Player Matchup

Neith
Neith
Greenaway912
Neith
Level 41
God Stats
10W - 10L
1,353 SR
Queue Stats
97W - 105L
1,370 Elo+
Solo
Horus
Horus
SeasonedCodfish
Horus
Level 69
God Stats
44W - 68L
1,335 SR
Queue Stats
191W - 265L
1,306 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gorgulawn77
Morgan Le Fay
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
193W - 265L
1,344 Elo+
Solo
Team Averages
Level 88
1,396 SR
1,340 Elo+

VS

Team Averages
Level 22
1,404 SR
1,286 Elo+
Freya
Freya
Centipede4659
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,319 Elo+
Party 1
Yemoja
Yemoja
Cidne_Gavin
Yemoja
Level 27
God Stats
5W - 11L
1,211 SR
Queue Stats
13W - 21L
1,039 Elo+
Solo
Mulan
Mulan
NYEH_HEE_HEE
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 7
7,648
956
8,009
6,461
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 12
7,480
935
3,531
11,450
7,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
gorgulawn77
Morgan Le Fay
11
6 / 1 / 9
7,618
952
8,290
6,771
4,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,271
659
4,978
9,241
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
9
1 / 4 / 0
5,498
687
2,604
7,925
4,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
1 / 6 / 1
6,159
770
2,362
8,687
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
2
2
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Yemoja
1
4
0
0.25
W
7
0
7
10.5
L
1
6
1
0.25
W
2
1
12
8
W
Morgan Le Fay
gorgulawn77
Morgan Le Fay
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
9,944
24,682
Taken
25,853
14,475
Mitigated
12,136
9,539
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,978
1,471
0
1,705
9,241
3,459
0
3,053
6,188
17,579
1,248
L
Yemoja
2,604
329
1,089
154
7,925
4,277
0
3,211
4,714
12,854
0
W
8,009
3,860
525
3,097
6,461
2,854
1,411
2,760
3,551
0
25,055
L
2,362
347
0
210
8,687
4,400
0
2,026
6,661
0
4,229
W
3,531
1,372
1,810
2,265
11,450
7,289
472
2,801
8,589
0
8,980
W
Morgan Le Fay
gorgulawn77
Morgan Le Fay
8,290
1,641
549
1,293
6,771
4,332
660
1,716
4,726
22,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,746
Gold Earned
16,928
80
Minions Killed
46
0
Camps Cleared
0
437,642
Distance Traveled
368,808
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,271
659
28
4
0
135,015
0
L
Yemoja
5,498
687
14
2
0
115,090
0
W
Neith
7,648
956
33
4
0
146,303
2
L
Mulan
6,159
770
4
1
0
118,703
0
W
Horus
7,480
935
14
2
0
154,901
1
W
Morgan Le Fay
7,618
952
33
4
0
136,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role