Player Matchup

Osiris
Osiris
Silver I
CanetaBrabo
Osiris
Silver I
Level 124
God Stats
4W - 0L
1,770 SR
Queue Stats
20W - 10L
1,593 MMR
Party 2
Sobek
Sobek
Silver I
D4rkZin
Sobek
Silver I
Level 151
God Stats
1W - 0L
1,509 SR
Queue Stats
13W - 7L
1,593 MMR
Party 2
Janus
Janus
Silver I
SetforexPT
Janus
Silver I
Level 153
God Stats
4W - 1L
1,622 SR
Queue Stats
22W - 12L
1,613 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,634 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,412 SR
1,558 MMR
Medusa
Medusa
Gold IV
Juliya
Medusa
Gold IV
Level 158
God Stats
1W - 3L
1,235 SR
Queue Stats
9W - 13L
1,507 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
MizukiKurosaki
Cu Chulainn
Gold IV
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 18L
1,538 MMR
Party 1
Agni
Agni
Gold IV
Sidul2137
Agni
Gold IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 1 / 12
9,330
778
8,916
10,035
8,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
D4rkZin
Sobek
14
8 / 2 / 12
10,841
903
7,602
16,613
13,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
16
8 / 2 / 10
10,502
875
11,609
11,191
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusAthenaPersephoneHou YiZeus

VS

Bans
MerlinCupidChironArtemisAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Juliya
Medusa
10
2 / 8 / 2
7,682
640
7,238
11,573
4,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
MizukiKurosaki
Cu Chulainn
10
2 / 5 / 2
7,636
636
10,102
12,746
9,903
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
11
1 / 7 / 2
7,581
632
5,688
8,286
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
5
5
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
12
10
W
Sobek
D4rkZin
Sobek
8
2
12
7
L
Medusa
Juliya
Medusa
2
8
2
0.38
L
Cu Chulainn
MizukiKurosaki
Cu Chulainn
2
5
2
0.6
W
Janus
8
2
10
6.5
L
Agni
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,127
Damage
23,028
37,839
Taken
32,605
26,227
Mitigated
16,755
12,826
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,916
2,195
0
3,425
10,035
8,752
1,176
2,581
7,454
0
23,480
W
Sobek
D4rkZin
Sobek
7,602
1,211
0
5,504
16,613
13,685
452
1,540
15,073
20,893
0
L
Medusa
Juliya
Medusa
7,238
2,770
0
1,304
11,573
4,006
0
8,157
3,416
0
22,560
L
Cu Chulainn
MizukiKurosaki
Cu Chulainn
10,102
1,526
0
1,166
12,746
9,903
0
6,418
6,328
0
23,782
W
Janus
11,609
657
0
3,897
11,191
3,790
1,033
1,567
9,624
66,730
0
L
Agni
5,688
209
0
750
8,286
2,846
0
4,636
3,650
20,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
22,899
152
Minions Killed
109
0
Camps Cleared
0
809,076
Distance Traveled
633,033
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,330
778
27
2
0
270,876
2
W
Sobek
10,841
903
22
2
0
259,345
0
L
Medusa
7,682
640
35
3
0
187,451
0
L
Cu Chulainn
7,636
636
34
3
0
228,941
2
W
Janus
10,502
875
103
9
0
278,855
1
L
Agni
7,581
632
40
3
0
216,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role