Player Matchup

Merlin
Merlin
FridericuRex
Merlin
Level 27
God Stats
6W - 22L
1,540 SR
Queue Stats
91W - 103L
1,380 Elo+
Solo
Fenrir
Fenrir
TatsQc
Fenrir
Level 5
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 5L
1,269 Elo+
Party 1
Chaac
Chaac
gabyapic
Chaac
Level 3
God Stats
1W - 3L
1,318 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 1
Team Averages
Level 12
1,387 SR
1,286 Elo+

VS

Team Averages
Level 40
1,617 SR
1,570 Elo+
Artemis
Artemis
Calphonse
Artemis
Level 5
God Stats
3W - 0L
1,853 SR
Queue Stats
3W - 0L
1,720 Elo+
Solo
Cthulhu
Cthulhu
Devon11
Cthulhu
Level 28
God Stats
14W - 8L
1,469 SR
Queue Stats
29W - 26L
1,524 Elo+
Party 2
Poseidon
Poseidon
President_Cheems
Poseidon
Level 86
God Stats
2W - 4L
1,530 SR
Queue Stats
207W - 158L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 5 / 1
6,919
865
6,653
6,559
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
TatsQc
Fenrir
9
2 / 8 / 1
6,395
799
3,800
8,710
2,888
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
gabyapic
Chaac
8
0 / 7 / 3
5,539
692
3,251
8,357
4,348
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calphonse
Artemis
11
10 / 1 / 8
8,326
1,041
8,460
5,860
1,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Devon11
Cthulhu
10
4 / 0 / 13
7,318
915
4,467
6,690
3,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
6 / 4 / 13
7,805
976
5,563
5,567
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
20
20
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
Calphonse
Artemis
10
1
8
14
W
Cthulhu
Devon11
Cthulhu
4
0
13
10.5
L
Merlin
3
5
1
0.7
W
6
4
13
3.13
L
Fenrir
TatsQc
Fenrir
2
8
1
0.31
L
Chaac
gabyapic
Chaac
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,704
Damage
18,490
23,626
Taken
18,117
9,313
Mitigated
6,711
2,101
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Calphonse
Artemis
8,460
4,656
0
2,343
5,860
1,944
1,930
2,599
2,961
0
20,715
W
Cthulhu
Devon11
Cthulhu
4,467
526
642
1,657
6,690
3,270
162
1,556
4,874
8,862
0
L
Merlin
6,653
193
0
487
6,559
2,077
0
2,147
4,412
21,410
0
W
5,563
1,273
0
971
5,567
1,497
556
1,703
3,629
29,000
0
L
Fenrir
TatsQc
Fenrir
3,800
740
294
1,050
8,710
2,888
0
3,674
5,036
0
10,147
L
Chaac
gabyapic
Chaac
3,251
603
0
270
8,357
4,348
0
4,209
4,148
0
8,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,853
Gold Earned
23,449
64
Minions Killed
79
0
Camps Cleared
0
383,193
Distance Traveled
444,352
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,326
1,041
30
4
0
143,979
3
W
Cthulhu
7,318
915
8
1
0
152,603
1
L
Merlin
6,919
865
41
5
0
127,892
3
W
Poseidon
7,805
976
41
5
0
147,770
0
L
Fenrir
6,395
799
15
2
0
136,578
1
L
Chaac
5,539
692
8
1
0
118,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role