Player Matchup

Fenrir
Fenrir
IMrRage96
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,680 Elo+
Party 2
Kukulkan
Kukulkan
KapaRoss
Kukulkan
Level 18
God Stats
1W - 0L
1,696 SR
Queue Stats
27W - 23L
1,413 Elo+
Party 1
Medusa
Medusa
LoveWhenYouRageQ
Medusa
Level 24
God Stats
74W - 58L
1,995 SR
Queue Stats
172W - 118L
1,603 Elo+
Solo
Olorun
Olorun
Rarexx93
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
stormtrooper2k10
Gilgamesh
Level 121
God Stats
9W - 7L
1,342 SR
Queue Stats
336W - 323L
1,512 Elo+
Party 2
Team Averages
Level 38
1,607 SR
1,515 Elo+

VS

Team Averages
Level 12
1,579 SR
1,433 Elo+
Cthulhu
Cthulhu
DodoMau
Cthulhu
Level 7
God Stats
3W - 5L
1,692 SR
Queue Stats
11W - 14L
1,658 Elo+
Solo
Khepri
Khepri
Gabrielillo-FIRE
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Neith
Neith
PsychoLollypop
Neith
Level 12
God Stats
1W - 2L
1,700 SR
Queue Stats
94W - 108L
1,569 Elo+
Solo
Ymir
Ymir
ayzedeyezed
Ymir
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
135W - 145L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
ketecrec
Zhong Kui
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IMrRage96
Fenrir
15
1 / 9 / 8
10,434
435
3,414
19,515
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KapaRoss
Kukulkan
18
7 / 2 / 20
12,594
525
16,402
12,403
4,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 0 / 9
15,957
665
27,583
14,578
6,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Rarexx93
Olorun
17
6 / 6 / 9
11,857
494
12,407
20,961
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
20
15 / 1 / 14
14,783
616
25,464
25,063
21,197
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DodoMau
Cthulhu
15
4 / 6 / 5
9,858
411
15,781
22,332
21,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 13 / 1
7,286
304
1,023
16,842
5,783
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 2
9,512
396
4,946
13,299
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 9 / 5
10,500
438
4,546
25,998
17,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ketecrec
Zhong Kui
17
11 / 11 / 1
10,950
456
26,330
30,088
17,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
44
Kills
15
18
Deaths
45
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DodoMau
Cthulhu
4
6
5
1.08
L
0
13
1
0.04
W
Fenrir
IMrRage96
Fenrir
1
9
8
0.56
W
Kukulkan
KapaRoss
Kukulkan
7
2
20
8.5
W
15
0
9
19.5
L
0
6
2
0.17
W
Olorun
Rarexx93
Olorun
6
6
9
1.75
L
0
9
5
0.28
L
Zhong Kui
ketecrec
Zhong Kui
11
11
1
1.05
W
Gilgamesh
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,270
Damage
52,626
92,520
Taken
108,559
49,593
Mitigated
67,098
38,120
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DodoMau
Cthulhu
15,781
322
403
3,491
22,332
21,417
0
7,855
14,477
53,221
0
L
1,023
356
0
0
16,842
5,783
333
3,075
13,767
20,385
0
W
Fenrir
IMrRage96
Fenrir
3,414
758
0
5,834
19,515
8,640
684
8,328
9,837
0
48,542
W
Kukulkan
KapaRoss
Kukulkan
16,402
2,576
1,356
1,825
12,403
4,890
1,651
6,573
5,770
72,647
0
W
27,583
13,573
0
7,754
14,578
6,421
7,322
5,470
8,958
0
142,901
L
4,946
1,993
0
943
13,299
4,660
0
3,022
10,277
0
62,847
W
Olorun
Rarexx93
Olorun
12,407
6,850
1,628
8,994
20,961
8,445
2,824
13,866
6,615
46,830
0
L
4,546
422
0
995
25,998
17,431
0
7,659
18,339
32,253
0
L
Zhong Kui
ketecrec
Zhong Kui
26,330
1,594
166
11,856
30,088
17,807
0
7,332
22,756
69,765
0
W
Gilgamesh
25,464
9,205
0
10,729
25,063
21,197
996
12,914
11,020
0
91,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,625
Gold Earned
48,106
604
Minions Killed
356
0
Camps Cleared
0
2,163,886
Distance Traveled
1,782,906
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,858
411
76
3
0
424,917
4
L
Khepri
7,286
304
30
1
0
244,928
1
W
Fenrir
10,434
435
69
3
0
424,901
1
W
Kukulkan
12,594
525
99
4
0
476,704
7
W
Medusa
15,957
665
225
9
0
415,447
3
L
Neith
9,512
396
123
5
0
303,837
3
W
Olorun
11,857
494
77
3
0
352,152
2
L
Ymir
10,500
438
44
2
0
429,685
1
L
Zhong Kui
10,950
456
83
3
0
379,539
1
W
Gilgamesh
14,783
616
134
6
0
494,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role