Player Matchup

Set
Set
CRAZY1R4321
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,256 Elo+
Party 2
Thor
Thor
Me7096
Thor
Level 7
God Stats
2W - 1L
1,376 SR
Queue Stats
19W - 30L
1,275 Elo+
Solo
Hercules
Hercules
RG3 VIPER
Hercules
Level 29
God Stats
2W - 2L
1,422 SR
Queue Stats
39W - 40L
1,419 Elo+
Solo
Neith
Neith
SparklyDrip20
Neith
Level 61
God Stats
23W - 17L
1,646 SR
Queue Stats
56W - 46L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
slaatt
Baron Samedi
Level 17
God Stats
13W - 6L
1,545 SR
Queue Stats
24W - 14L
1,445 Elo+
Solo
Team Averages
Level 24
1,498 SR
1,393 Elo+

VS

Team Averages
Level 17
1,482 SR
1,351 Elo+
Zhong Kui
Zhong Kui
AYEyoNed
Zhong Kui
Level 27
God Stats
15W - 10L
1,602 SR
Queue Stats
18W - 20L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BC Tempt
Morgan Le Fay
Level 4
God Stats
1W - 1L
1,740 SR
Queue Stats
6W - 10L
1,497 Elo+
Party 1
Chang'e
Chang'e
Hikari_light623
Chang'e
Level 17
God Stats
3W - 6L
1,289 SR
Queue Stats
3W - 6L
1,231 Elo+
Solo
The Morrigan
The Morrigan
Ruin CHAOS
The Morrigan
Level 9
God Stats
1W - 4L
1,204 SR
Queue Stats
5W - 11L
1,291 Elo+
Party 1
Neith
Neith
xxxxjohnny
Neith
Level 28
God Stats
6W - 2L
1,573 SR
Queue Stats
85W - 69L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 16
11,758
904
5,192
14,245
6,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
Me7096
Thor
20
5 / 6 / 25
13,879
1,068
12,726
19,643
23,139
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
RG3 VIPER
Hercules
20
2 / 4 / 31
13,586
1,045
14,637
17,713
22,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 3 / 16
14,793
1,138
27,576
17,898
8,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
slaatt
Baron Samedi
20
20 / 3 / 15
16,005
1,231
26,016
11,636
6,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AYEyoNed
Zhong Kui
19
6 / 5 / 10
12,902
992
16,315
19,733
18,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
BC Tempt
Morgan Le Fay
18
1 / 10 / 12
11,560
889
9,585
16,152
6,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
1 / 13 / 15
12,238
941
8,878
23,841
9,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
Ruin CHAOS
The Morrigan
18
4 / 14 / 11
12,569
967
15,569
17,106
6,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
20
13 / 2 / 10
15,747
1,211
25,953
17,401
7,567
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
83
43
Kills
25
25
Deaths
44
103
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AYEyoNed
Zhong Kui
6
5
10
2.2
L
Morgan Le Fay
BC Tempt
Morgan Le Fay
1
10
12
0.7
W
2
9
16
1.11
L
1
13
15
0.65
W
Thor
Me7096
Thor
5
6
25
2.92
W
Hercules
RG3 VIPER
Hercules
2
4
31
4.38
L
The Morrigan
Ruin CHAOS
The Morrigan
4
14
11
0.68
W
14
3
16
7.33
W
Baron Samedi
slaatt
Baron Samedi
20
3
15
9.17
L
Neith
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,147
Damage
76,300
81,135
Taken
94,233
67,549
Mitigated
48,838
15,530
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AYEyoNed
Zhong Kui
16,315
4,016
94
4,654
19,733
18,270
0
4,385
15,348
42,091
0
L
Morgan Le Fay
BC Tempt
Morgan Le Fay
9,585
1,518
0
950
16,152
6,520
0
4,604
11,548
16,678
0
W
5,192
2,797
0
171
14,245
6,520
0
9,120
5,125
0
13,515
L
8,878
1,425
4,447
2,861
23,841
9,537
0
7,481
16,360
39,185
0
W
Thor
Me7096
Thor
12,726
2,537
0
0
19,643
23,139
0
12,569
7,074
773
18,638
W
Hercules
RG3 VIPER
Hercules
14,637
2,717
453
4,089
17,713
22,536
0
11,328
6,385
1,136
23,892
L
The Morrigan
Ruin CHAOS
The Morrigan
15,569
4,780
225
0
17,106
6,944
0
6,422
10,486
20,524
1,583
W
27,576
15,388
0
1,099
17,898
8,471
0
8,350
9,548
0
57,095
W
Baron Samedi
slaatt
Baron Samedi
26,016
1,181
4,848
4,870
11,636
6,883
0
7,528
4,108
71,408
0
L
Neith
25,953
20,098
0
3,308
17,401
7,567
0
3,937
13,464
0
47,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,021
Gold Earned
65,016
224
Minions Killed
181
5
Camps Cleared
3
1,061,626
Distance Traveled
942,781
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,902
992
54
4
2
162,326
0
L
Morgan Le Fay
11,560
889
9
1
0
179,478
2
W
Set
11,758
904
19
1
0
176,365
0
L
Chang'e
12,238
941
48
4
1
210,032
0
W
Thor
13,879
1,068
7
1
2
190,836
2
W
Hercules
13,586
1,045
21
2
3
262,392
0
L
The Morrigan
12,569
967
16
1
0
168,880
0
W
Neith
14,793
1,138
51
4
0
210,385
0
W
Baron Samedi
16,005
1,231
126
10
0
221,648
1
L
Neith
15,747
1,211
54
4
0
222,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role