Player Matchup

Sylvanus
Sylvanus
BeatSwordsman
Sylvanus
Level 126
God Stats
4W - 6L
1,704 SR
Queue Stats
357W - 375L
1,364 Elo+
Solo
Odin
Odin
DARK DEATH RTx5
Odin
Level 49
God Stats
2W - 3L
1,405 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 2
Kali
Kali
Girbralter
Kali
Level 72
God Stats
0W - 2L
1,293 SR
Queue Stats
316W - 316L
1,409 Elo+
Solo
Chiron
Chiron
ROMAN MINAJ1
Chiron
Level 140
God Stats
0W - 2L
1,440 SR
Queue Stats
31W - 39L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zoer98
Morgan Le Fay
Level 26
God Stats
3W - 3L
1,465 SR
Queue Stats
4W - 6L
1,392 Elo+
Party 2
Team Averages
Level 83
1,461 SR
1,403 Elo+

VS

Team Averages
Level 63
1,440 SR
1,465 Elo+
Bellona
Bellona
ItsTrashkins
Bellona
Level 41
God Stats
7W - 10L
1,111 SR
Queue Stats
71W - 87L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reinert_
Morgan Le Fay
Level 87
God Stats
27W - 18L
1,344 SR
Queue Stats
336W - 344L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Supportality
Cthulhu
Level 97
God Stats
1W - 0L
1,348 SR
Queue Stats
192W - 201L
1,455 Elo+
Solo
Izanami
Izanami
Taedai
Izanami
Level 38
God Stats
30W - 17L
1,661 SR
Queue Stats
106W - 105L
1,538 Elo+
Party 1
Ymir
Ymir
TheRealJohn001
Ymir
Level 54
God Stats
17W - 10L
1,738 SR
Queue Stats
124W - 120L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeatSwordsman
Sylvanus
1
0 / 1 / 0
2,995
374
72
724
181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 2 / 3
4,099
512
1,973
3,043
739
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 2
4,290
536
2,037
6,075
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
7
2 / 4 / 0
4,266
533
3,983
5,681
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Morgan Le Fay
Zoer98
Morgan Le Fay
6
2 / 2 / 0
4,051
506
1,290
2,607
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsTrashkins
Bellona
10
7 / 0 / 0
5,856
732
3,858
4,540
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Reinert_
Morgan Le Fay
8
0 / 0 / 5
4,737
592
1,736
1,997
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Supportality
Cthulhu
8
2 / 1 / 2
5,137
642
1,681
4,457
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Taedai
Izanami
8
3 / 1 / 1
4,981
623
2,941
3,861
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 5
4,220
528
1,991
4,640
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BeatSwordsman
Sylvanus
0
1
0
0
L
1
2
3
1.25
L
0
3
2
0.33
W
Bellona
ItsTrashkins
Bellona
7
0
0
7
L
Chiron
2
4
0
0.5
W
Morgan Le Fay
Reinert_
Morgan Le Fay
0
0
5
2.5
W
Cthulhu
Supportality
Cthulhu
2
1
2
3
W
Izanami
Taedai
Izanami
3
1
1
3.5
W
0
3
5
0.83
L
Morgan Le Fay
Zoer98
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,355
Damage
12,207
18,130
Taken
19,495
5,471
Mitigated
7,929
3,255
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BeatSwordsman
Sylvanus
72
0
0
105
724
181
0
0
724
657
113
L
1,973
582
0
0
3,043
739
0
777
2,266
0
8,155
L
2,037
941
0
1,119
6,075
1,959
0
2,547
3,528
0
18,453
W
Bellona
ItsTrashkins
Bellona
3,858
961
0
2,808
4,540
2,408
512
569
3,971
0
22,580
L
Chiron
3,983
1,886
55
1,701
5,681
1,931
0
1,718
3,843
0
19,270
W
Morgan Le Fay
Reinert_
Morgan Le Fay
1,736
215
0
672
1,997
640
146
247
1,750
21,812
0
W
Cthulhu
Supportality
Cthulhu
1,681
295
0
1,449
4,457
1,794
198
134
4,323
12,751
0
W
Izanami
Taedai
Izanami
2,941
2,130
0
817
3,861
953
868
72
3,789
0
22,881
W
1,991
1,004
0
560
4,640
2,134
0
340
4,300
11,066
0
L
Morgan Le Fay
Zoer98
Morgan Le Fay
1,290
193
0
275
2,607
661
0
327
2,280
12,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,701
Gold Earned
24,931
114
Minions Killed
197
0
Camps Cleared
0
571,038
Distance Traveled
735,155
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,995
374
1
0
0
19,425
0
L
Odin
4,099
512
12
2
0
146,726
0
L
Kali
4,290
536
50
6
0
132,034
0
W
Bellona
5,856
732
57
7
0
160,985
2
L
Chiron
4,266
533
32
4
0
119,430
1
W
Morgan Le Fay
4,737
592
39
5
0
133,930
2
W
Cthulhu
5,137
642
21
3
0
145,228
0
W
Izanami
4,981
623
51
6
0
144,281
3
W
Ymir
4,220
528
29
4
0
150,731
0
L
Morgan Le Fay
4,051
506
19
2
0
153,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role