Player Matchup

Bastet
Bastet
Bronze III
AmericanJoe9014
Bastet
Bronze III
Level 38
God Stats
20W - 10L
1,713 SR
Queue Stats
81W - 57L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Basaldur
Anhur
Silver I
Level 89
God Stats
1W - 2L
1,550 SR
Queue Stats
19W - 22L
1,405 MMR
Solo
Cabrakan
Cabrakan
Silver I
I Rexsi I
Cabrakan
Silver I
Level 80
God Stats
3W - 9L
1,594 SR
Queue Stats
126W - 126L
1,324 MMR
Solo
Geb
Geb
Silver I
Rip JahsehXXX17
Geb
Silver I
Level 115
God Stats
25W - 21L
1,683 SR
Queue Stats
328W - 317L
1,467 MMR
Solo
Anubis
Anubis
Silver I
yayeet127
Anubis
Silver I
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 113L
1,499 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,608 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,563 SR
1,475 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold V
MonkNoodle
Persephone
Gold V
Level 41
God Stats
5W - 1L
1,714 SR
Queue Stats
20W - 21L
1,553 MMR
Solo
Fenrir
Fenrir
Gold V
NoS phyizcal
Fenrir
Gold V
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 161L
1,428 MMR
Solo
Horus
Horus
Gold II
Remorseful Acts
Horus
Gold II
Level 114
God Stats
10W - 3L
1,578 SR
Queue Stats
474W - 490L
1,490 MMR
Solo
Khepri
Khepri
Gold V
ripyizu
Khepri
Gold V
Level 72
God Stats
29W - 28L
1,522 SR
Queue Stats
40W - 46L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,507
701
1,503
3,753
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Basaldur
Anhur
5
0 / 0 / 0
3,280
656
322
2,095
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
I Rexsi I
Cabrakan
6
1 / 1 / 0
3,537
707
1,199
3,631
1,435
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 0
3,442
688
743
3,922
979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
yayeet127
Anubis
2
0 / 2 / 0
2,663
533
389
1,375
431
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetPeleTiamatGuan YuAthena

VS

Bans
ArtioDanzaburouSobekGilgameshXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 0 / 1
3,403
681
1,612
1,047
275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
MonkNoodle
Persephone
6
1 / 1 / 3
3,659
732
1,493
2,127
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Fenrir
6
2 / 0 / 2
3,901
780
1,514
3,077
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 0
3,854
771
2,003
2,646
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
ripyizu
Khepri
5
0 / 0 / 0
3,347
669
560
797
289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
5
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
L
0
1
1
0.5
L
Anhur
Basaldur
Anhur
0
0
0
0
L
Cabrakan
I Rexsi I
Cabrakan
1
1
0
1
W
Persephone
MonkNoodle
Persephone
1
1
3
2.5
W
Fenrir
2
0
2
3
W
1
1
0
1
L
1
1
0
1
W
Khepri
ripyizu
Khepri
0
0
0
0
L
Anubis
yayeet127
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,156
Damage
7,182
14,776
Taken
9,694
4,186
Mitigated
3,211
4,671
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,612
860
0
596
1,047
275
0
239
808
0
13,209
L
1,503
547
0
1,396
3,753
944
0
567
3,186
0
13,552
L
Anhur
Basaldur
Anhur
322
117
0
780
2,095
397
0
271
1,824
0
10,743
L
Cabrakan
I Rexsi I
Cabrakan
1,199
286
0
1,131
3,631
1,435
0
0
3,631
10,982
0
W
Persephone
MonkNoodle
Persephone
1,493
107
0
673
2,127
448
420
159
1,967
12,789
0
W
Fenrir
1,514
545
0
1,325
3,077
788
0
535
2,542
0
14,646
W
2,003
954
0
923
2,646
1,411
0
1,199
1,447
0
10,632
L
743
169
0
1,125
3,922
979
0
469
3,453
6,856
0
W
Khepri
ripyizu
Khepri
560
32
0
598
797
289
0
198
599
6,501
0
L
Anubis
yayeet127
Anubis
389
133
0
239
1,375
431
0
746
629
2,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,429
Gold Earned
18,164
102
Minions Killed
119
0
Camps Cleared
0
447,169
Distance Traveled
467,190
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,403
681
22
4
0
83,601
2
L
Bastet
3,507
701
33
7
0
135,039
1
L
Anhur
3,280
656
28
6
0
100,730
2
L
Cabrakan
3,537
707
29
6
0
77,896
0
W
Persephone
3,659
732
25
5
0
93,230
2
W
Fenrir
3,901
780
40
8
0
99,992
1
W
Horus
3,854
771
21
4
0
92,404
0
L
Geb
3,442
688
8
2
0
95,336
1
W
Khepri
3,347
669
11
2
0
97,963
2
L
Anubis
2,663
533
4
1
0
38,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role