Player Matchup

Fenrir
Fenrir
Nokame
Fenrir
Level 23
God Stats
4W - 2L
1,140 SR
Queue Stats
57W - 41L
1,377 Elo+
Party 1
Thanatos
Thanatos
OdinsonOri
Thanatos
Level 27
God Stats
7W - 8L
1,425 SR
Queue Stats
115W - 87L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
Raiinden
Sun Wukong
Level 8
God Stats
2W - 2L
1,392 SR
Queue Stats
2W - 3L
1,327 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VectorBliz
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,725 SR
Queue Stats
3W - 4L
1,404 Elo+
Party 2
Neith
Neith
budyin
Neith
Level 27
God Stats
6W - 0L
1,893 SR
Queue Stats
67W - 21L
1,605 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,422 Elo+

VS

Team Averages
Level 40
1,480 SR
1,387 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ByNava
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,204 Elo+
Solo
Artemis
Artemis
OrganikFM
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,300 Elo+
Party 3
Ymir
Ymir
PEdeRATO
Ymir
Level 27
God Stats
7W - 8L
1,400 SR
Queue Stats
60W - 52L
1,419 Elo+
Solo
Thor
Thor
Pauloandradebr
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nokame
Fenrir
12
4 / 6 / 6
8,396
494
8,358
11,965
4,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thanatos
OdinsonOri
Thanatos
14
5 / 4 / 5
9,036
532
6,324
11,739
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Raiinden
Sun Wukong
13
0 / 7 / 2
8,081
475
4,449
11,932
9,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
VectorBliz
Morgan Le Fay
13
1 / 1 / 3
8,238
485
4,021
6,147
1,992
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
budyin
Neith
18
15 / 4 / 4
11,254
662
16,540
12,020
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 7 / 4
10,011
589
6,656
9,824
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ByNava
Sun Wukong
14
7 / 3 / 2
8,832
520
8,605
11,105
11,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
OrganikFM
Artemis
12
4 / 7 / 3
7,890
464
8,052
12,320
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
3 / 6 / 6
7,959
468
5,493
13,788
16,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
5 / 2 / 4
9,278
546
5,203
12,557
5,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
25
Kills
22
22
Deaths
25
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
4
0.71
L
Sun Wukong
ByNava
Sun Wukong
7
3
2
2.67
W
Fenrir
Nokame
Fenrir
4
6
6
1.17
W
Thanatos
OdinsonOri
Thanatos
5
4
5
1.88
L
Artemis
OrganikFM
Artemis
4
7
3
0.79
L
Ymir
3
6
6
1
L
5
2
4
3.5
W
Sun Wukong
Raiinden
Sun Wukong
0
7
2
0.14
W
Morgan Le Fay
VectorBliz
Morgan Le Fay
1
1
3
2.5
W
Neith
budyin
Neith
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,692
Damage
34,009
53,803
Taken
59,594
24,832
Mitigated
41,606
19,447
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,656
655
145
1,693
9,824
4,317
192
1,825
7,999
77,311
0
L
Sun Wukong
ByNava
Sun Wukong
8,605
1,914
0
3,119
11,105
11,040
273
411
10,694
0
35,625
W
Fenrir
Nokame
Fenrir
8,358
3,433
111
2,881
11,965
4,028
260
3,519
8,400
0
19,584
W
Thanatos
OdinsonOri
Thanatos
6,324
3,405
0
8,492
11,739
5,460
0
1,452
10,275
0
52,936
L
Artemis
OrganikFM
Artemis
8,052
5,187
0
3,061
12,320
4,131
72
0
12,320
0
34,925
L
Ymir
5,493
1,142
0
911
13,788
16,952
140
1,245
12,543
12,168
0
L
5,203
805
0
3,202
12,557
5,166
1,665
540
12,017
0
60,166
W
Sun Wukong
Raiinden
Sun Wukong
4,449
1,673
0
1,305
11,932
9,060
1,786
0
11,932
0
42,462
W
Morgan Le Fay
VectorBliz
Morgan Le Fay
4,021
440
0
1,262
6,147
1,992
461
3,190
2,767
42,607
0
W
Neith
budyin
Neith
16,540
10,296
0
5,396
12,020
4,292
886
3,608
8,280
0
72,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,005
Gold Earned
43,970
389
Minions Killed
429
0
Camps Cleared
0
1,481,676
Distance Traveled
1,412,580
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,011
589
160
9
0
304,817
2
L
Sun Wukong
8,832
520
67
4
0
300,655
3
W
Fenrir
8,396
494
31
2
0
275,168
0
W
Thanatos
9,036
532
93
5
0
334,704
2
L
Artemis
7,890
464
54
3
0
260,387
2
L
Ymir
7,959
468
18
1
0
277,244
2
L
Thor
9,278
546
130
8
0
269,477
0
W
Sun Wukong
8,081
475
78
5
0
306,400
3
W
Morgan Le Fay
8,238
485
90
5
0
266,589
0
W
Neith
11,254
662
97
6
0
298,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role