Player Matchup

Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Materhead11
Gilgamesh
Bronze III
Level 158
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
Tucci3332
Neith
Bronze III
Level 119
God Stats
1W - 0L
1,284 SR
Queue Stats
2W - 3L
1,411 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,464 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,580 SR
1,402 MMR
Ymir
Ymir
Silver II
DeniedRaindrop4
Ymir
Silver II
Level 102
God Stats
1W - 5L
1,579 SR
Queue Stats
28W - 34L
1,416 MMR
Party 2
Danzaburou
Danzaburou
Silver II
Toxic x Frost
Danzaburou
Silver II
Level 88
God Stats
2W - 7L
1,628 SR
Queue Stats
28W - 32L
1,416 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
VanguardGhost
Kukulkan
Gold IV
Level 130
God Stats
346W - 339L
1,533 SR
Queue Stats
484W - 529L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 1 / 2
7,914
791
6,588
5,654
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Materhead11
Gilgamesh
9
1 / 1 / 6
6,730
673
5,511
8,397
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Tucci3332
Neith
11
2 / 0 / 6
7,107
711
3,204
3,347
1,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
RaScyllaAthenaPoseidonKumbhakarna

VS

Bans
NoxTsukuyomiMedusaThe MorriganCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
6,174
617
1,792
8,083
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Toxic x Frost
Danzaburou
9
1 / 4 / 1
6,703
670
3,925
8,320
2,982
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
VanguardGhost
Kukulkan
11
0 / 1 / 2
6,339
634
4,942
1,694
549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
2
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
2
7
L
1
4
1
0.38
W
Gilgamesh
Materhead11
Gilgamesh
1
1
6
4
L
Danzaburou
Toxic x Frost
Danzaburou
1
4
1
0.38
W
Neith
Tucci3332
Neith
2
0
6
5
L
Kukulkan
VanguardGhost
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,303
Damage
10,659
17,398
Taken
18,097
9,720
Mitigated
9,681
6,911
Healing
1,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,588
348
760
2,856
5,654
2,714
511
2,183
3,471
25,711
0
L
1,792
379
0
354
8,083
6,150
0
2,757
5,061
6,442
0
W
Gilgamesh
Materhead11
Gilgamesh
5,511
1,104
0
2,774
8,397
5,875
174
3,126
5,271
0
14,716
L
Danzaburou
Toxic x Frost
Danzaburou
3,925
600
0
736
8,320
2,982
0
3,266
4,909
0
19,145
W
Neith
Tucci3332
Neith
3,204
366
0
521
3,347
1,131
200
1,425
1,922
0
22,360
L
Kukulkan
VanguardGhost
Kukulkan
4,942
206
0
0
1,694
549
0
565
1,009
27,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,751
Gold Earned
19,216
108
Minions Killed
103
0
Camps Cleared
0
574,864
Distance Traveled
449,124
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,914
791
35
4
0
175,479
1
L
Ymir
6,174
617
11
1
0
126,657
1
W
Gilgamesh
6,730
673
24
2
0
207,105
4
L
Danzaburou
6,703
670
30
3
0
147,389
2
W
Neith
7,107
711
49
5
0
192,280
1
L
Kukulkan
6,339
634
62
6
0
175,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role