Player Matchup

Serqet
Serqet
JISGP
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Hel
Hel
Propheteli12
Hel
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 246L
1,193 Elo+
Party 2
Bellona
Bellona
TheFedexxTruck
Bellona
Level 14
God Stats
30W - 27L
1,785 SR
Queue Stats
111W - 154L
1,267 Elo+
Party 2
Neith
Neith
TheGumpMan
Neith
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
darkkyoubi
Cthulhu
Level 24
God Stats
0W - 2L
1,509 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Team Averages
Level 11
1,559 SR
1,357 Elo+

VS

Team Averages
Level 4
1,489 SR
1,411 Elo+
Izanami
Izanami
Gleadr9959
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Set
Set
Ignitionjr
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
SkyTooHigh
Ra
Level 8
God Stats
1W - 0L
1,443 SR
Queue Stats
1W - 1L
1,053 Elo+
Solo
Susano
Susano
UmadBby77
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
devzhtx
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JISGP
Serqet
7
2 / 6 / 0
5,707
357
1,720
6,880
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 1
6,771
423
2,263
8,404
2,038
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 3
6,756
422
3,171
7,626
5,112
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
9
3 / 8 / 2
6,598
412
6,030
8,535
2,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
darkkyoubi
Cthulhu
11
3 / 4 / 7
7,274
455
9,511
12,776
7,805
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gleadr9959
Izanami
17
5 / 1 / 4
9,926
620
5,482
6,833
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 8 / 4
6,257
391
1,816
8,472
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 0 / 7
8,846
553
7,723
9,923
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
UmadBby77
Susano
13
9 / 1 / 9
9,008
563
15,155
10,331
3,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
devzhtx
Thor
14
5 / 4 / 1
8,618
539
3,938
9,930
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
26
26
Deaths
14
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gleadr9959
Izanami
5
1
4
7
W
1
8
4
0.38
L
Serqet
JISGP
Serqet
2
6
0
0.33
L
2
5
1
0.5
W
6
0
7
9.5
L
1
3
3
0.83
L
Neith
3
8
2
0.5
W
Susano
UmadBby77
Susano
9
1
9
13.5
L
Cthulhu
darkkyoubi
Cthulhu
3
4
7
1.63
W
Thor
devzhtx
Thor
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
34,114
44,221
Taken
45,489
19,212
Mitigated
18,728
4,841
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gleadr9959
Izanami
5,482
3,074
0
2,400
6,833
2,361
3,667
462
6,371
0
87,157
W
1,816
1,218
0
546
8,472
4,383
771
2,787
5,685
0
5,831
L
Serqet
JISGP
Serqet
1,720
827
0
429
6,880
2,206
70
1,033
5,753
0
10,235
L
2,263
621
1,081
1,604
8,404
2,038
308
734
7,586
17,173
0
W
7,723
1,114
2,093
5,321
9,923
4,269
1,866
2,028
7,895
55,167
0
L
3,171
925
0
368
7,626
5,112
430
1,881
5,593
0
21,659
L
Neith
6,030
4,054
0
332
8,535
2,051
548
1,176
7,327
0
18,685
W
Susano
UmadBby77
Susano
15,155
1,647
0
1,465
10,331
3,840
376
3,844
6,307
0
42,992
L
Cthulhu
darkkyoubi
Cthulhu
9,511
1,030
133
894
12,776
7,805
292
2,334
10,239
34,102
0
W
Thor
devzhtx
Thor
3,938
995
0
920
9,930
3,875
2,055
2,653
7,277
0
41,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
42,655
167
Minions Killed
395
0
Camps Cleared
0
1,237,524
Distance Traveled
1,462,443
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,926
620
159
10
0
252,233
0
W
Set
6,257
391
17
1
0
288,911
0
L
Serqet
5,707
357
22
1
0
189,774
0
L
Hel
6,771
423
29
2
0
257,528
4
W
Ra
8,846
553
81
5
0
274,819
5
L
Bellona
6,756
422
52
3
0
257,843
0
L
Neith
6,598
412
23
1
0
224,961
0
W
Susano
9,008
563
64
4
0
354,317
1
L
Cthulhu
7,274
455
41
3
0
307,418
0
W
Thor
8,618
539
74
5
0
292,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role