Player Matchup

Set
Set
AlexLove45
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 30L
1,461 Elo+
Party 1
Sobek
Sobek
SchildKeks
Sobek
Level 104
God Stats
1W - 0L
1,434 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
He Bo
He Bo
jebenamarina
He Bo
Level 20
God Stats
8W - 0L
1,714 SR
Queue Stats
48W - 44L
1,413 Elo+
Party 1
Team Averages
Level 48
1,549 SR
1,458 Elo+

VS

Team Averages
Level 31
1,434 SR
1,196 Elo+
Nox
Nox
JaHon
Nox
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,508 Elo+
Solo
Hera
Hera
RusianRed
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,125 Elo+
Party 2
Skadi
Skadi
catveira
Skadi
Level 26
God Stats
1W - 4L
1,301 SR
Queue Stats
8W - 20L
954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 9
10,700
892
10,343
10,491
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
14
5 / 2 / 16
10,164
847
5,391
15,485
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
7 / 3 / 13
9,452
788
9,093
8,910
3,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
JaHon
Nox
11
3 / 9 / 0
8,944
745
5,927
10,525
3,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
12
2 / 8 / 2
8,507
709
6,572
7,778
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
catveira
Skadi
11
2 / 8 / 3
8,253
688
10,444
9,284
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
25
Kills
7
7
Deaths
25
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
2
9
8.75
L
Nox
JaHon
Nox
3
9
0
0.33
L
Hera
2
8
2
0.38
W
Sobek
5
2
16
6.5
L
Skadi
catveira
Skadi
2
8
3
0.44
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
22,943
34,886
Taken
27,587
24,930
Mitigated
9,558
9,738
Healing
1,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,343
4,498
0
1,626
10,491
6,858
1,174
2,345
7,978
0
31,335
L
Nox
JaHon
Nox
5,927
255
248
868
10,525
3,743
657
4,895
5,630
11,425
0
L
Hera
6,572
1,408
0
0
7,778
2,739
539
3,879
3,899
27,461
0
W
Sobek
5,391
635
231
6,238
15,485
14,822
336
5,422
9,831
21,880
0
L
Skadi
catveira
Skadi
10,444
5,936
0
0
9,284
3,076
1,010
5,710
3,574
0
23,088
W
9,093
937
0
1,643
8,910
3,250
985
4,134
4,578
24,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
25,704
104
Minions Killed
90
0
Camps Cleared
0
654,391
Distance Traveled
587,791
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,700
892
34
3
0
218,133
4
L
Nox
8,944
745
16
1
0
197,435
0
L
Hera
8,507
709
48
4
0
209,395
2
W
Sobek
10,164
847
23
2
0
236,758
0
L
Skadi
8,253
688
26
2
0
180,961
0
W
He Bo
9,452
788
47
4
0
199,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role