Player Matchup

Hera
Hera
CorvoNL
Hera
Level 61
God Stats
6W - 8L
1,343 SR
Queue Stats
343W - 392L
1,482 Elo+
Solo
Apollo
Apollo
Crespo9
Apollo
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 72L
1,537 Elo+
Party 2
Arachne
Arachne
KingBabs
Arachne
Level 102
God Stats
23W - 16L
1,640 SR
Queue Stats
357W - 339L
1,455 Elo+
Party 1
Cerberus
Cerberus
SNOW-WOLF95
Cerberus
Level 97
God Stats
14W - 14L
1,537 SR
Queue Stats
243W - 215L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
Shamrin
Zhong Kui
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 111L
1,546 Elo+
Party 2
Team Averages
Level 86
1,504 SR
1,502 Elo+

VS

Team Averages
Level 73
1,643 SR
1,510 Elo+
Hades
Hades
DaiNori
Hades
Level 98
God Stats
2W - 2L
1,485 SR
Queue Stats
103W - 85L
1,532 Elo+
Party 3
Kuzenbo
Kuzenbo
DerpOQ
Kuzenbo
Level 47
God Stats
6W - 3L
1,817 SR
Queue Stats
61W - 74L
1,488 Elo+
Party 4
Bastet
Bastet
ForeFire
Bastet
Level 67
God Stats
1W - 1L
1,858 SR
Queue Stats
97W - 75L
1,559 Elo+
Party 3
Neith
Neith
Sinfulzz
Neith
Level 67
God Stats
2W - 1L
1,534 SR
Queue Stats
144W - 149L
1,459 Elo+
Party 4
Achilles
Achilles
abbesk
Achilles
Level 88
God Stats
14W - 13L
1,521 SR
Queue Stats
88W - 76L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CorvoNL
Hera
14
3 / 3 / 6
9,554
562
11,245
8,543
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Crespo9
Apollo
13
5 / 4 / 2
8,687
511
6,334
9,406
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
KingBabs
Arachne
18
7 / 0 / 2
11,088
652
8,650
14,339
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
SNOW-WOLF95
Cerberus
13
1 / 2 / 8
9,037
532
5,224
12,443
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Shamrin
Zhong Kui
16
2 / 2 / 1
10,286
605
12,735
13,298
10,051
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DaiNori
Hades
13
1 / 6 / 4
7,687
452
5,730
12,510
5,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
DerpOQ
Kuzenbo
11
0 / 4 / 5
7,126
419
3,889
12,211
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
ForeFire
Bastet
12
2 / 3 / 7
7,527
443
8,396
10,954
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Sinfulzz
Neith
14
6 / 3 / 2
8,460
498
8,379
8,778
2,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
abbesk
Achilles
14
2 / 2 / 0
8,075
475
8,871
15,803
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
18
Kills
11
11
Deaths
18
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
CorvoNL
Hera
3
3
6
2
W
Apollo
Crespo9
Apollo
5
4
2
1.5
L
Hades
DaiNori
Hades
1
6
4
0.5
L
Kuzenbo
DerpOQ
Kuzenbo
0
4
5
0.63
L
Bastet
ForeFire
Bastet
2
3
7
1.83
W
Arachne
KingBabs
Arachne
7
0
2
8
W
Cerberus
SNOW-WOLF95
Cerberus
1
2
8
2.5
W
Zhong Kui
Shamrin
Zhong Kui
2
2
1
1.25
L
Neith
Sinfulzz
Neith
6
3
2
2.33
L
Achilles
abbesk
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,188
Damage
35,265
58,029
Taken
60,256
29,534
Mitigated
32,235
22,574
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
CorvoNL
Hera
11,245
3,617
0
2,087
8,543
2,859
1,828
3,455
5,088
59,595
0
W
Apollo
Crespo9
Apollo
6,334
3,402
0
1,931
9,406
2,751
336
2,303
7,103
0
38,243
L
Hades
DaiNori
Hades
5,730
345
73
3,833
12,510
5,578
371
5,150
7,125
52,247
0
L
Kuzenbo
DerpOQ
Kuzenbo
3,889
1,639
216
2,867
12,211
12,187
346
4,843
7,251
15,589
0
L
Bastet
ForeFire
Bastet
8,396
3,846
0
1,324
10,954
3,148
0
5,223
5,485
0
32,817
W
Arachne
KingBabs
Arachne
8,650
5,830
0
7,565
14,339
6,130
832
1,246
13,003
0
95,432
W
Cerberus
SNOW-WOLF95
Cerberus
5,224
328
0
4,123
12,443
7,743
805
2,615
9,828
35,357
0
W
Zhong Kui
Shamrin
Zhong Kui
12,735
939
0
6,868
13,298
10,051
2,662
0
12,548
65,328
0
L
Neith
Sinfulzz
Neith
8,379
4,514
0
2,979
8,778
2,922
1,264
3,229
5,483
0
51,443
L
Achilles
abbesk
Achilles
8,871
1,110
0
5,965
15,803
8,400
0
9,641
5,708
0
47,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
38,875
581
Minions Killed
379
0
Camps Cleared
0
1,600,237
Distance Traveled
1,539,833
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,554
562
111
7
0
293,476
10
W
Apollo
8,687
511
68
4
0
288,990
2
L
Hades
7,687
452
92
5
0
275,520
6
L
Kuzenbo
7,126
419
26
2
0
264,300
4
L
Bastet
7,527
443
63
4
0
364,744
2
W
Arachne
11,088
652
161
9
0
403,040
3
W
Cerberus
9,037
532
97
6
0
343,682
5
W
Zhong Kui
10,286
605
144
8
0
271,049
2
L
Neith
8,460
498
102
6
0
299,194
5
L
Achilles
8,075
475
96
6
0
336,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role