Player Matchup

Discordia
Discordia
Platinum V
CrazyDelion94
Discordia
Platinum V
Level 109
God Stats
22W - 28L
1,663 SR
Queue Stats
492W - 537L
1,788 MMR
Solo
Artemis
Artemis
Platinum III
KF4L JAMALSLIFE
Artemis
Platinum III
Level 155
God Stats
168W - 188L
1,671 SR
Queue Stats
307W - 350L
1,837 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
TMT Colt
Sun Wukong
Platinum IV
Level 125
God Stats
9W - 23L
1,381 SR
Queue Stats
254W - 306L
1,764 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,572 SR
1,796 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 75
1,610 SR
1,736 MMR
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond IV
RatChildClover1
Izanami
Diamond IV
Level 68
God Stats
1W - 1L
1,596 SR
Queue Stats
58W - 53L
2,030 MMR
Party 1
Hercules
Hercules
Gold V
lAmTiny-
Hercules
Gold V
Level 31
God Stats
2W - 1L
1,734 SR
Queue Stats
5W - 3L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrazyDelion94
Discordia
20
9 / 9 / 9
15,937
724
28,581
22,586
9,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 8 / 8
14,710
669
26,959
19,186
7,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
TMT Colt
Sun Wukong
18
5 / 4 / 9
14,241
647
12,682
22,660
23,304
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CabrakanZeusAthenaCerberusAphrodite

VS

Bans
GilgameshCu ChulainnChaacCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
13 / 3 / 7
16,974
772
24,208
22,867
7,559
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 11 / 11
15,198
691
13,279
21,415
6,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
lAmTiny-
Hercules
18
4 / 5 / 15
14,523
660
13,740
33,224
37,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
19
Kills
21
21
Deaths
19
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
3
7
5.5
L
Discordia
CrazyDelion94
Discordia
9
9
9
1.5
L
5
8
8
1.13
W
4
11
11
0.86
L
Sun Wukong
TMT Colt
Sun Wukong
5
4
9
2.38
W
Hercules
lAmTiny-
Hercules
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,222
Damage
51,227
64,432
Taken
77,506
40,163
Mitigated
51,307
15,277
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
24,208
934
0
5,660
22,867
7,559
438
8,595
14,272
91,188
0
L
Discordia
CrazyDelion94
Discordia
28,581
2,196
1,503
6,245
22,586
9,033
735
9,443
12,739
96,211
0
L
26,959
12,761
0
6,187
19,186
7,826
1,875
7,515
11,417
0
84,355
W
13,279
8,567
0
3,576
21,415
6,675
2,483
8,896
12,519
0
73,802
L
Sun Wukong
TMT Colt
Sun Wukong
12,682
2,178
0
1,342
22,660
23,304
902
9,386
12,962
0
35,642
W
Hercules
lAmTiny-
Hercules
13,740
3,119
0
13,719
33,224
37,073
272
11,090
22,134
6,908
29,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
46,695
257
Minions Killed
279
0
Camps Cleared
0
1,087,019
Distance Traveled
1,103,817
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,974
772
124
6
0
422,419
4
L
Discordia
15,937
724
132
6
0
383,266
3
L
Artemis
14,710
669
84
4
0
339,262
0
W
Izanami
15,198
691
108
5
0
309,472
5
L
Sun Wukong
14,241
647
41
2
0
364,491
4
W
Hercules
14,523
660
47
2
0
371,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role