Player Matchup

Hera
Hera
Apfelmus1994
Hera
Level 17
God Stats
27W - 14L
1,369 SR
Queue Stats
104W - 120L
1,153 Elo+
Solo
Heimdallr
Heimdallr
DeKey225
Heimdallr
Level 25
God Stats
22W - 35L
1,263 SR
Queue Stats
92W - 118L
1,185 Elo+
Solo
Da Ji
Da Ji
Dysmascus
Da Ji
Level 18
God Stats
15W - 17L
1,346 SR
Queue Stats
87W - 95L
1,153 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
djroll2000
Morgan Le Fay
Level 26
God Stats
2W - 5L
1,081 SR
Queue Stats
101W - 125L
1,235 Elo+
Solo
Horus
Horus
ramerdehamer
Horus
Level 28
God Stats
4W - 3L
1,725 SR
Queue Stats
53W - 41L
1,366 Elo+
Solo
Team Averages
Level 23
1,357 SR
1,218 Elo+

VS

Team Averages
Level 12
1,423 SR
1,267 Elo+
Janus
Janus
HexyOn-_-Gfuel
Janus
Level 11
God Stats
0W - 1L
1,483 SR
Queue Stats
2W - 8L
933 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
II ELITERAGE II
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,329 Elo+
Solo
Artemis
Artemis
Oroya
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
inf-8_darkness
Tsukuyomi
Level 16
God Stats
0W - 3L
1,130 SR
Queue Stats
3W - 16L
1,074 Elo+
Party 1
Aphrodite
Aphrodite
marddl2007
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
11,939
497
6,645
9,953
3,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
DeKey225
Heimdallr
18
8 / 0 / 5
13,100
546
14,466
13,691
6,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Dysmascus
Da Ji
18
8 / 5 / 2
12,587
524
11,781
18,837
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
djroll2000
Morgan Le Fay
16
8 / 6 / 6
11,661
486
15,902
18,361
8,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 3 / 7
13,205
550
18,835
17,518
6,891
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,406
392
6,096
17,254
6,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
II ELITERAGE II
Morgan Le Fay
20
3 / 4 / 3
12,527
522
11,083
20,713
9,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Oroya
Artemis
17
4 / 15 / 1
11,023
459
12,282
19,289
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
inf-8_darkness
Tsukuyomi
17
6 / 10 / 4
11,569
482
7,373
27,623
9,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
marddl2007
Aphrodite
4
0 / 3 / 1
6,618
276
798
1,759
362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
40
Kills
14
17
Deaths
40
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Heimdallr
DeKey225
Heimdallr
8
0
5
10.5
W
Da Ji
Dysmascus
Da Ji
8
5
2
1.8
L
1
8
4
0.38
L
Morgan Le Fay
II ELITERAGE II
Morgan Le Fay
3
4
3
1.13
L
Artemis
Oroya
Artemis
4
15
1
0.3
W
Morgan Le Fay
djroll2000
Morgan Le Fay
8
6
6
1.83
L
Tsukuyomi
inf-8_darkness
Tsukuyomi
6
10
4
0.8
L
Aphrodite
marddl2007
Aphrodite
0
3
1
0.17
W
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,629
Damage
37,632
78,360
Taken
86,638
32,706
Mitigated
31,361
24,683
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,645
1,974
0
1,892
9,953
3,789
4,396
4,569
5,384
70,349
0
W
Heimdallr
DeKey225
Heimdallr
14,466
9,671
0
1,958
13,691
6,496
8,709
2,150
11,541
0
65,634
W
Da Ji
Dysmascus
Da Ji
11,781
3,035
0
5,259
18,837
7,427
161
3,479
13,488
0
79,587
L
6,096
1,224
0
2,524
17,254
6,023
1,428
4,109
13,145
44,481
0
L
Morgan Le Fay
II ELITERAGE II
Morgan Le Fay
11,083
3,413
0
8,256
20,713
9,067
4,336
5,862
14,851
104,326
0
L
Artemis
Oroya
Artemis
12,282
5,744
0
1,071
19,289
6,307
74
2,660
16,629
0
47,380
W
Morgan Le Fay
djroll2000
Morgan Le Fay
15,902
1,535
0
5,224
18,361
8,103
3,161
4,829
13,532
56,895
0
L
Tsukuyomi
inf-8_darkness
Tsukuyomi
7,373
2,553
0
5,358
27,623
9,602
777
9,500
18,123
0
28,672
L
Aphrodite
marddl2007
Aphrodite
798
602
0
289
1,759
362
192
416
1,343
2,358
0
W
18,835
10,486
2,896
7,454
17,518
6,891
2,018
2,950
14,568
0
58,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,492
Gold Earned
51,143
510
Minions Killed
356
0
Camps Cleared
0
2,128,622
Distance Traveled
1,564,220
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,939
497
130
5
0
446,992
1
W
Heimdallr
13,100
546
108
5
0
430,655
0
W
Da Ji
12,587
524
124
5
0
430,101
0
L
Janus
9,406
392
44
2
0
416,851
0
L
Morgan Le Fay
12,527
522
174
7
0
339,966
0
L
Artemis
11,023
459
65
3
0
384,726
6
W
Morgan Le Fay
11,661
486
70
3
0
397,402
1
L
Tsukuyomi
11,569
482
70
3
0
356,195
0
L
Aphrodite
6,618
276
3
0
0
66,482
0
W
Horus
13,205
550
78
3
0
423,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role