774
17,205
56,330
0
L
Medusa
Zhutro
Medusa
21,421
7,197
0
0
18,200
8,185
0
5,866
12,334
0
43,063
W
19,608
12,227
0
2,306
16,413
6,239
0
12,350
4,063
0
42,359
W
Medusa
blindening
Medusa
26,037
9,848
0
1,487
22,360
7,943
0
14,090
8,270
0
43,866
L
Aphrodite
laboshik
Aphrodite
7,963
1,031
9,336
7,710
24,609
27,662
0
13,509
11,100
22,483
0
W
Tiamat
vladecar
Tiamat
29,892
3,554
0
1,738
21,424
22,134
0
12,572
8,852
46,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,386
Gold Earned
67,446
239
Minions Killed
253
7
Camps Cleared
8
1,285,014
Distance Traveled
1,348,551
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,968
998
56
4
0
291,124
3
L
Izanami
12,743
980
49
4
1
218,382
0
W
Discordia
14,641
1,126
68
5
2
275,359
0
W
Chaac
15,008
1,154
40
3
2
290,962
1
L
Hades
14,763
1,136
71
5
1
271,185
1
L
Medusa
14,019
1,078
49
4
5
315,140
4
W
Neith
13,036
1,003
53
4
0
216,041
0
W
Medusa
14,309
1,101
36
3
3
262,474
0
L
Aphrodite
12,953
996
28
2
1
252,720
0
W
Tiamat
15,392
1,184
42
3
0
240,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role