Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GabeNova
Cthulhu
Level 77
God Stats
1W - 3L
1,555 SR
Queue Stats
142W - 134L
1,449 Elo+
Solo
Raijin
Raijin
Krokok
Raijin
Level 124
God Stats
1W - 5L
1,212 SR
Queue Stats
227W - 230L
1,585 Elo+
Solo
Sobek
Sobek
Maxalottle
Sobek
Level 102
God Stats
8W - 5L
1,612 SR
Queue Stats
274W - 242L
1,526 Elo+
Party 3
Scylla
Scylla
moonpod
Scylla
Level 91
God Stats
0W - 3L
1,285 SR
Queue Stats
255W - 226L
1,525 Elo+
Party 3
Team Averages
Level 110
1,433 SR
1,517 Elo+

VS

Team Averages
Level 120
1,431 SR
1,504 Elo+
Ne Zha
Ne Zha
BlackAnnis
Ne Zha
Level 139
God Stats
1W - 1L
1,437 SR
Queue Stats
94W - 75L
1,526 Elo+
Solo
Zeus
Zeus
EpicFailGamer
Zeus
Level 95
God Stats
1W - 0L
1,425 SR
Queue Stats
21W - 28L
1,549 Elo+
Party 1
Sol
Sol
Goddard I 17 I
Sol
Level 126
God Stats
15W - 14L
1,442 SR
Queue Stats
526W - 545L
1,468 Elo+
Party 2
Hachiman
Hachiman
SF I 19
Hachiman
Level 144
God Stats
8W - 12L
1,349 SR
Queue Stats
562W - 604L
1,477 Elo+
Party 2
Artemis
Artemis
Xzmojo
Artemis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
6 / 3 / 8
8,691
869
9,253
11,411
5,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GabeNova
Cthulhu
13
5 / 5 / 8
7,927
793
6,432
12,754
9,359
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Krokok
Raijin
14
3 / 5 / 10
8,009
801
5,877
11,028
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
14
1 / 3 / 9
8,055
806
3,273
12,365
11,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
moonpod
Scylla
15
1 / 2 / 9
7,926
793
8,048
8,440
3,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BlackAnnis
Ne Zha
15
4 / 3 / 12
9,271
927
11,492
15,675
11,195
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 3 / 11
8,995
900
16,339
6,062
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 7
8,394
839
5,712
8,702
3,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SF I 19
Hachiman
16
7 / 3 / 8
9,488
949
10,075
7,219
2,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Xzmojo
Artemis
14
3 / 5 / 9
8,648
865
8,207
8,615
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
65
16
Kills
18
18
Deaths
18
44
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
6
3
8
3.33
W
Ne Zha
BlackAnnis
Ne Zha
4
3
12
3.33
W
2
3
11
2.5
L
Cthulhu
GabeNova
Cthulhu
5
5
8
1.8
W
2
4
7
1.38
L
Raijin
Krokok
Raijin
3
5
10
1.6
L
Sobek
1
3
9
1.83
W
Hachiman
SF I 19
Hachiman
7
3
8
3.67
W
Artemis
Xzmojo
Artemis
3
5
9
1.5
L
Scylla
moonpod
Scylla
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
51,825
55,998
Taken
46,273
34,052
Mitigated
22,963
20,872
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,253
4,969
2,770
3,988
11,411
5,061
892
4,606
6,805
0
23,148
W
Ne Zha
BlackAnnis
Ne Zha
11,492
2,015
1,199
5,496
15,675
11,195
235
7,942
7,733
0
20,447
W
16,339
404
933
1,084
6,062
2,443
663
3,257
2,805
30,227
0
L
Cthulhu
GabeNova
Cthulhu
6,432
312
2,579
720
12,754
9,359
200
5,011
7,743
11,835
0
W
5,712
1,055
622
1,723
8,702
3,303
1,767
2,046
6,656
14,315
0
L
Raijin
Krokok
Raijin
5,877
551
2,124
2,524
11,028
4,248
0
4,034
6,994
12,848
0
L
Sobek
3,273
59
795
2,118
12,365
11,635
64
3,447
8,918
5,487
0
W
Hachiman
SF I 19
Hachiman
10,075
4,010
0
680
7,219
2,723
1,543
4,624
2,595
0
21,744
W
Artemis
Xzmojo
Artemis
8,207
3,202
1,634
1,619
8,615
3,299
1,508
5,761
2,854
0
20,736
L
Scylla
moonpod
Scylla
8,048
522
1,096
2,158
8,440
3,749
334
4,953
3,487
23,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
44,796
105
Minions Killed
113
0
Camps Cleared
0
923,220
Distance Traveled
994,072
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,691
869
32
3
0
196,484
4
W
Ne Zha
9,271
927
18
2
0
212,379
0
W
Zeus
8,995
900
32
3
0
188,230
0
L
Cthulhu
7,927
793
12
1
0
180,703
0
W
Sol
8,394
839
19
2
0
194,449
1
L
Raijin
8,009
801
10
1
0
157,874
1
L
Sobek
8,055
806
9
1
0
189,827
4
W
Hachiman
9,488
949
19
2
0
206,733
0
W
Artemis
8,648
865
25
3
0
192,281
2
L
Scylla
7,926
793
42
4
0
198,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role