Player Matchup

Loki
Loki
Cragmites
Loki
Level 13
God Stats
12W - 21L
1,738 SR
Queue Stats
33W - 43L
1,682 Elo+
Party 1
Artemis
Artemis
EmanuelG17
Artemis
Level 39
God Stats
0W - 1L
1,287 SR
Queue Stats
94W - 118L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
MSokkary
Zhong Kui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,603 Elo+
Party 1
Athena
Athena
dominator425
Athena
Level 62
God Stats
4W - 3L
1,989 SR
Queue Stats
63W - 55L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
overkiller129
Morgan Le Fay
Level 89
God Stats
6W - 3L
1,666 SR
Queue Stats
139W - 114L
1,567 Elo+
Party 1
Team Averages
Level 46
1,636 SR
1,553 Elo+

VS

Team Averages
Level 46
1,511 SR
1,483 Elo+
Loki
Loki
CNDG
Loki
Level 17
God Stats
7W - 4L
1,610 SR
Queue Stats
17W - 17L
1,510 Elo+
Party 2
Sol
Sol
NortonKiller17
Sol
Level 88
God Stats
2W - 5L
1,224 SR
Queue Stats
338W - 355L
1,475 Elo+
Party 2
Tyr
Tyr
Stmorgan511
Tyr
Level 18
God Stats
4W - 15L
1,376 SR
Queue Stats
104W - 95L
1,473 Elo+
Party 3
Pele
Pele
matthewfoel
Pele
Level 46
God Stats
6W - 3L
1,495 SR
Queue Stats
157W - 179L
1,423 Elo+
Party 3
Scylla
Scylla
sasmate
Scylla
Level 61
God Stats
17W - 16L
1,848 SR
Queue Stats
209W - 222L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
0 / 8 / 5
10,232
465
5,031
16,003
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
EmanuelG17
Artemis
10
1 / 5 / 3
7,850
357
5,093
9,256
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MSokkary
Zhong Kui
16
1 / 7 / 3
10,158
462
8,994
16,073
10,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
15
0 / 5 / 6
8,781
399
3,703
13,305
8,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
overkiller129
Morgan Le Fay
20
14 / 5 / 1
13,068
594
25,378
15,247
6,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CNDG
Loki
17
7 / 4 / 10
11,706
532
9,611
16,005
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
10 / 1 / 7
13,119
596
16,341
16,165
5,817
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 2 / 9
11,577
526
7,201
14,974
11,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 4 / 5
12,553
571
11,741
16,490
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
sasmate
Scylla
18
3 / 5 / 6
11,468
521
7,087
16,557
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
16
Kills
30
30
Deaths
16
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Loki
CNDG
Loki
7
4
10
3
L
Loki
0
8
5
0.31
L
Artemis
EmanuelG17
Artemis
1
5
3
0.5
L
Zhong Kui
MSokkary
Zhong Kui
1
7
3
0.36
W
10
1
7
13.5
W
3
2
9
3.75
L
Athena
0
5
6
0.6
W
7
4
5
2.38
L
Morgan Le Fay
overkiller129
Morgan Le Fay
14
5
1
2.9
W
Scylla
sasmate
Scylla
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,199
Damage
51,981
69,884
Taken
80,191
34,033
Mitigated
36,924
18,378
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CNDG
Loki
9,611
2,993
0
3,631
16,005
7,571
270
6,490
9,279
0
59,898
L
Loki
5,031
723
0
4,394
16,003
5,667
0
3,549
12,454
0
71,060
L
Artemis
EmanuelG17
Artemis
5,093
1,791
0
2,094
9,256
2,778
54
5,751
3,505
0
33,979
L
Zhong Kui
MSokkary
Zhong Kui
8,994
1,510
0
4,667
16,073
10,369
40
3,222
12,851
52,103
0
W
16,341
6,167
0
9,621
16,165
5,817
2,184
5,916
10,110
96,206
0
W
7,201
1,093
0
5,977
14,974
11,204
1,188
7,658
7,186
0
57,537
L
Athena
3,703
1,523
510
2,317
13,305
8,643
770
5,929
7,376
26,109
0
W
11,741
2,801
0
792
16,490
6,455
0
7,222
9,028
0
110,180
L
Morgan Le Fay
overkiller129
Morgan Le Fay
25,378
1,789
222
4,174
15,247
6,576
576
4,977
10,270
80,908
0
W
Scylla
sasmate
Scylla
7,087
1,273
0
4,537
16,557
5,877
0
9,702
6,513
78,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,089
Gold Earned
60,423
466
Minions Killed
626
0
Camps Cleared
0
1,854,088
Distance Traveled
2,206,474
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,706
532
77
4
0
474,442
5
L
Loki
10,232
465
124
6
0
444,613
0
L
Artemis
7,850
357
52
2
0
240,825
3
L
Zhong Kui
10,158
462
108
5
0
299,828
5
W
Sol
13,119
596
161
7
0
412,907
4
W
Tyr
11,577
526
116
5
0
476,368
1
L
Athena
8,781
399
47
2
0
447,717
5
W
Pele
12,553
571
150
7
0
418,751
0
L
Morgan Le Fay
13,068
594
135
6
0
421,105
5
W
Scylla
11,468
521
122
6
0
424,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role