Player Matchup

Zhong Kui
Zhong Kui
Demon_fox_gamer1
Zhong Kui
Level 77
God Stats
2W - 3L
1,356 SR
Queue Stats
327W - 283L
1,612 Elo+
Party 1
Fenrir
Fenrir
Fenrir20021
Fenrir
Level 7
God Stats
68W - 44L
1,721 SR
Queue Stats
131W - 98L
1,718 Elo+
Party 1
Vulcan
Vulcan
Juanky2002jcrn
Vulcan
Level 26
God Stats
3W - 1L
1,695 SR
Queue Stats
37W - 35L
1,656 Elo+
Solo
Hercules
Hercules
clinicalduck
Hercules
Level 18
God Stats
3W - 1L
1,945 SR
Queue Stats
26W - 16L
1,684 Elo+
Solo
Sol
Sol
rekkekekk
Sol
Level 6
God Stats
15W - 6L
1,746 SR
Queue Stats
18W - 6L
1,722 Elo+
Solo
Team Averages
Level 27
1,693 SR
1,678 Elo+

VS

Team Averages
Level 70
1,446 SR
1,624 Elo+
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
CarryPotterich
Thoth
Level 17
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 3L
1,648 Elo+
Party 2
Neith
Neith
Licandy
Neith
Level 157
God Stats
2W - 2L
1,439 SR
Queue Stats
93W - 86L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
ZeRoXoX
Sun Wukong
Level 15
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 3L
1,648 Elo+
Party 2
Yemoja
Yemoja
lmmortalx
Yemoja
Level 18
God Stats
3W - 3L
1,681 SR
Queue Stats
5W - 3L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
7 / 4 / 5
7,891
564
8,277
8,959
5,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
15
10 / 2 / 3
9,366
669
8,906
9,477
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 6
8,262
590
7,139
6,538
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
clinicalduck
Hercules
14
3 / 0 / 3
8,380
599
4,640
7,520
5,881
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 0 / 3
9,648
689
9,976
6,859
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 7 / 1
7,959
569
5,416
11,849
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 2
6,921
494
4,332
7,713
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Licandy
Neith
12
1 / 4 / 0
6,785
485
3,367
9,473
2,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ZeRoXoX
Sun Wukong
11
1 / 5 / 2
6,599
471
4,589
13,266
6,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
lmmortalx
Yemoja
5
0 / 7 / 2
4,904
350
1,083
9,862
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
29
Kills
8
8
Deaths
29
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
7
1
0.79
L
1
6
2
0.33
W
Zhong Kui
7
4
5
2.38
W
Fenrir
10
2
3
5.75
W
2
2
6
2.5
L
Neith
Licandy
Neith
1
4
0
0.25
L
Sun Wukong
ZeRoXoX
Sun Wukong
1
5
2
0.4
W
Hercules
clinicalduck
Hercules
3
0
3
4.5
L
Yemoja
lmmortalx
Yemoja
0
7
2
0.14
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,938
Damage
18,787
39,353
Taken
52,163
20,798
Mitigated
19,364
17,899
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,416
1,268
0
250
11,849
4,172
0
5,511
6,302
0
37,337
L
4,332
135
0
828
7,713
2,269
0
3,895
3,702
35,281
0
W
Zhong Kui
8,277
644
0
3,733
8,959
5,056
990
1,348
7,495
33,400
0
W
Fenrir
8,906
2,294
0
4,244
9,477
5,087
1,417
1,453
7,922
0
59,595
W
7,139
2,651
0
615
6,538
2,597
1,843
499
5,927
53,168
0
L
Neith
Licandy
Neith
3,367
1,406
0
1,461
9,473
2,611
0
5,608
3,409
0
48,074
L
Sun Wukong
ZeRoXoX
Sun Wukong
4,589
880
0
3,650
13,266
6,134
0
2,983
10,283
0
29,044
W
Hercules
clinicalduck
Hercules
4,640
1,409
0
3,534
7,520
5,881
774
1,392
6,054
0
46,030
L
Yemoja
lmmortalx
Yemoja
1,083
382
844
1,529
9,862
4,178
0
6,595
2,959
3,618
0
W
9,976
3,269
0
5,773
6,859
2,177
0
319
6,540
64,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
33,168
521
Minions Killed
303
0
Camps Cleared
0
1,347,837
Distance Traveled
1,165,667
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,959
569
71
5
0
217,483
2
L
Thoth
6,921
494
81
6
0
235,450
4
W
Zhong Kui
7,891
564
57
4
0
253,381
0
W
Fenrir
9,366
669
109
8
0
279,281
0
W
Vulcan
8,262
590
104
7
0
269,788
1
L
Neith
6,785
485
90
6
0
220,210
4
L
Sun Wukong
6,599
471
56
4
0
248,120
0
W
Hercules
8,380
599
103
7
0
290,632
4
L
Yemoja
4,904
350
5
0
0
244,404
1
W
Sol
9,648
689
148
11
0
254,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role