Player Matchup

Ah Puch
Ah Puch
Brox261
Ah Puch
Level 83
God Stats
1W - 1L
1,241 SR
Queue Stats
119W - 186L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
HeraldofSurtr
Sun Wukong
Level 58
God Stats
9W - 5L
1,751 SR
Queue Stats
92W - 75L
1,566 Elo+
Solo
Medusa
Medusa
JoyWolffe
Medusa
Level 117
God Stats
1W - 1L
1,555 SR
Queue Stats
69W - 57L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ninja So Swift
Tsukuyomi
Level 100
God Stats
17W - 10L
1,456 SR
Queue Stats
92W - 88L
1,391 Elo+
Solo
Terra
Terra
zaire walker
Terra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 127L
1,358 Elo+
Solo
Team Averages
Level 92
1,501 SR
1,438 Elo+

VS

Team Averages
Level 63
1,514 SR
1,509 Elo+
Cupid
Cupid
KING RICKXL
Cupid
Level 59
God Stats
9W - 8L
1,500 SR
Queue Stats
145W - 140L
1,733 Elo+
Solo
Tiamat
Tiamat
Quizle
Tiamat
Level 51
God Stats
1W - 1L
1,414 SR
Queue Stats
22W - 18L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Whamshackle
Danzaburou
Level 40
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 6L
1,453 Elo+
Party 1
Artio
Artio
XxTruittxX
Artio
Level 82
God Stats
0W - 1L
1,529 SR
Queue Stats
75W - 66L
1,387 Elo+
Solo
Zeus
Zeus
thomasgsollars
Zeus
Level 81
God Stats
1W - 1L
1,826 SR
Queue Stats
5W - 6L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brox261
Ah Puch
20
2 / 2 / 16
14,082
939
22,390
16,686
6,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
HeraldofSurtr
Sun Wukong
20
9 / 5 / 16
16,052
1,070
16,185
25,022
21,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
JoyWolffe
Medusa
20
7 / 6 / 10
14,624
975
21,626
21,915
8,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Ninja So Swift
Tsukuyomi
20
11 / 4 / 12
16,405
1,094
36,888
20,655
9,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 2 / 17
13,210
881
7,044
12,085
8,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 9
12,997
866
10,913
10,828
4,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Quizle
Tiamat
20
3 / 2 / 11
13,531
902
18,500
13,530
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Whamshackle
Danzaburou
19
2 / 8 / 8
13,359
891
9,424
24,815
9,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
20
3 / 10 / 16
14,189
946
22,818
37,226
34,771
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 9 / 6
15,265
1,018
27,172
19,972
7,117
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
69
31
Kills
19
19
Deaths
31
71
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Brox261
Ah Puch
2
2
16
5
W
Sun Wukong
HeraldofSurtr
Sun Wukong
9
5
16
3.4
W
Medusa
JoyWolffe
Medusa
7
6
10
2
L
2
2
9
3.25
W
Tsukuyomi
Ninja So Swift
Tsukuyomi
11
4
12
4.25
L
Tiamat
Quizle
Tiamat
3
2
11
4.25
L
Danzaburou
Whamshackle
Danzaburou
2
8
8
0.75
L
Artio
3
10
16
1.1
L
9
9
6
1.33
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,133
Damage
88,827
96,363
Taken
106,371
54,921
Mitigated
63,124
30,855
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Brox261
Ah Puch
22,390
1,185
2,113
4,132
16,686
6,942
0
11,676
4,710
65,188
0
W
Sun Wukong
HeraldofSurtr
Sun Wukong
16,185
3,030
1,772
1,244
25,022
21,625
0
15,852
8,660
2,504
28,045
W
Medusa
JoyWolffe
Medusa
21,626
8,436
0
1,877
21,915
8,792
0
16,756
4,887
0
52,490
L
10,913
4,708
2,082
1,305
10,828
4,670
0
998
9,830
0
27,191
W
Tsukuyomi
Ninja So Swift
Tsukuyomi
36,888
12,331
0
5,323
20,655
9,446
0
13,073
7,196
0
69,467
L
Tiamat
Quizle
Tiamat
18,500
589
0
1,762
13,530
7,392
0
3,233
10,297
29,513
0
L
Danzaburou
Whamshackle
Danzaburou
9,424
3,095
0
3,966
24,815
9,174
0
8,907
15,908
0
39,353
L
Artio
22,818
910
1,876
5,049
37,226
34,771
0
12,072
25,154
43,438
0
L
27,172
3,137
391
1,603
19,972
7,117
0
5,472
14,500
58,178
0
W
7,044
100
10,179
4,215
12,085
8,116
0
9,631
2,269
11,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,373
Gold Earned
69,341
297
Minions Killed
299
15
Camps Cleared
4
1,349,757
Distance Traveled
1,334,723
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,082
939
102
7
0
222,507
1
W
Sun Wukong
16,052
1,070
47
3
1
284,123
0
W
Medusa
14,624
975
90
6
1
275,987
0
L
Cupid
12,997
866
46
3
1
265,262
0
W
Tsukuyomi
16,405
1,094
54
4
13
295,164
0
L
Tiamat
13,531
902
41
3
0
296,670
0
L
Danzaburou
13,359
891
100
7
1
252,354
0
L
Artio
14,189
946
42
3
1
278,001
0
L
Zeus
15,265
1,018
70
5
1
242,436
0
W
Terra
13,210
881
4
0
0
271,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role