Player Matchup

Ravana
Ravana
Jacke1antern
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 2
Neith
Neith
PaperChaseCHRIS
Neith
Level 96
God Stats
0W - 1L
1,770 SR
Queue Stats
12W - 19L
1,433 Elo+
Party 2
Bacchus
Bacchus
YoungArax
Bacchus
Level 44
God Stats
36W - 39L
1,587 SR
Queue Stats
230W - 190L
1,567 Elo+
Solo
Team Averages
Level 76
1,619 SR
1,507 Elo+

VS

Team Averages
Level 93
1,577 SR
1,645 Elo+
Chaac
Chaac
jhudman
Chaac
Level 27
God Stats
10W - 3L
1,583 SR
Queue Stats
104W - 46L
1,684 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jtootsie93
Morgan Le Fay
Level 145
God Stats
2W - 1L
1,603 SR
Queue Stats
120W - 65L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
themagicbean13
Danzaburou
Level 107
God Stats
11W - 11L
1,545 SR
Queue Stats
37W - 35L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 6 / 4
8,866
591
8,441
12,719
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

11
1 / 4 / 5
8,699
580
5,673
9,674
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
YoungArax
Bacchus
13
4 / 3 / 2
10,449
697
11,694
21,613
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
jhudman
Chaac
13
2 / 3 / 8
9,477
632
8,861
11,698
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
jtootsie93
Morgan Le Fay
14
6 / 2 / 6
10,637
709
17,797
11,280
4,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
themagicbean13
Danzaburou
15
5 / 1 / 5
10,856
724
9,978
8,427
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
13
13
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
6
4
0.5
L
1
4
5
0.88
L
Bacchus
YoungArax
Bacchus
4
3
2
1.67
W
Chaac
jhudman
Chaac
2
3
8
2
W
Morgan Le Fay
jtootsie93
Morgan Le Fay
6
2
6
4.5
W
Danzaburou
themagicbean13
Danzaburou
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
36,636
44,006
Taken
31,405
39,262
Mitigated
19,467
11,538
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,441
2,032
597
2,084
12,719
9,540
468
4,694
7,825
0
23,332
L
5,673
2,895
0
1,537
9,674
4,151
1,195
5,641
3,763
0
36,210
L
Bacchus
YoungArax
Bacchus
11,694
688
0
7,320
21,613
25,571
32
7,462
13,773
25,038
0
W
Chaac
jhudman
Chaac
8,861
999
0
3,839
11,698
11,422
0
3,938
7,401
0
21,902
W
Morgan Le Fay
jtootsie93
Morgan Le Fay
17,797
723
0
3,306
11,280
4,778
297
4,623
6,444
43,482
0
W
Danzaburou
themagicbean13
Danzaburou
9,978
2,928
0
929
8,427
3,267
2,162
3,133
5,174
0
44,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
30,970
130
Minions Killed
173
0
Camps Cleared
0
766,937
Distance Traveled
865,784
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,866
591
40
3
0
235,632
0
L
Neith
8,699
580
63
4
0
220,508
3
L
Bacchus
10,449
697
27
2
0
310,797
3
W
Chaac
9,477
632
26
2
0
300,544
2
W
Morgan Le Fay
10,637
709
51
3
0
308,940
2
W
Danzaburou
10,856
724
96
6
0
256,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role