Player Matchup

Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ancilla
Awilix
Level 160
God Stats
41W - 56L
1,414 SR
Queue Stats
194W - 201L
1,488 Elo+
Party 1
Neith
Neith
Extrov4rt
Neith
Level 155
God Stats
1W - 2L
1,443 SR
Queue Stats
35W - 52L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
HoldThatF6Ready
Kukulkan
Level 128
God Stats
6W - 6L
1,634 SR
Queue Stats
106W - 123L
1,542 Elo+
Solo
Tyr
Tyr
M4E5TRO
Tyr
Level 158
God Stats
1W - 1L
1,576 SR
Queue Stats
35W - 53L
1,480 Elo+
Party 1
Team Averages
Level 148
1,513 SR
1,499 Elo+

VS

Team Averages
Level 130
1,459 SR
1,553 Elo+
Fenrir
Fenrir
Kevinster
Fenrir
Level 108
God Stats
9W - 7L
1,544 SR
Queue Stats
221W - 183L
1,566 Elo+
Party 3
Vulcan
Vulcan
Shimomeikato
Vulcan
Level 134
God Stats
1W - 1L
1,296 SR
Queue Stats
218W - 205L
1,526 Elo+
Party 3
Sun Wukong
Sun Wukong
Witchart
Sun Wukong
Level 97
God Stats
2W - 0L
1,567 SR
Queue Stats
188W - 197L
1,530 Elo+
Solo
Sol
Sol
strayhat
Sol
Level 157
God Stats
14W - 14L
1,656 SR
Queue Stats
914W - 885L
1,571 Elo+
Party 2
Horus
Horus
zirrael25
Horus
Level 154
God Stats
25W - 22L
1,231 SR
Queue Stats
848W - 843L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 2 / 1
5,543
504
4,202
9,608
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Ancilla
Awilix
10
1 / 1 / 2
5,896
536
2,646
7,305
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Extrov4rt
Neith
10
0 / 0 / 0
5,832
530
2,466
3,478
1,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
2 / 0 / 0
6,539
594
2,894
2,708
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
12
2 / 0 / 1
6,874
625
5,046
7,298
3,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kevinster
Fenrir
11
2 / 2 / 0
5,969
543
3,338
8,776
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
9
0 / 3 / 1
5,327
484
2,636
4,323
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Witchart
Sun Wukong
12
0 / 0 / 0
6,340
576
3,260
5,628
2,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 0
5,930
539
4,624
4,642
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
zirrael25
Horus
9
0 / 0 / 1
5,381
489
2,196
6,387
2,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
L
Awilix
Ancilla
Awilix
1
1
2
2
L
Neith
Extrov4rt
Neith
0
0
0
0
L
Kukulkan
2
0
0
2
W
Fenrir
Kevinster
Fenrir
2
2
0
1
L
Tyr
2
0
1
2.5
W
Vulcan
0
3
1
0.17
W
Sun Wukong
Witchart
Sun Wukong
0
0
0
0
W
1
0
0
1
W
Horus
zirrael25
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,254
Damage
16,054
30,397
Taken
29,756
9,648
Mitigated
10,302
12,385
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,202
2,553
0
4,466
9,608
2,173
664
2,920
6,688
0
36,423
L
Awilix
Ancilla
Awilix
2,646
776
0
987
7,305
2,157
0
1,340
5,857
0
30,800
L
Neith
Extrov4rt
Neith
2,466
834
0
1,254
3,478
1,013
0
1,704
1,774
0
32,350
L
Kukulkan
2,894
331
0
1,429
2,708
787
240
575
2,085
37,768
0
W
Fenrir
Kevinster
Fenrir
3,338
638
0
3,124
8,776
3,404
0
1,679
7,097
0
33,971
L
Tyr
5,046
247
0
4,249
7,298
3,518
0
523
6,733
0
42,185
W
Vulcan
2,636
1,070
0
587
4,323
1,427
0
764
3,559
28,022
0
W
Sun Wukong
Witchart
Sun Wukong
3,260
0
0
2,882
5,628
2,335
0
0
5,628
0
40,109
W
4,624
1,049
0
2,700
4,642
971
0
0
4,642
43,316
0
W
Horus
zirrael25
Horus
2,196
741
570
2,264
6,387
2,165
0
451
5,936
0
8,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
28,947
388
Minions Killed
332
0
Camps Cleared
0
1,125,332
Distance Traveled
1,171,240
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,543
504
61
6
0
201,566
3
L
Awilix
5,896
536
60
5
0
236,331
3
L
Neith
5,832
530
75
7
0
199,334
6
L
Kukulkan
6,539
594
93
8
0
221,346
5
W
Fenrir
5,969
543
72
7
0
263,981
1
L
Tyr
6,874
625
99
9
0
266,755
7
W
Vulcan
5,327
484
65
6
0
205,533
3
W
Sun Wukong
6,340
576
99
9
0
239,587
5
W
Sol
5,930
539
86
8
0
207,544
5
W
Horus
5,381
489
10
1
0
254,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role