Player Matchup

Rama
Rama
MagicMetron
Rama
Level 35
God Stats
1W - 1L
1,727 SR
Queue Stats
209W - 120L
1,601 Elo+
Party 1
Pele
Pele
Melascula-Faith
Pele
Level 88
God Stats
9W - 6L
1,825 SR
Queue Stats
437W - 268L
1,675 Elo+
Party 1
Susano
Susano
ScyrenKasaiyuki
Susano
Level 154
God Stats
4W - 8L
1,500 SR
Queue Stats
143W - 117L
1,676 Elo+
Party 1
Hel
Hel
SilentJasmin
Hel
Level 19
God Stats
4W - 3L
1,281 SR
Queue Stats
50W - 24L
1,604 Elo+
Party 1
Ganesha
Ganesha
iMakeBadPlayz
Ganesha
Level 7
God Stats
2W - 3L
1,400 SR
Queue Stats
12W - 8L
1,540 Elo+
Party 1
Team Averages
Level 61
1,547 SR
1,619 Elo+

VS

Team Averages
Level 59
1,532 SR
1,591 Elo+
Medusa
Medusa
Bayleavesss
Medusa
Level 88
God Stats
16W - 9L
1,701 SR
Queue Stats
292W - 283L
1,541 Elo+
Party 2
Ymir
Ymir
JPoggers
Ymir
Level 26
God Stats
1W - 1L
1,261 SR
Queue Stats
14W - 10L
1,602 Elo+
Party 2
Bakasura
Bakasura
Leviticus2013
Bakasura
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 98L
1,469 Elo+
Party 2
Chronos
Chronos
Radon787
Chronos
Level 86
God Stats
7W - 2L
1,698 SR
Queue Stats
501W - 481L
1,501 Elo+
Party 2
Merlin
Merlin
thegoolian
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,546
455
1,006
4,224
963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 3 / 1
6,215
622
2,668
7,606
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 1
5,013
501
3,738
6,903
1,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 2
5,740
574
2,840
6,176
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
2
0 / 1 / 0
3,641
364
0
793
200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
5 / 0 / 2
6,374
637
5,645
5,737
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
1 / 2 / 5
5,131
513
1,919
5,808
3,272
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bakasura
Leviticus2013
Bakasura
11
4 / 1 / 1
6,382
638
2,360
5,850
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Radon787
Chronos
12
2 / 0 / 2
6,880
688
4,768
3,073
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
thegoolian
Merlin
10
3 / 1 / 2
5,967
597
2,784
4,859
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
2
6
W
Ymir
1
2
5
1.75
W
Bakasura
Leviticus2013
Bakasura
4
1
1
4.5
L
0
4
0
0
L
2
3
1
0.83
W
Chronos
Radon787
Chronos
2
0
2
3
L
1
4
1
0.38
L
1
3
2
0.67
L
Ganesha
0
1
0
0
W
Merlin
thegoolian
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,252
Damage
17,476
25,702
Taken
25,327
7,123
Mitigated
9,819
6,114
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,645
2,307
0
430
5,737
1,810
640
675
5,062
0
32,800
W
Ymir
1,919
584
240
668
5,808
3,272
0
1,039
4,769
9,191
0
W
Bakasura
Leviticus2013
Bakasura
2,360
1,801
0
1,434
5,850
2,099
490
287
5,563
0
30,245
L
1,006
783
0
556
4,224
963
140
842
3,382
0
11,986
L
2,668
414
0
1,834
7,606
2,404
188
4,200
3,280
0
35,172
W
Chronos
Radon787
Chronos
4,768
1,441
0
2,258
3,073
1,201
1,887
240
2,833
39,861
2,334
L
3,738
838
0
602
6,903
1,826
0
1,804
5,099
0
22,357
L
2,840
0
528
2,594
6,176
1,730
0
2,343
3,543
26,840
0
L
Ganesha
0
0
0
0
793
200
0
0
793
1,450
0
W
Merlin
thegoolian
Merlin
2,784
361
0
1,801
4,859
1,437
522
599
4,260
29,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
30,734
218
Minions Killed
319
0
Camps Cleared
0
780,170
Distance Traveled
1,004,110
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,374
637
59
6
0
216,238
6
W
Ymir
5,131
513
17
2
0
195,191
4
W
Bakasura
6,382
638
79
8
0
225,467
2
L
Rama
4,546
455
37
4
0
138,041
1
L
Pele
6,215
622
78
8
0
217,329
2
W
Chronos
6,880
688
100
10
0
184,474
4
L
Susano
5,013
501
43
4
0
209,185
4
L
Hel
5,740
574
57
6
0
196,211
3
L
Ganesha
3,641
364
3
0
0
19,404
0
W
Merlin
5,967
597
64
6
0
182,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role