Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MaterialDiamond
Mulan
Level 83
God Stats
10W - 8L
1,725 SR
Queue Stats
76W - 72L
1,501 Elo+
Solo
Xbalanque
Xbalanque
SuperBrew734
Xbalanque
Level 107
God Stats
0W - 2L
1,304 SR
Queue Stats
45W - 44L
1,515 Elo+
Solo
Sylvanus
Sylvanus
TacoSoup4221
Sylvanus
Level 47
God Stats
1W - 3L
1,746 SR
Queue Stats
15W - 27L
1,442 Elo+
Solo
Da Ji
Da Ji
Untamed Bush651
Da Ji
Level 103
God Stats
1W - 6L
1,304 SR
Queue Stats
40W - 36L
1,494 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,490 Elo+

VS

Team Averages
Level 95
1,416 SR
1,475 Elo+
Cerberus
Cerberus
Cultured-Alma
Cerberus
Level 43
God Stats
2W - 3L
1,568 SR
Queue Stats
568W - 564L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Misses-Bully
Nu Wa
Level 108
God Stats
303W - 241L
1,597 SR
Queue Stats
799W - 851L
1,449 Elo+
Solo
Da Ji
Da Ji
StarXKnight26
Da Ji
Level 79
God Stats
1W - 0L
1,228 SR
Queue Stats
20W - 19L
1,478 Elo+
Solo
Rama
Rama
WarrantSpace
Rama
Level 88
God Stats
3W - 1L
1,213 SR
Queue Stats
44W - 39L
1,494 Elo+
Solo
Chernobog
Chernobog
jensloeff
Chernobog
Level 159
God Stats
1,109W - 1,135L
1,473 SR
Queue Stats
1,113W - 1,144L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 1
8,786
879
5,589
5,643
1,787
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 3
8,680
868
4,481
14,538
5,686
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
SuperBrew734
Xbalanque
15
1 / 6 / 2
8,966
897
11,716
13,096
4,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TacoSoup4221
Sylvanus
15
1 / 3 / 2
9,888
989
8,856
12,834
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 6 / 3
8,603
860
6,620
12,276
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

180

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cultured-Alma
Cerberus
17
9 / 1 / 7
10,728
1,073
12,688
11,025
8,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 0 / 11
9,227
923
12,790
5,045
1,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 4
9,543
954
5,462
8,196
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 0 / 10
10,245
1,025
15,106
8,374
2,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
jensloeff
Chernobog
16
3 / 0 / 10
10,052
1,005
5,776
8,139
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
3
Kills
21
21
Deaths
3
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
W
Cerberus
Cultured-Alma
Cerberus
9
1
7
12.5
L
0
4
3
0.38
W
2
0
11
7.5
W
3
2
4
2.5
L
Xbalanque
SuperBrew734
Xbalanque
1
6
2
0.33
L
Sylvanus
TacoSoup4221
Sylvanus
1
3
2
0.67
L
0
6
3
0.25
W
4
0
10
9
W
Chernobog
jensloeff
Chernobog
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,262
Damage
51,822
58,387
Taken
40,779
26,672
Mitigated
20,488
8,945
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,589
93
0
59
5,643
1,787
0
3,190
2,393
24,008
0
W
Cerberus
Cultured-Alma
Cerberus
12,688
764
0
2,634
11,025
8,209
0
4,285
6,740
20,074
0
L
4,481
1,080
0
640
14,538
5,686
0
5,595
8,823
0
26,149
W
12,790
3,117
0
616
5,045
1,567
0
1,742
3,303
20,147
0
W
5,462
153
288
1,765
8,196
4,334
0
2,023
6,173
0
14,666
L
Xbalanque
SuperBrew734
Xbalanque
11,716
5,893
0
1,027
13,096
4,529
0
7,073
5,933
0
42,022
L
Sylvanus
TacoSoup4221
Sylvanus
8,856
995
3,294
3,925
12,834
9,964
0
4,488
8,256
17,369
0
L
6,620
1,467
0
0
12,276
4,706
0
5,132
7,054
0
20,422
W
15,106
9,811
0
3,866
8,374
2,999
0
3,551
4,823
0
34,539
W
Chernobog
jensloeff
Chernobog
5,776
3,775
391
1,816
8,139
3,379
0
2,844
5,295
0
38,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,923
Gold Earned
49,795
198
Minions Killed
201
8
Camps Cleared
8
857,895
Distance Traveled
881,057
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,786
879
31
3
2
162,885
2
W
Cerberus
10,728
1,073
31
3
0
163,601
0
L
Mulan
8,680
868
55
6
2
178,018
0
W
Nu Wa
9,227
923
22
2
3
206,724
1
W
Da Ji
9,543
954
27
3
1
186,904
0
L
Xbalanque
8,966
897
61
6
3
164,853
0
L
Sylvanus
9,888
989
20
2
0
168,571
0
L
Da Ji
8,603
860
31
3
1
183,568
2
W
Rama
10,245
1,025
45
5
2
149,359
0
W
Chernobog
10,052
1,005
76
8
2
174,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role