Player Matchup

Arachne
Arachne
AJ 10LTR JA
Arachne
Level 100
God Stats
1W - 0L
1,740 SR
Queue Stats
41W - 64L
1,346 Elo+
Party 2
Bacchus
Bacchus
AJ MRSH JA
Bacchus
Level 66
God Stats
5W - 3L
1,689 SR
Queue Stats
56W - 70L
1,382 Elo+
Party 2
Skadi
Skadi
Dobbz67
Skadi
Level 122
God Stats
1W - 0L
1,751 SR
Queue Stats
52W - 51L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
Peligro UK
Hun Batz
Level 126
God Stats
9W - 8L
1,572 SR
Queue Stats
677W - 647L
1,432 Elo+
Solo
Chaac
Chaac
ZWaLtZGankZ
Chaac
Level 86
God Stats
29W - 28L
1,565 SR
Queue Stats
69W - 71L
1,467 Elo+
Party 2
Team Averages
Level 100
1,664 SR
1,424 Elo+

VS

Team Averages
Level 79
1,578 SR
1,395 Elo+
Guan Yu
Guan Yu
Archer_Pr069
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 206L
1,449 Elo+
Party 3
Anubis
Anubis
Lanky-Monglet
Anubis
Level 122
God Stats
18W - 5L
1,652 SR
Queue Stats
92W - 98L
1,442 Elo+
Party 3
Bakasura
Bakasura
RnZ Fosters
Bakasura
Level 22
God Stats
8W - 10L
1,492 SR
Queue Stats
96W - 102L
1,220 Elo+
Party 1
Neith
Neith
Royalmafia07
Neith
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 170L
1,595 Elo+
Party 3
Ymir
Ymir
TRG Lewy
Ymir
Level 49
God Stats
1W - 1L
1,745 SR
Queue Stats
13W - 22L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AJ 10LTR JA
Arachne
8
0 / 4 / 0
8,561
306
1,227
5,409
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
AJ MRSH JA
Bacchus
20
5 / 2 / 23
14,422
515
12,656
18,427
23,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Dobbz67
Skadi
20
11 / 5 / 13
14,671
524
28,555
21,200
7,182
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Peligro UK
Hun Batz
20
13 / 3 / 6
15,543
555
22,754
23,438
11,466
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 18
14,879
531
29,696
33,417
24,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Archer_Pr069
Guan Yu
20
5 / 4 / 5
13,806
493
18,053
34,463
39,266
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 12 / 1
15,672
560
23,167
21,372
10,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
RnZ Fosters
Bakasura
20
2 / 8 / 1
12,948
462
12,995
22,112
10,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 8 / 3
11,481
410
7,763
20,092
9,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
1 / 9 / 3
9,829
351
5,125
22,423
25,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
41
Kills
15
15
Deaths
41
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
AJ 10LTR JA
Arachne
0
4
0
0
W
Bacchus
AJ MRSH JA
Bacchus
5
2
23
8.25
L
Guan Yu
Archer_Pr069
Guan Yu
5
4
5
1.88
W
Skadi
Dobbz67
Skadi
11
5
13
3.5
L
6
12
1
0.54
W
Hun Batz
Peligro UK
Hun Batz
13
3
6
5.33
L
Bakasura
RnZ Fosters
Bakasura
2
8
1
0.31
L
1
8
3
0.31
L
Ymir
1
9
3
0.28
W
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,888
Damage
67,103
101,891
Taken
120,462
68,230
Mitigated
96,508
40,939
Healing
32,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AJ 10LTR JA
Arachne
1,227
701
0
1,177
5,409
1,587
0
0
5,409
0
13,139
W
Bacchus
AJ MRSH JA
Bacchus
12,656
1,960
0
4,703
18,427
23,931
884
4,190
14,237
34,722
0
L
Guan Yu
Archer_Pr069
Guan Yu
18,053
2,944
1,212
14,327
34,463
39,266
688
2,814
31,649
0
73,977
W
Skadi
Dobbz67
Skadi
28,555
16,674
0
10,591
21,200
7,182
2,884
7,572
13,480
0
124,101
L
23,167
1,465
0
7,572
21,372
10,709
2,144
1,579
19,793
129,843
0
W
Hun Batz
Peligro UK
Hun Batz
22,754
7,750
0
1,085
23,438
11,466
1,827
8,133
15,305
0
135,136
L
Bakasura
RnZ Fosters
Bakasura
12,995
9,611
0
2,073
22,112
10,691
714
1,784
20,328
0
98,938
L
7,763
2,419
0
6,321
20,092
9,953
742
2,173
17,919
0
72,905
L
Ymir
5,125
628
0
1,290
22,423
25,889
70
4,306
18,117
24,171
0
W
29,696
6,378
2,004
21,379
33,417
24,064
925
11,148
22,249
0
87,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,076
Gold Earned
63,736
529
Minions Killed
641
0
Camps Cleared
0
2,251,098
Distance Traveled
2,236,556
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,561
306
29
1
0
140,390
0
W
Bacchus
14,422
515
45
2
0
519,856
1
L
Guan Yu
13,806
493
133
5
0
492,082
2
W
Skadi
14,671
524
137
5
0
465,041
6
L
Anubis
15,672
560
208
7
0
396,620
0
W
Hun Batz
15,543
555
211
8
0
562,266
0
L
Bakasura
12,948
462
164
6
0
522,811
0
L
Neith
11,481
410
105
4
0
406,776
0
L
Ymir
9,829
351
31
1
0
418,267
1
W
Chaac
14,879
531
107
4
0
563,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role