Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dubyr
Danzaburou
Level 65
God Stats
100W - 91L
1,578 SR
Queue Stats
231W - 211L
1,519 Elo+
Solo
Cernunnos
Cernunnos
FrigginName
Cernunnos
Level 102
God Stats
1W - 2L
1,517 SR
Queue Stats
13W - 12L
1,431 Elo+
Party 2
Merlin
Merlin
Thedestroyer87
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,421 Elo+
Party 2
Mercury
Mercury
iDemacC
Mercury
Level 57
God Stats
230W - 212L
1,503 SR
Queue Stats
230W - 212L
1,490 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,472 Elo+

VS

Team Averages
Level 64
1,552 SR
1,471 Elo+
Kuzenbo
Kuzenbo
Aurichu
Kuzenbo
Level 25
God Stats
2W - 4L
1,455 SR
Queue Stats
40W - 46L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
DemonLaharl
Amaterasu
Level 82
God Stats
13W - 7L
1,677 SR
Queue Stats
149W - 155L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
LawlietEdit
Jing Wei
Level 56
God Stats
39W - 28L
1,608 SR
Queue Stats
240W - 252L
1,512 Elo+
Solo
Ra
Ra
PlatypusEggnog
Ra
Level 68
God Stats
2W - 2L
1,490 SR
Queue Stats
171W - 185L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RafaCambuí
Ah Muzen Cab
Level 88
God Stats
10W - 9L
1,532 SR
Queue Stats
88W - 92L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 7 / 30
13,391
957
16,698
21,678
17,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dubyr
Danzaburou
20
4 / 1 / 21
14,697
1,050
19,600
16,719
7,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
FrigginName
Cernunnos
20
10 / 12 / 21
15,188
1,085
27,835
29,920
14,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 0 / 25
15,562
1,112
29,083
6,318
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
iDemacC
Mercury
20
17 / 7 / 8
15,702
1,122
19,982
21,582
11,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aurichu
Kuzenbo
20
2 / 9 / 17
13,083
935
11,478
33,333
43,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
DemonLaharl
Amaterasu
19
5 / 11 / 11
13,547
968
13,767
28,895
21,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
LawlietEdit
Jing Wei
20
6 / 7 / 14
14,565
1,040
26,325
18,864
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 7 / 16
14,501
1,036
15,735
20,644
16,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
RafaCambuí
Ah Muzen Cab
20
10 / 5 / 10
14,537
1,038
24,026
18,245
10,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
95
39
Kills
27
27
Deaths
39
105
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
7
30
2.14
L
Kuzenbo
Aurichu
Kuzenbo
2
9
17
1.17
L
Amaterasu
DemonLaharl
Amaterasu
5
11
11
0.95
W
Danzaburou
Dubyr
Danzaburou
4
1
21
14.5
W
Cernunnos
FrigginName
Cernunnos
10
12
21
1.71
L
Jing Wei
LawlietEdit
Jing Wei
6
7
14
1.86
L
4
7
16
1.71
L
Ah Muzen Cab
RafaCambuí
Ah Muzen Cab
10
5
10
3
W
8
0
25
20.5
W
Mercury
iDemacC
Mercury
17
7
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,198
Damage
91,331
96,217
Taken
119,981
54,609
Mitigated
98,243
8,366
Healing
22,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
16,698
576
0
1,030
21,678
17,862
0
7,693
13,985
43,073
0
L
Kuzenbo
Aurichu
Kuzenbo
11,478
3,433
0
2,099
33,333
43,045
0
10,461
22,872
32,370
0
L
Amaterasu
DemonLaharl
Amaterasu
13,767
7,701
0
1,759
28,895
21,979
0
9,258
19,637
0
26,795
W
Danzaburou
Dubyr
Danzaburou
19,600
5,328
0
2,435
16,719
7,795
0
5,761
10,958
0
54,609
W
Cernunnos
FrigginName
Cernunnos
27,835
15,537
0
4,143
29,920
14,168
0
6,956
22,964
0
51,741
L
Jing Wei
LawlietEdit
Jing Wei
26,325
24,389
0
4,315
18,864
6,698
0
7,752
11,112
0
69,567
L
15,735
1,133
5,721
4,497
20,644
16,057
0
9,379
11,265
48,537
0
L
Ah Muzen Cab
RafaCambuí
Ah Muzen Cab
24,026
7,560
1,501
2,687
18,245
10,464
0
8,931
9,314
0
50,816
W
29,083
781
0
598
6,318
3,105
0
3,091
3,227
70,687
0
W
Mercury
iDemacC
Mercury
19,982
15,398
0
160
21,582
11,679
0
3,712
17,870
0
33,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,540
Gold Earned
70,233
347
Minions Killed
309
12
Camps Cleared
11
1,287,978
Distance Traveled
1,349,768
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,391
957
2
0
0
268,288
2
L
Kuzenbo
13,083
935
45
3
1
262,426
0
L
Amaterasu
13,547
968
29
2
2
254,855
0
W
Danzaburou
14,697
1,050
93
7
4
283,826
1
W
Cernunnos
15,188
1,085
85
6
2
204,588
0
L
Jing Wei
14,565
1,040
86
6
5
259,906
1
L
Ra
14,501
1,036
98
7
0
303,819
1
L
Ah Muzen Cab
14,537
1,038
51
4
3
268,762
0
W
Merlin
15,562
1,112
132
9
2
261,164
1
W
Mercury
15,702
1,122
35
3
4
270,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role