Player Matchup

Sylvanus
Sylvanus
BONEDRAGON2197
Sylvanus
Level 107
God Stats
40W - 26L
1,790 SR
Queue Stats
280W - 278L
1,613 Elo+
Party 1
Da Ji
Da Ji
MountainRAM
Da Ji
Level 127
God Stats
2W - 1L
1,588 SR
Queue Stats
141W - 117L
1,641 Elo+
Party 1
Khepri
Khepri
SonicGodLike
Khepri
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,466 Elo+
Party 1
Tyr
Tyr
YeahIDoDis
Tyr
Level 102
God Stats
3W - 5L
1,594 SR
Queue Stats
242W - 239L
1,611 Elo+
Party 1
Izanami
Izanami
conador0990
Izanami
Level 20
God Stats
3W - 2L
1,612 SR
Queue Stats
42W - 42L
1,543 Elo+
Party 1
Team Averages
Level 72
1,617 SR
1,575 Elo+

VS

Team Averages
Level 79
1,402 SR
1,502 Elo+
Mulan
Mulan
ATrappybear
Mulan
Level 47
God Stats
1W - 1L
1,265 SR
Queue Stats
218W - 212L
1,549 Elo+
Solo
Osiris
Osiris
DjDonkeyFist
Osiris
Level 125
God Stats
2W - 1L
1,347 SR
Queue Stats
101W - 98L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
JohnThySensei
Cthulhu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 18L
1,726 Elo+
Solo
Medusa
Medusa
ProdigyX7
Medusa
Level 144
God Stats
7W - 7L
1,583 SR
Queue Stats
141W - 127L
1,477 Elo+
Party 2
Khepri
Khepri
soulzones
Khepri
Level 43
God Stats
32W - 43L
1,314 SR
Queue Stats
246W - 325L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
7 / 4 / 3
12,914
561
19,465
22,423
12,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 6 / 2
10,027
436
13,248
15,538
8,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
11
0 / 6 / 2
8,013
348
2,945
11,404
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 2 / 3
11,152
485
16,688
21,818
27,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
conador0990
Izanami
14
1 / 8 / 2
9,333
406
7,105
14,093
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
12,918
562
21,929
24,123
21,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
18
2 / 2 / 10
11,320
492
8,501
15,181
12,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
20
3 / 4 / 7
12,700
552
15,032
20,614
9,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ProdigyX7
Medusa
19
11 / 3 / 8
12,674
551
16,645
18,629
8,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
soulzones
Khepri
15
3 / 2 / 10
10,364
451
4,648
12,410
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
26
26
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Sylvanus
7
4
3
2.13
W
Osiris
2
2
10
3.5
W
Cthulhu
3
4
7
1.63
L
4
6
2
0.83
W
Medusa
ProdigyX7
Medusa
11
3
8
5
L
Khepri
0
6
2
0.17
L
0
2
3
0.75
L
Izanami
conador0990
Izanami
1
8
2
0.25
W
Khepri
soulzones
Khepri
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,451
Damage
66,755
85,276
Taken
90,957
62,190
Mitigated
66,372
25,550
Healing
32,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,929
3,479
0
11,209
24,123
21,964
1,044
2,727
21,396
0
92,253
L
Sylvanus
19,465
6,692
3,401
9,184
22,423
12,757
74
10,435
11,532
78,730
9,139
W
Osiris
8,501
2,848
0
1,556
15,181
12,679
410
2,030
13,151
0
102,168
W
Cthulhu
15,032
842
818
7,328
20,614
9,911
556
8,822
11,792
96,860
0
L
13,248
3,731
0
1,466
15,538
8,185
0
1,401
14,101
0
68,568
W
Medusa
ProdigyX7
Medusa
16,645
7,975
0
9,079
18,629
8,106
326
3,664
14,965
0
99,766
L
Khepri
2,945
746
0
878
11,404
8,987
0
1,465
9,923
14,575
0
L
16,688
3,359
0
8,290
21,818
27,689
151
3,520
18,144
0
82,788
L
Izanami
conador0990
Izanami
7,105
4,013
0
2,331
14,093
4,572
0
2,163
11,896
0
61,126
W
Khepri
soulzones
Khepri
4,648
399
480
1,643
12,410
13,712
296
4,305
8,105
15,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
59,976
539
Minions Killed
663
0
Camps Cleared
0
2,061,049
Distance Traveled
2,153,213
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,918
562
178
8
0
434,225
2
L
Sylvanus
12,914
561
147
6
0
350,806
1
W
Osiris
11,320
492
137
6
0
476,573
2
W
Cthulhu
12,700
552
191
8
0
459,005
1
L
Da Ji
10,027
436
94
4
0
416,663
3
W
Medusa
12,674
551
136
6
0
391,270
6
L
Khepri
8,013
348
20
1
0
441,739
0
L
Tyr
11,152
485
158
7
0
480,536
5
L
Izanami
9,333
406
120
5
0
371,305
3
W
Khepri
10,364
451
21
1
0
392,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role