Player Matchup

Medusa
Medusa
Asludinov
Medusa
Level 57
God Stats
73W - 99L
1,431 SR
Queue Stats
124W - 170L
1,314 Elo+
Party 1
Achilles
Achilles
Kam_alomariogall
Achilles
Level 5
God Stats
2W - 0L
1,752 SR
Queue Stats
2W - 0L
1,675 Elo+
Solo
Bakasura
Bakasura
Nautix xZ4TOX
Bakasura
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
STAZZIKO
Odin
Level 2
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
don_strapt
Ymir
Level 20
God Stats
8W - 4L
1,637 SR
Queue Stats
48W - 73L
1,290 Elo+
Solo
Team Averages
Level 17
1,607 SR
1,456 Elo+

VS

Team Averages
Level 20
1,455 SR
1,290 Elo+
Scylla
Scylla
Akuzan_
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,246 Elo+
Party 2
Arachne
Arachne
FTR x Pro
Arachne
Level 10
God Stats
6W - 8L
1,341 SR
Queue Stats
12W - 22L
1,270 Elo+
Party 3
Sun Wukong
Sun Wukong
FaZe_DalexdriXx_
Sun Wukong
Level 28
God Stats
5W - 4L
1,417 SR
Queue Stats
19W - 20L
1,222 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VOID x Ghost655
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,293 Elo+
Party 3
Da Ji
Da Ji
VikingsAreMad
Da Ji
Level 24
God Stats
14W - 14L
1,517 SR
Queue Stats
78W - 84L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asludinov
Medusa
15
1 / 3 / 8
10,038
478
6,973
10,076
3,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 3 / 10
10,900
519
5,542
14,797
12,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Nautix xZ4TOX
Bakasura
20
23 / 2 / 4
15,553
741
27,541
17,309
9,974
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
14
2 / 1 / 7
10,340
492
4,188
9,951
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 6 / 7
10,896
519
10,185
14,570
7,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akuzan_
Scylla
12
2 / 10 / 4
8,199
390
4,310
14,283
3,842
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
FTR x Pro
Arachne
14
4 / 9 / 0
9,032
430
6,325
17,024
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
FaZe_DalexdriXx_
Sun Wukong
16
3 / 5 / 6
9,902
472
11,071
14,870
7,402
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cu Chulainn
VOID x Ghost655
Cu Chulainn
14
0 / 7 / 4
8,598
409
3,478
17,329
13,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 5 / 2
9,482
452
7,313
11,317
4,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
34
Kills
15
15
Deaths
36
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akuzan_
Scylla
2
10
4
0.4
W
Medusa
Asludinov
Medusa
1
3
8
1.67
L
Arachne
FTR x Pro
Arachne
4
9
0
0.44
L
Sun Wukong
FaZe_DalexdriXx_
Sun Wukong
3
5
6
1.2
W
3
3
10
2.67
W
Bakasura
Nautix xZ4TOX
Bakasura
23
2
4
12.5
W
Odin
2
1
7
5.5
L
Cu Chulainn
VOID x Ghost655
Cu Chulainn
0
7
4
0.29
L
6
5
2
1.4
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,429
Damage
32,497
66,703
Taken
74,823
39,558
Mitigated
36,399
17,493
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akuzan_
Scylla
4,310
818
0
1,148
14,283
3,842
499
1,754
11,610
15,853
0
W
Medusa
Asludinov
Medusa
6,973
2,772
0
3,897
10,076
3,276
1,749
509
9,567
0
54,247
L
Arachne
FTR x Pro
Arachne
6,325
4,774
0
2,694
17,024
7,456
706
3,378
12,653
0
43,288
L
Sun Wukong
FaZe_DalexdriXx_
Sun Wukong
11,071
1,136
0
1,547
14,870
7,402
409
2,572
12,173
0
50,654
W
5,542
1,547
0
5,634
14,797
12,997
1,367
1,296
13,471
8,846
38,505
W
Bakasura
Nautix xZ4TOX
Bakasura
27,541
19,652
0
4,203
17,309
9,974
822
836
16,293
0
158,023
W
Odin
4,188
1,952
0
1,923
9,951
5,734
1,123
443
9,508
1,191
17,228
L
Cu Chulainn
VOID x Ghost655
Cu Chulainn
3,478
1,147
0
1,474
17,329
13,087
816
2,631
13,616
8,432
35,900
L
7,313
1,722
0
0
11,317
4,612
310
1,270
9,767
0
47,054
W
10,185
469
810
1,026
14,570
7,577
1,729
2,016
12,334
53,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,727
Gold Earned
45,213
516
Minions Killed
361
0
Camps Cleared
0
1,904,033
Distance Traveled
1,712,723
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,199
390
30
1
0
296,307
4
W
Medusa
10,038
478
84
4
0
305,989
0
L
Arachne
9,032
430
77
4
0
330,858
0
L
Sun Wukong
9,902
472
102
5
0
368,011
0
W
Achilles
10,900
519
71
3
0
387,335
1
W
Bakasura
15,553
741
241
11
0
479,117
2
W
Odin
10,340
492
32
2
0
413,659
1
L
Cu Chulainn
8,598
409
74
4
0
355,251
0
L
Da Ji
9,482
452
78
4
0
362,296
0
W
Ymir
10,896
519
88
4
0
317,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role