Player Matchup

Rama
Rama
Batz_2510
Rama
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
70W - 91L
1,474 Elo+
Solo
Yemoja
Yemoja
Colduu
Yemoja
Level 22
God Stats
23W - 24L
1,477 SR
Queue Stats
151W - 167L
1,348 Elo+
Solo
Mulan
Mulan
MrSergeyS
Mulan
Level 29
God Stats
4W - 0L
1,789 SR
Queue Stats
6W - 8L
1,394 Elo+
Solo
Vulcan
Vulcan
Sarducar47
Vulcan
Level 15
God Stats
7W - 1L
1,781 SR
Queue Stats
30W - 14L
1,517 Elo+
Solo
Arachne
Arachne
shepps12
Arachne
Level 28
God Stats
13W - 7L
1,619 SR
Queue Stats
92W - 107L
1,404 Elo+
Solo
Team Averages
Level 24
1,633 SR
1,427 Elo+

VS

Team Averages
Level 16
1,419 SR
1,329 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AetsParasite
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1
Set
Set
Grandine13
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,412 Elo+
Solo
Athena
Athena
Satrix91
Athena
Level 8
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1
Odin
Odin
steg14
Odin
Level 18
God Stats
2W - 4L
1,364 SR
Queue Stats
24W - 31L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
4 / 3 / 3
6,828
525
3,245
8,611
3,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Colduu
Yemoja
11
0 / 0 / 7
7,056
543
2,748
4,339
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
MrSergeyS
Mulan
12
6 / 1 / 4
7,670
590
8,121
6,288
5,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Sarducar47
Vulcan
14
8 / 0 / 0
8,783
676
5,994
4,255
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
shepps12
Arachne
12
5 / 2 / 2
7,254
558
5,390
10,177
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 0
6,918
532
3,268
6,050
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 8 / 1
5,393
415
2,675
7,344
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 9 / 1
5,539
426
5,328
9,190
3,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Satrix91
Athena
9
1 / 3 / 1
5,703
439
1,439
5,021
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
steg14
Odin
10
1 / 2 / 2
6,117
471
3,123
9,102
8,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
23
Kills
6
6
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
0
3
L
0
8
1
0.06
W
Rama
4
3
3
1.83
W
Yemoja
Colduu
Yemoja
0
0
7
3.5
L
1
9
1
0.17
W
Mulan
MrSergeyS
Mulan
6
1
4
8
W
Vulcan
Sarducar47
Vulcan
8
0
0
8
L
Athena
Satrix91
Athena
1
3
1
0.5
W
Arachne
shepps12
Arachne
5
2
2
3
L
Odin
steg14
Odin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,498
Damage
15,833
33,670
Taken
36,707
15,922
Mitigated
17,895
14,911
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,268
814
0
0
6,050
1,780
0
1,518
4,446
0
41,292
L
2,675
325
42
404
7,344
2,123
0
3,690
3,464
20,520
0
W
Rama
3,245
3,064
0
2,780
8,611
3,020
276
2,169
6,442
0
35,723
W
Yemoja
Colduu
Yemoja
2,748
606
1,854
1,806
4,339
2,857
62
1,357
2,982
12,234
0
L
5,328
1,835
0
956
9,190
3,133
0
1,349
7,815
0
18,629
W
Mulan
MrSergeyS
Mulan
8,121
1,686
366
2,508
6,288
5,174
177
114
6,174
0
30,698
W
Vulcan
Sarducar47
Vulcan
5,994
1,758
0
995
4,255
1,635
0
667
3,588
53,210
0
L
Athena
Satrix91
Athena
1,439
464
0
96
5,021
2,518
0
1,722
3,299
10,982
0
W
Arachne
shepps12
Arachne
5,390
4,059
207
4,395
10,177
3,236
176
580
9,597
0
26,902
L
Odin
steg14
Odin
3,123
1,214
0
2,150
9,102
8,341
94
161
8,941
3,736
13,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,591
Gold Earned
29,670
298
Minions Killed
200
0
Camps Cleared
0
1,220,067
Distance Traveled
1,127,596
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,918
532
72
6
0
279,653
4
L
Ra
5,393
415
40
3
0
193,186
1
W
Rama
6,828
525
64
5
0
186,583
0
W
Yemoja
7,056
543
19
1
0
253,019
5
L
Set
5,539
426
40
3
0
195,593
0
W
Mulan
7,670
590
50
4
0
261,877
4
W
Vulcan
8,783
676
106
8
0
275,218
4
L
Athena
5,703
439
15
1
0
244,985
3
W
Arachne
7,254
558
59
5
0
243,370
4
L
Odin
6,117
471
33
3
0
214,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role