Player Matchup

Rama
Rama
ArmedPenguin02
Rama
Level 47
God Stats
14W - 13L
1,606 SR
Queue Stats
106W - 126L
1,381 Elo+
Party 2
Nemesis
Nemesis
Cristmas_name
Nemesis
Level 18
God Stats
2W - 2L
1,573 SR
Queue Stats
7W - 9L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
JamesCormac1
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Krøw
Tsukuyomi
Level 89
God Stats
25W - 15L
1,579 SR
Queue Stats
149W - 166L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
krcmaswjht
Morgan Le Fay
Level 80
God Stats
5W - 6L
1,500 SR
Queue Stats
117W - 113L
1,416 Elo+
Party 2
Team Averages
Level 48
1,552 SR
1,396 Elo+

VS

Team Averages
Level 61
1,509 SR
1,422 Elo+
Loki
Loki
CMC_RanduYT
Loki
Level 69
God Stats
7W - 10L
1,382 SR
Queue Stats
219W - 202L
1,463 Elo+
Party 3
Rama
Rama
IamBenjiT
Rama
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 89L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
NerfMePlsuwu
Kukulkan
Level 47
God Stats
17W - 25L
1,313 SR
Queue Stats
290W - 304L
1,446 Elo+
Party 3
Bellona
Bellona
Soul_Gercho
Bellona
Level 87
God Stats
3W - 0L
1,914 SR
Queue Stats
260W - 245L
1,456 Elo+
Party 3
Ymir
Ymir
Xerezrogue
Ymir
Level 64
God Stats
4W - 5L
1,435 SR
Queue Stats
333W - 351L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 2
10,267
411
13,102
20,641
6,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
14
2 / 11 / 4
9,604
384
7,159
20,391
7,084
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
JamesCormac1
Cthulhu
13
1 / 13 / 2
8,934
357
11,644
26,886
18,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Krøw
Tsukuyomi
19
7 / 10 / 1
12,391
496
13,853
23,337
22,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
krcmaswjht
Morgan Le Fay
19
1 / 6 / 3
12,018
481
11,398
19,684
9,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
13,885
555
16,202
20,309
16,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
18
4 / 7 / 18
11,956
478
11,869
19,532
7,836
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
NerfMePlsuwu
Kukulkan
20
15 / 0 / 8
14,632
585
19,128
12,203
5,948
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Soul_Gercho
Bellona
20
8 / 2 / 15
13,791
552
19,594
19,091
15,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 0 / 13
15,174
607
20,613
21,423
14,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
119
14
Kills
48
49
Deaths
14
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
7
5
17
3.1
L
Nemesis
2
11
4
0.36
W
Rama
4
7
18
1.86
L
Cthulhu
JamesCormac1
Cthulhu
1
13
2
0.15
L
Tsukuyomi
Krøw
Tsukuyomi
7
10
1
0.75
W
Kukulkan
NerfMePlsuwu
Kukulkan
15
0
8
19
W
Bellona
Soul_Gercho
Bellona
8
2
15
7.75
W
14
0
13
20.5
L
Morgan Le Fay
krcmaswjht
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,156
Damage
87,406
110,939
Taken
92,558
63,486
Mitigated
59,794
15,878
Healing
32,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,102
10,411
0
3,654
20,641
6,029
400
8,002
12,639
0
60,557
W
16,202
2,816
0
2,875
20,309
16,424
3,718
5,042
15,267
0
82,843
L
Nemesis
7,159
2,758
0
2,321
20,391
7,084
0
5,839
14,552
0
40,365
W
Rama
11,869
11,159
684
8,119
19,532
7,836
750
3,522
15,750
0
64,797
L
Cthulhu
JamesCormac1
Cthulhu
11,644
532
263
2,073
26,886
18,882
0
14,038
12,848
34,743
0
L
Tsukuyomi
Krøw
Tsukuyomi
13,853
3,504
0
2,374
23,337
22,068
1,288
5,702
17,635
0
69,288
W
Kukulkan
NerfMePlsuwu
Kukulkan
19,128
2,670
1,074
3,664
12,203
5,948
3,104
3,704
8,439
105,491
0
W
Bellona
Soul_Gercho
Bellona
19,594
7,652
0
1,312
19,091
15,524
4,924
5,173
13,798
0
115,073
W
20,613
3,415
1,254
13,555
21,423
14,062
1,020
4,581
16,262
108,970
0
L
Morgan Le Fay
krcmaswjht
Morgan Le Fay
11,398
565
90
5,103
19,684
9,423
2,241
6,160
13,524
90,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
69,438
484
Minions Killed
755
0
Camps Cleared
0
2,022,341
Distance Traveled
2,404,297
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,267
411
92
4
0
372,164
6
W
Loki
13,885
555
142
6
0
512,899
0
L
Nemesis
9,604
384
64
3
0
375,937
8
W
Rama
11,956
478
73
3
0
418,265
1
L
Cthulhu
8,934
357
55
2
0
473,674
6
L
Tsukuyomi
12,391
496
126
5
0
402,084
0
W
Kukulkan
14,632
585
181
7
0
501,133
2
W
Bellona
13,791
552
162
6
0
518,001
1
W
Ymir
15,174
607
197
8
0
453,999
5
L
Morgan Le Fay
12,018
481
147
6
0
398,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role