Player Matchup

Nox
Nox
CengizhaNN
Nox
Level 126
God Stats
2W - 8L
1,498 SR
Queue Stats
102W - 86L
1,501 Elo+
Solo
Apollo
Apollo
Crespo9
Apollo
Level 83
God Stats
1W - 2L
1,817 SR
Queue Stats
81W - 72L
1,556 Elo+
Party 2
Ao Kuang
Ao Kuang
DavyyyDG
Ao Kuang
Level 126
God Stats
10W - 4L
1,656 SR
Queue Stats
126W - 142L
1,460 Elo+
Solo
King Arthur
King Arthur
JugemuOibad
King Arthur
Level 85
God Stats
1W - 9L
1,343 SR
Queue Stats
191W - 181L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Shamrin
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 111L
1,557 Elo+
Party 2
Team Averages
Level 101
1,563 SR
1,520 Elo+

VS

Team Averages
Level 138
1,619 SR
1,450 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mohsen94
Cthulhu
Level 128
God Stats
1W - 0L
1,587 SR
Queue Stats
1W - 2L
1,251 Elo+
Party 1
Set
Set
Xanata
Set
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
livo121
Heimdallr
Level 120
God Stats
3W - 0L
1,792 SR
Queue Stats
90W - 70L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,011
546
3,739
6,781
3,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Crespo9
Apollo
8
1 / 4 / 1
5,219
474
3,071
8,618
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
DavyyyDG
Ao Kuang
11
2 / 4 / 0
6,343
577
2,910
8,769
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
JugemuOibad
King Arthur
11
2 / 4 / 1
6,396
581
6,226
10,106
5,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Shamrin
Sylvanus
9
1 / 3 / 1
5,747
522
5,602
11,328
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
5 / 2 / 3
6,933
630
6,503
4,787
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
 
Gilgamesh
11
1 / 1 / 4
6,845
622
2,384
7,374
3,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Mohsen94
Cthulhu
11
1 / 1 / 5
6,125
557
4,539
8,189
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
Xanata
Set
14
8 / 1 / 1
8,219
747
8,237
8,713
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
livo121
Heimdallr
10
3 / 2 / 2
5,944
540
8,830
6,801
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
18
18
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
3
3.25
W
Gilgamesh
 
Gilgamesh
1
1
4
3
L
0
3
2
0.33
L
Apollo
Crespo9
Apollo
1
4
1
0.38
L
Ao Kuang
DavyyyDG
Ao Kuang
2
4
0
0.5
L
King Arthur
JugemuOibad
King Arthur
2
4
1
0.63
W
Cthulhu
Mohsen94
Cthulhu
1
1
5
3.5
L
Sylvanus
Shamrin
Sylvanus
1
3
1
0.5
W
Set
Xanata
Set
8
1
1
8.5
W
Heimdallr
livo121
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,548
Damage
30,493
45,602
Taken
35,864
19,057
Mitigated
16,678
13,269
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,503
1,921
0
2,131
4,787
1,527
879
2,583
2,204
31,362
0
W
Gilgamesh
 
Gilgamesh
2,384
554
0
2,144
7,374
3,057
617
1,549
5,825
0
23,229
L
3,739
262
0
1,730
6,781
3,380
516
3,293
3,488
29,437
0
L
Apollo
Crespo9
Apollo
3,071
1,535
0
1,574
8,618
2,207
0
2,090
6,288
0
19,621
L
Ao Kuang
DavyyyDG
Ao Kuang
2,910
648
0
1,385
8,769
2,570
0
1,005
7,734
36,560
0
L
King Arthur
JugemuOibad
King Arthur
6,226
641
0
1,920
10,106
5,859
314
1,110
8,967
0
35,771
W
Cthulhu
Mohsen94
Cthulhu
4,539
393
238
1,413
8,189
5,789
0
1,900
6,289
28,872
0
L
Sylvanus
Shamrin
Sylvanus
5,602
2,517
1,081
5,579
11,328
5,041
120
2,975
8,083
15,820
0
W
Set
Xanata
Set
8,237
3,516
0
1,818
8,713
4,030
0
2,552
6,161
0
54,316
W
Heimdallr
livo121
Heimdallr
8,830
3,889
0
2,802
6,801
2,275
152
3,667
3,134
0
29,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
34,066
268
Minions Killed
311
0
Camps Cleared
0
1,145,225
Distance Traveled
1,074,406
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,933
630
63
6
0
229,967
7
W
Gilgamesh
6,845
622
48
4
0
231,110
2
L
Nox
6,011
546
67
6
0
200,784
0
L
Apollo
5,219
474
42
4
0
243,896
1
L
Ao Kuang
6,343
577
75
7
0
268,303
3
L
King Arthur
6,396
581
62
6
0
223,375
3
W
Cthulhu
6,125
557
55
5
0
188,687
1
L
Sylvanus
5,747
522
22
2
0
208,867
0
W
Set
8,219
747
100
9
0
239,886
2
W
Heimdallr
5,944
540
45
4
0
184,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role