Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
B5SaN3
Cabrakan
Level 64
God Stats
10W - 11L
1,534 SR
Queue Stats
204W - 185L
1,561 Elo+
Solo
Izanami
Izanami
Darkomen7
Izanami
Level 48
God Stats
4W - 4L
1,525 SR
Queue Stats
38W - 44L
1,482 Elo+
Solo
Ra
Ra
SlayerBox
Ra
Level 42
God Stats
6W - 6L
1,533 SR
Queue Stats
411W - 436L
1,452 Elo+
Solo
Danzaburou
Danzaburou
娜紫羊羊
Danzaburou
Level 86
God Stats
13W - 17L
1,478 SR
Queue Stats
164W - 160L
1,508 Elo+
Solo
Team Averages
Level 73
1,514 SR
1,501 Elo+

VS

Team Averages
Level 130
1,538 SR
1,563 Elo+
Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AlphaJackal
Artemis
Level 160
God Stats
1W - 0L
1,589 SR
Queue Stats
62W - 24L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
Binnibeast
Heimdallr
Level 136
God Stats
5W - 3L
1,629 SR
Queue Stats
108W - 37L
1,722 Elo+
Party 1
Anhur
Anhur
Skiptohell
Anhur
Level 160
God Stats
1W - 0L
1,535 SR
Queue Stats
25W - 18L
1,543 Elo+
Party 1
Neith
Neith
Viví
Neith
Level 145
God Stats
1W - 0L
1,435 SR
Queue Stats
220W - 112L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 9 / 22
12,476
1,134
21,144
18,119
10,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
B5SaN3
Cabrakan
19
11 / 7 / 15
14,843
1,349
17,738
20,439
34,752
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Darkomen7
Izanami
18
8 / 10 / 13
12,643
1,149
19,559
24,490
8,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 10 / 15
13,378
1,216
11,282
15,786
6,264
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
娜紫羊羊
Danzaburou
18
3 / 10 / 17
11,614
1,056
12,988
19,227
8,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
19 / 10 / 15
15,874
1,443
26,982
18,698
7,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
AlphaJackal
Artemis
20
4 / 6 / 26
13,482
1,226
19,203
20,027
13,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
Binnibeast
Heimdallr
20
8 / 5 / 24
14,418
1,311
19,271
15,317
6,316
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
18
6 / 9 / 18
12,042
1,095
13,373
19,381
7,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Viví
Neith
20
9 / 4 / 19
14,365
1,306
15,045
14,875
7,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
148
34
Kills
46
46
Deaths
34
82
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
9
22
1.78
W
Medusa
 
Medusa
19
10
15
2.65
W
Artemis
AlphaJackal
Artemis
4
6
26
2.83
L
Cabrakan
B5SaN3
Cabrakan
11
7
15
2.64
W
Heimdallr
Binnibeast
Heimdallr
8
5
24
4
L
Izanami
Darkomen7
Izanami
8
10
13
1.45
W
Anhur
6
9
18
1.67
L
7
10
15
1.45
W
Neith
Viví
Neith
9
4
19
4.63
L
Danzaburou
娜紫羊羊
Danzaburou
3
10
17
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,711
Damage
93,874
98,061
Taken
88,298
67,618
Mitigated
42,063
10,021
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
21,144
679
0
2,605
18,119
10,028
0
882
17,237
43,485
0
W
Medusa
 
Medusa
26,982
13,111
0
485
18,698
7,340
0
12,394
6,304
0
47,795
W
Artemis
AlphaJackal
Artemis
19,203
10,669
0
395
20,027
13,860
0
11,818
8,209
3,699
30,879
L
Cabrakan
B5SaN3
Cabrakan
17,738
1,749
0
1,188
20,439
34,752
0
540
19,899
31,550
0
W
Heimdallr
Binnibeast
Heimdallr
19,271
11,194
0
2,154
15,317
6,316
0
6,520
8,797
0
69,249
L
Izanami
Darkomen7
Izanami
19,559
13,247
0
2,676
24,490
8,499
0
822
23,668
0
38,862
W
Anhur
13,373
6,048
0
375
19,381
7,215
0
10,472
8,909
0
31,702
L
11,282
1,775
2,160
108
15,786
6,264
0
227
15,559
30,442
0
W
Neith
Viví
Neith
15,045
7,560
0
2,085
14,875
7,332
0
8,960
5,915
0
24,243
L
Danzaburou
娜紫羊羊
Danzaburou
12,988
4,864
0
1,284
19,227
8,075
0
336
18,891
0
36,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,954
Gold Earned
70,181
200
Minions Killed
243
7
Camps Cleared
10
1,108,596
Distance Traveled
902,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,476
1,134
53
5
1
234,411
0
W
Medusa
15,874
1,443
51
5
1
197,629
0
W
Artemis
13,482
1,226
29
3
0
148,516
0
L
Cabrakan
14,843
1,349
35
3
2
230,089
0
W
Heimdallr
14,418
1,311
105
10
7
196,268
0
L
Izanami
12,643
1,149
37
3
3
254,542
0
W
Anhur
12,042
1,095
40
4
1
180,358
0
L
Ra
13,378
1,216
43
4
0
214,081
0
W
Neith
14,365
1,306
18
2
1
179,706
0
L
Danzaburou
11,614
1,056
32
3
1
175,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role