Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
CNDG
Tyr
Level 17
God Stats
2W - 1L
1,515 SR
Queue Stats
17W - 17L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
DjinnTzu
Cthulhu
Level 61
God Stats
4W - 1L
1,784 SR
Queue Stats
144W - 148L
1,423 Elo+
Party 2
Chiron
Chiron
NortonKiller17
Chiron
Level 88
God Stats
29W - 22L
1,480 SR
Queue Stats
338W - 355L
1,464 Elo+
Party 2
Scylla
Scylla
sasmate
Scylla
Level 61
God Stats
17W - 16L
1,792 SR
Queue Stats
209W - 222L
1,523 Elo+
Party 2
Team Averages
Level 60
1,614 SR
1,481 Elo+

VS

Team Averages
Level 96
1,515 SR
1,477 Elo+
Amaterasu
Amaterasu
Demoqz
Amaterasu
Level 76
God Stats
27W - 20L
1,543 SR
Queue Stats
545W - 552L
1,461 Elo+
Party 1
Ares
Ares
IBB98
Ares
Level 63
God Stats
34W - 28L
1,315 SR
Queue Stats
476W - 512L
1,450 Elo+
Party 1
He Bo
He Bo
Lighclaun
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 339L
1,532 Elo+
Solo
Danzaburou
Danzaburou
SSoCMBS
Danzaburou
Level 127
God Stats
30W - 26L
1,594 SR
Queue Stats
770W - 761L
1,476 Elo+
Party 1
Arachne
Arachne
Smürfie
Arachne
Level 124
God Stats
13W - 9L
1,624 SR
Queue Stats
791W - 776L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 2 / 0
5,541
504
883
3,614
1,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
CNDG
Tyr
10
0 / 1 / 3
5,749
523
1,427
6,612
2,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
DjinnTzu
Cthulhu
9
0 / 0 / 1
5,254
478
1,761
3,895
1,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 0
5,623
511
2,856
6,866
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Scylla
sasmate
Scylla
11
3 / 1 / 0
6,260
569
4,235
5,269
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Demoqz
Amaterasu
12
3 / 0 / 0
7,097
645
3,004
5,749
3,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
IBB98
Ares
9
0 / 2 / 0
5,654
514
976
7,168
2,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Lighclaun
He Bo
7
0 / 2 / 1
4,879
444
1,736
2,687
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SSoCMBS
Danzaburou
11
1 / 0 / 0
6,119
556
5,442
5,386
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Smürfie
Arachne
5
0 / 0 / 0
4,202
382
0
1,897
569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
4
5
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
Tyr
CNDG
Tyr
0
1
3
1.5
L
Amaterasu
Demoqz
Amaterasu
3
0
0
3
W
Cthulhu
DjinnTzu
Cthulhu
0
0
1
0.5
L
Ares
IBB98
Ares
0
2
0
0
L
He Bo
Lighclaun
He Bo
0
2
1
0.25
W
1
1
0
1
L
Danzaburou
SSoCMBS
Danzaburou
1
0
0
1
L
Arachne
Smürfie
Arachne
0
0
0
0
W
Scylla
sasmate
Scylla
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,162
Damage
11,158
26,256
Taken
22,887
9,030
Mitigated
8,879
10,827
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
883
262
0
460
3,614
1,767
398
0
3,614
0
23,446
W
Tyr
CNDG
Tyr
1,427
302
0
3,986
6,612
2,428
0
521
6,029
0
32,840
L
Amaterasu
Demoqz
Amaterasu
3,004
1,321
0
2,925
5,749
3,661
0
0
5,749
0
36,100
W
Cthulhu
DjinnTzu
Cthulhu
1,761
0
0
1,752
3,895
1,552
0
66
3,829
11,530
0
L
Ares
IBB98
Ares
976
73
0
1,450
7,168
2,431
0
3,762
3,406
18,257
0
L
He Bo
Lighclaun
He Bo
1,736
56
0
500
2,687
722
0
1,306
1,381
16,076
0
W
2,856
935
259
2,770
6,866
1,785
64
706
6,098
0
42,906
L
Danzaburou
SSoCMBS
Danzaburou
5,442
2,538
0
2,703
5,386
1,496
0
928
4,458
0
40,111
L
Arachne
Smürfie
Arachne
0
0
0
733
1,897
569
0
0
1,897
0
9,755
W
Scylla
sasmate
Scylla
4,235
317
0
1,600
5,269
1,498
436
1,269
3,912
35,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
27,951
306
Minions Killed
250
0
Camps Cleared
0
1,019,549
Distance Traveled
771,725
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,541
504
51
5
0
227,829
7
W
Tyr
5,749
523
73
7
0
218,789
1
L
Amaterasu
7,097
645
86
8
0
210,573
2
W
Cthulhu
5,254
478
18
2
0
191,192
2
L
Ares
5,654
514
36
3
0
184,259
2
L
He Bo
4,879
444
36
3
0
126,532
2
W
Chiron
5,623
511
93
8
0
186,728
4
L
Danzaburou
6,119
556
70
6
0
191,302
3
L
Arachne
4,202
382
22
2
0
59,059
0
W
Scylla
6,260
569
71
6
0
195,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role