Player Matchup

Gilgamesh
Gilgamesh
Bandana Piru
Gilgamesh
Level 145
God Stats
24W - 23L
1,582 SR
Queue Stats
393W - 375L
1,483 Elo+
Solo
Izanami
Izanami
IComeWithPeace
Izanami
Level 103
God Stats
15W - 7L
1,405 SR
Queue Stats
42W - 42L
1,452 Elo+
Party 1
Ymir
Ymir
JoyceGotNext
Ymir
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,422 Elo+
Party 1
Chernobog
Chernobog
QSM RAMPAGE
Chernobog
Level 129
God Stats
19W - 12L
1,783 SR
Queue Stats
465W - 511L
1,416 Elo+
Solo
Chang'e
Chang'e
YaBoyBran
Chang'e
Level 106
God Stats
3W - 2L
1,332 SR
Queue Stats
173W - 154L
1,471 Elo+
Party 1
Team Averages
Level 108
1,520 SR
1,449 Elo+

VS

Team Averages
Level 95
1,573 SR
1,494 Elo+
Cabrakan
Cabrakan
MochaSenpai
Cabrakan
Level 68
God Stats
9W - 6L
1,739 SR
Queue Stats
205W - 229L
1,376 Elo+
Party 2
Ares
Ares
Sauc3y Do3
Ares
Level 77
God Stats
20W - 16L
1,596 SR
Queue Stats
95W - 96L
1,498 Elo+
Solo
Cernunnos
Cernunnos
iCornHolio_
Cernunnos
Level 106
God Stats
3W - 5L
1,552 SR
Queue Stats
207W - 187L
1,633 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
punepouncer
Morgan Le Fay
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 263L
1,514 Elo+
Solo
Janus
Janus
smutslinger
Janus
Level 140
God Stats
178W - 178L
1,476 SR
Queue Stats
270W - 249L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bandana Piru
Gilgamesh
18
4 / 1 / 2
10,333
544
6,864
13,062
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 2 / 0
11,246
592
12,992
11,840
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 6
9,728
512
4,091
15,394
8,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
QSM RAMPAGE
Chernobog
16
3 / 6 / 5
10,017
527
9,417
15,479
5,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
YaBoyBran
Chang'e
20
7 / 2 / 2
11,828
623
17,031
16,102
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MochaSenpai
Cabrakan
14
2 / 5 / 2
8,554
450
4,683
12,903
5,223
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 4 / 5
8,517
448
8,824
18,761
13,966
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
iCornHolio_
Cernunnos
17
6 / 5 / 2
10,172
535
16,428
12,471
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
punepouncer
Morgan Le Fay
17
3 / 5 / 1
9,876
520
14,068
19,130
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 3 / 3
10,069
530
5,689
9,560
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
22
Kills
15
15
Deaths
22
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bandana Piru
Gilgamesh
4
1
2
5
W
7
2
0
3.5
W
1
4
6
1
L
Cabrakan
MochaSenpai
Cabrakan
2
5
2
0.6
W
Chernobog
QSM RAMPAGE
Chernobog
3
6
5
0.92
L
4
4
5
1.63
W
Chang'e
YaBoyBran
Chang'e
7
2
2
4
L
Cernunnos
iCornHolio_
Cernunnos
6
5
2
1.4
L
Morgan Le Fay
punepouncer
Morgan Le Fay
3
5
1
0.7
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,395
Damage
49,692
71,877
Taken
72,825
31,068
Mitigated
36,500
31,304
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bandana Piru
Gilgamesh
6,864
1,693
0
5,905
13,062
5,697
936
4,580
8,268
0
62,455
W
12,992
8,133
0
6,411
11,840
4,893
1,329
8,384
3,200
0
93,860
W
4,091
290
0
250
15,394
8,523
489
5,258
10,064
25,169
0
L
Cabrakan
MochaSenpai
Cabrakan
4,683
803
0
2,508
12,903
5,223
0
3,564
9,339
39,679
0
W
Chernobog
QSM RAMPAGE
Chernobog
9,417
5,028
663
6,050
15,479
5,788
659
3,239
12,215
0
64,246
L
8,824
509
540
4,560
18,761
13,966
0
4,091
14,670
27,282
0
W
Chang'e
YaBoyBran
Chang'e
17,031
2,116
320
11,705
16,102
6,167
1,628
10,209
4,866
82,864
0
L
Cernunnos
iCornHolio_
Cernunnos
16,428
9,212
0
1,348
12,471
4,486
76
594
11,877
0
82,796
L
Morgan Le Fay
punepouncer
Morgan Le Fay
14,068
2,353
171
9,642
19,130
9,600
1,691
10,852
8,278
59,727
0
L
5,689
489
0
525
9,560
3,225
0
2,021
7,539
86,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,152
Gold Earned
47,188
600
Minions Killed
533
0
Camps Cleared
0
1,798,073
Distance Traveled
1,747,473
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,333
544
109
6
0
414,217
0
W
Izanami
11,246
592
160
8
0
349,435
3
W
Ymir
9,728
512
27
1
0
315,015
0
L
Cabrakan
8,554
450
78
4
0
345,503
2
W
Chernobog
10,017
527
135
7
0
373,289
3
L
Ares
8,517
448
37
2
0
383,696
1
W
Chang'e
11,828
623
169
9
0
346,117
6
L
Cernunnos
10,172
535
126
7
0
312,497
4
L
Morgan Le Fay
9,876
520
93
5
0
311,306
0
L
Janus
10,069
530
199
10
0
394,471
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role