Player Matchup

Medusa
Medusa
PronounPolice
Medusa
Level 19
God Stats
6W - 3L
1,716 SR
Queue Stats
146W - 156L
1,567 Elo+
Solo
Loki
Loki
RespectTheName
Loki
Level 16
God Stats
1W - 4L
1,343 SR
Queue Stats
131W - 127L
1,607 Elo+
Party 1
Ra
Ra
RixTerraplanista
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,574 Elo+
Solo
Ah Puch
Ah Puch
chillcast
Ah Puch
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 50L
1,535 Elo+
Party 1
Ymir
Ymir
iTerminatorVetz
Ymir
Level 21
God Stats
12W - 3L
1,877 SR
Queue Stats
244W - 200L
1,636 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,584 Elo+

VS

Team Averages
Level 24
1,468 SR
1,619 Elo+
Olorun
Olorun
BadGirlsDaddy
Olorun
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 127L
1,563 Elo+
Solo
Chernobog
Chernobog
Bouga12
Chernobog
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 62L
1,708 Elo+
Solo
Zhong Kui
Zhong Kui
SRitis
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,541 Elo+
Solo
Terra
Terra
chalupaing
Terra
Level 26
God Stats
4W - 7L
1,376 SR
Queue Stats
86W - 61L
1,624 Elo+
Solo
Loki
Loki
xXTheDomoXx
Loki
Level 26
God Stats
1W - 3L
1,464 SR
Queue Stats
20W - 25L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,228
623
7,987
4,753
1,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 5
6,090
609
5,085
5,189
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 1
6,948
695
5,545
4,454
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
chillcast
Ah Puch
10
1 / 1 / 1
5,696
570
3,067
4,069
1,270
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 7
5,229
523
3,001
5,904
2,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
4,952
495
2,402
5,494
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Bouga12
Chernobog
9
1 / 4 / 1
5,238
524
2,793
6,274
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
SRitis
Zhong Kui
9
0 / 2 / 1
5,003
500
1,720
6,438
3,489
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
8
1 / 3 / 3
5,223
522
4,038
9,986
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 3 / 0
5,129
513
2,836
6,234
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
5
5
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Chernobog
Bouga12
Chernobog
1
4
1
0.38
W
5
1
0
5
W
2
1
5
4.5
W
7
0
1
7.5
L
Zhong Kui
SRitis
Zhong Kui
0
2
1
0.25
L
Terra
1
3
3
0.83
W
Ah Puch
chillcast
Ah Puch
1
1
1
1.5
W
0
2
7
1.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
13,789
24,369
Taken
34,426
7,955
Mitigated
11,285
7,982
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,402
979
0
1,709
5,494
1,366
0
2,500
2,746
25,901
0
L
Chernobog
Bouga12
Chernobog
2,793
1,626
0
996
6,274
1,671
0
1,274
4,964
0
16,230
W
7,987
4,160
0
439
4,753
1,502
674
1,704
3,049
0
40,315
W
5,085
1,719
0
2,255
5,189
1,545
0
1,716
3,473
0
28,572
W
5,545
918
214
1,754
4,454
1,603
212
1,893
2,561
40,784
0
L
Zhong Kui
SRitis
Zhong Kui
1,720
78
0
1,939
6,438
3,489
0
2,598
3,840
24,440
0
L
Terra
4,038
1,115
280
2,236
9,986
3,149
0
3,213
6,585
13,194
0
W
Ah Puch
chillcast
Ah Puch
3,067
455
0
1,585
4,069
1,270
944
1,457
2,612
23,444
0
W
3,001
1,182
0
1,735
5,904
2,035
224
1,390
4,514
9,388
0
L
2,836
945
123
1,641
6,234
1,610
0
1,480
4,678
0
23,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
25,545
285
Minions Killed
214
0
Camps Cleared
0
897,448
Distance Traveled
887,350
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,952
495
49
5
0
154,462
3
L
Chernobog
5,238
524
39
4
0
162,021
0
W
Medusa
6,228
623
72
7
0
166,847
1
W
Loki
6,090
609
65
7
0
207,035
2
W
Ra
6,948
695
89
9
0
187,674
1
L
Zhong Kui
5,003
500
58
6
0
175,280
3
L
Terra
5,223
522
16
2
0
187,990
1
W
Ah Puch
5,696
570
47
5
0
165,278
0
W
Ymir
5,229
523
12
1
0
170,614
3
L
Loki
5,129
513
52
5
0
207,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role