Player Matchup

Neith
Neith
Mehtos1337
Neith
Level 64
God Stats
23W - 27L
1,617 SR
Queue Stats
338W - 428L
1,337 Elo+
Party 4
Bakasura
Bakasura
Mr Tuna Pasta
Bakasura
Level 52
God Stats
0W - 4L
1,241 SR
Queue Stats
10W - 17L
1,322 Elo+
Party 3
Baron Samedi
Baron Samedi
MuffinFieber395
Baron Samedi
Level 38
God Stats
11W - 7L
1,612 SR
Queue Stats
29W - 42L
1,297 Elo+
Party 4
Guan Yu
Guan Yu
Smarty5656
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,303 Elo+
Party 3
Yemoja
Yemoja
xFear Silence
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,246 Elo+
Party 3
Team Averages
Level 42
1,494 SR
1,301 Elo+

VS

Team Averages
Level 60
1,554 SR
1,416 Elo+
Sol
Sol
Bafrin
Sol
Level 107
God Stats
16W - 8L
1,684 SR
Queue Stats
377W - 366L
1,444 Elo+
Party 1
Neith
Neith
DikkeControleur
Neith
Level 23
God Stats
2W - 3L
1,594 SR
Queue Stats
67W - 70L
1,423 Elo+
Party 1
Kali
Kali
I Grab Erse
Kali
Level 43
God Stats
9W - 5L
1,567 SR
Queue Stats
126W - 124L
1,400 Elo+
Party 2
Chaac
Chaac
Leon881
Chaac
Level 42
God Stats
9W - 7L
1,434 SR
Queue Stats
123W - 146L
1,347 Elo+
Party 2
Athena
Athena
UnlimitedRobin
Athena
Level 87
God Stats
19W - 16L
1,493 SR
Queue Stats
174W - 191L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 1 / 0
4,647
465
2,129
4,299
1,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Mr Tuna Pasta
Bakasura
8
1 / 2 / 0
5,058
506
1,695
5,667
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
MuffinFieber395
Baron Samedi
9
1 / 3 / 1
5,402
540
2,628
6,755
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Smarty5656
Guan Yu
8
0 / 4 / 0
4,729
473
1,384
6,297
2,904
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 2 / 0
4,762
476
1,620
4,675
1,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bafrin
Sol
11
4 / 1 / 1
6,175
618
5,419
4,502
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 0 / 3
5,528
553
3,240
2,658
743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 1 / 1
5,721
572
1,838
5,533
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Leon881
Chaac
10
2 / 0 / 1
5,811
581
3,175
4,483
2,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 0 / 3
5,913
591
2,587
5,293
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
Bafrin
Sol
4
1
1
4.5
W
1
0
3
2.5
W
2
1
1
2.5
W
Chaac
Leon881
Chaac
2
0
1
2.5
L
Neith
0
1
0
0
L
Bakasura
Mr Tuna Pasta
Bakasura
1
2
0
0.5
L
Baron Samedi
MuffinFieber395
Baron Samedi
1
3
1
0.5
L
Guan Yu
Smarty5656
Guan Yu
0
4
0
0
W
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,456
Damage
16,259
27,693
Taken
22,469
9,695
Mitigated
8,941
7,940
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Bafrin
Sol
5,419
1,554
0
1,463
4,502
1,137
931
1,194
2,954
31,706
0
W
3,240
869
0
1,707
2,658
743
266
884
1,752
0
30,556
W
1,838
243
0
1,122
5,533
1,703
0
781
4,605
0
27,975
W
Chaac
Leon881
Chaac
3,175
631
0
2,405
4,483
2,525
0
0
4,375
0
25,826
L
Neith
2,129
804
429
1,998
4,299
1,092
0
1,514
2,785
0
24,441
L
Bakasura
Mr Tuna Pasta
Bakasura
1,695
1,092
0
630
5,667
1,669
34
1,539
4,128
0
17,681
L
Baron Samedi
MuffinFieber395
Baron Samedi
2,628
231
348
3,135
6,755
2,493
0
3,493
3,262
23,712
0
L
Guan Yu
Smarty5656
Guan Yu
1,384
687
0
1,027
6,297
2,904
0
0
5,877
0
15,303
W
2,587
602
0
2,107
5,293
2,833
0
1,057
4,232
19,410
0
L
1,620
481
282
91
4,675
1,537
0
1,460
3,215
9,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
29,148
199
Minions Killed
255
0
Camps Cleared
0
873,660
Distance Traveled
965,773
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,175
618
57
6
0
181,636
4
W
Neith
5,528
553
63
6
0
189,969
1
W
Kali
5,721
572
53
5
0
205,841
4
W
Chaac
5,811
581
42
4
0
184,227
2
L
Neith
4,647
465
47
5
0
173,755
3
L
Bakasura
5,058
506
47
5
0
190,956
1
L
Baron Samedi
5,402
540
49
5
0
165,737
1
L
Guan Yu
4,729
473
33
3
0
201,124
2
W
Athena
5,913
591
40
4
0
204,100
5
L
Yemoja
4,762
476
23
2
0
142,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role