Player Matchup

Cthulhu
Cthulhu
Beefkahuna
Cthulhu
Level 126
God Stats
2W - 4L
1,385 SR
Queue Stats
94W - 101L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
Redmnm888
Baron Samedi
Level 119
God Stats
2W - 0L
1,450 SR
Queue Stats
38W - 48L
1,512 Elo+
Solo
Cernunnos
Cernunnos
keefbahuna
Cernunnos
Level 99
God Stats
7W - 6L
1,548 SR
Queue Stats
42W - 54L
1,577 Elo+
Party 1
Team Averages
Level 115
1,461 SR
1,559 Elo+

VS

Team Averages
Level 102
1,518 SR
1,476 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mason7077
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MyNameIsEndQuote
Kukulkan
Level 106
God Stats
14W - 7L
1,646 SR
Queue Stats
572W - 636L
1,514 Elo+
Party 2
Fenrir
Fenrir
Xirreon
Fenrir
Level 81
God Stats
65W - 97L
1,409 SR
Queue Stats
107W - 181L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beefkahuna
Cthulhu
20
5 / 4 / 7
14,906
621
17,578
33,169
40,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Redmnm888
Baron Samedi
19
6 / 5 / 8
14,636
610
17,721
16,968
9,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
keefbahuna
Cernunnos
19
4 / 2 / 10
14,504
604
21,334
22,674
11,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mason7077
Ah Muzen Cab
18
0 / 5 / 5
13,312
555
21,853
24,062
9,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 3 / 3
15,437
643
30,288
15,691
7,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Xirreon
Fenrir
17
3 / 7 / 3
13,257
552
9,870
28,768
31,445
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
11
11
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beefkahuna
Cthulhu
5
4
7
2.13
L
Ah Muzen Cab
Mason7077
Ah Muzen Cab
0
5
5
0.5
L
8
3
3
3.17
W
Baron Samedi
Redmnm888
Baron Samedi
6
5
8
2
L
Fenrir
Xirreon
Fenrir
3
7
3
0.64
W
Cernunnos
keefbahuna
Cernunnos
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,633
Damage
62,011
72,811
Taken
68,521
60,986
Mitigated
48,067
18,525
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beefkahuna
Cthulhu
17,578
406
1,443
6,349
33,169
40,755
0
14,420
18,749
57,293
0
L
Ah Muzen Cab
Mason7077
Ah Muzen Cab
21,853
9,764
0
11,132
24,062
9,576
496
10,093
13,246
0
97,299
L
30,288
1,700
0
1,786
15,691
7,046
217
9,930
5,031
93,702
0
W
Baron Samedi
Redmnm888
Baron Samedi
17,721
356
1,396
3,773
16,968
9,113
207
8,408
8,560
49,965
0
L
Fenrir
Xirreon
Fenrir
9,870
1,597
633
1,897
28,768
31,445
396
12,556
14,945
0
26,901
W
Cernunnos
keefbahuna
Cernunnos
21,334
9,797
0
5,564
22,674
11,118
1,565
7,460
15,214
0
74,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
42,006
284
Minions Killed
272
0
Camps Cleared
0
1,252,312
Distance Traveled
1,287,373
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,906
621
69
3
0
435,643
1
L
Ah Muzen Cab
13,312
555
121
5
0
420,213
0
L
Kukulkan
15,437
643
128
5
0
445,535
1
W
Baron Samedi
14,636
610
75
3
0
420,533
1
L
Fenrir
13,257
552
23
1
0
421,625
0
W
Cernunnos
14,504
604
140
6
0
396,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role