Player Matchup

Cthulhu
Cthulhu
Alex97424
Cthulhu
Level 14
God Stats
2W - 5L
1,340 SR
Queue Stats
7W - 18L
1,254 Elo+
Solo
Danzaburou
Danzaburou
Cortees98_
Danzaburou
Level 28
God Stats
3W - 7L
1,397 SR
Queue Stats
68W - 109L
1,266 Elo+
Party 1
Loki
Loki
SlayeerZ-_-
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,277 Elo+
Party 1
Chang'e
Chang'e
adrianpro47
Chang'e
Level 20
God Stats
6W - 11L
1,355 SR
Queue Stats
82W - 139L
1,294 Elo+
Party 1
Fenrir
Fenrir
twoDarkfourme
Fenrir
Level 29
God Stats
3W - 2L
1,669 SR
Queue Stats
53W - 63L
1,412 Elo+
Solo
Team Averages
Level 22
1,452 SR
1,301 Elo+

VS

Team Averages
Level 20
1,489 SR
1,363 Elo+
Fenrir
Fenrir
BeaTz5932
Fenrir
Level 29
God Stats
15W - 7L
1,574 SR
Queue Stats
97W - 83L
1,420 Elo+
Solo
Tiamat
Tiamat
MinatoXY
Tiamat
Level 26
God Stats
49W - 56L
1,436 SR
Queue Stats
60W - 73L
1,333 Elo+
Solo
Cu Chulainn
Cu Chulainn
Supertauruss
Cu Chulainn
Level 16
God Stats
2W - 2L
1,530 SR
Queue Stats
18W - 17L
1,403 Elo+
Solo
Mercury
Mercury
bigmeat202
Mercury
Level 12
God Stats
5W - 2L
1,502 SR
Queue Stats
8W - 6L
1,257 Elo+
Solo
Kali
Kali
maxdet03
Kali
Level 17
God Stats
2W - 6L
1,402 SR
Queue Stats
23W - 24L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alex97424
Cthulhu
18
0 / 1 / 1
10,547
502
4,010
11,861
13,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Cortees98_
Danzaburou
13
1 / 2 / 3
9,013
429
10,583
10,259
3,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 7
8,987
428
3,675
9,900
3,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
adrianpro47
Chang'e
15
7 / 6 / 2
10,326
492
13,519
15,696
8,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 2 / 3
12,260
584
15,572
13,827
7,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeaTz5932
Fenrir
19
3 / 1 / 0
11,684
556
4,205
10,825
6,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
MinatoXY
Tiamat
16
2 / 5 / 3
9,431
449
11,763
14,171
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Supertauruss
Cu Chulainn
13
0 / 2 / 2
9,320
444
4,595
20,261
13,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
bigmeat202
Mercury
16
7 / 7 / 1
9,881
471
9,890
12,704
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
16
3 / 4 / 2
9,997
476
5,355
14,717
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
19
Kills
15
15
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alex97424
Cthulhu
0
1
1
0.5
W
Fenrir
BeaTz5932
Fenrir
3
1
0
3
L
Danzaburou
Cortees98_
Danzaburou
1
2
3
1.25
W
Tiamat
MinatoXY
Tiamat
2
5
3
0.7
L
2
4
7
1.38
W
Cu Chulainn
Supertauruss
Cu Chulainn
0
2
2
0.5
L
Chang'e
adrianpro47
Chang'e
7
6
2
1.33
W
Mercury
bigmeat202
Mercury
7
7
1
1.07
W
Kali
3
4
2
1
L
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,359
Damage
35,808
61,543
Taken
72,678
36,802
Mitigated
39,677
15,520
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alex97424
Cthulhu
4,010
0
0
2,546
11,861
13,177
135
917
10,944
70,151
0
W
Fenrir
BeaTz5932
Fenrir
4,205
695
18
2,115
10,825
6,388
517
3,436
7,089
0
70,791
L
Danzaburou
Cortees98_
Danzaburou
10,583
6,928
298
2,913
10,259
3,773
1,817
3,739
6,520
0
41,077
W
Tiamat
MinatoXY
Tiamat
11,763
1,368
98
5,036
14,171
8,017
222
4,411
9,730
52,123
0
L
3,675
907
0
87
9,900
3,123
741
1,581
8,319
0
25,667
W
Cu Chulainn
Supertauruss
Cu Chulainn
4,595
781
0
5,171
20,261
13,139
647
1,191
19,070
4,359
20,875
L
Chang'e
adrianpro47
Chang'e
13,519
2,032
567
5,287
15,696
8,806
778
5,270
10,426
56,185
0
W
Mercury
bigmeat202
Mercury
9,890
6,349
0
1,648
12,704
5,786
636
5,567
7,137
0
47,230
W
Kali
5,355
2,616
0
3,206
14,717
6,347
1,731
2,564
12,123
0
60,783
L
15,572
5,781
0
3,822
13,827
7,923
210
1,421
12,406
0
96,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,133
Gold Earned
50,313
498
Minions Killed
438
0
Camps Cleared
0
1,846,499
Distance Traveled
1,981,568
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,547
502
120
6
0
373,664
0
W
Fenrir
11,684
556
150
7
0
410,231
3
L
Danzaburou
9,013
429
80
4
0
356,922
0
W
Tiamat
9,431
449
75
4
0
336,081
0
L
Loki
8,987
428
47
2
0
364,658
1
W
Cu Chulainn
9,320
444
45
2
0
381,017
0
L
Chang'e
10,326
492
94
4
0
353,621
0
W
Mercury
9,881
471
67
3
0
431,436
0
W
Kali
9,997
476
101
5
0
422,803
0
L
Fenrir
12,260
584
157
7
0
397,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role