Player Matchup

The Morrigan
The Morrigan
BuffBaby918
The Morrigan
Level 57
God Stats
12W - 15L
1,245 SR
Queue Stats
278W - 260L
1,557 Elo+
Party 1
Ares
Ares
UrAssDontLie745
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
Voidedjam1467
Vamana
Level 66
God Stats
18W - 10L
1,861 SR
Queue Stats
92W - 63L
1,554 Elo+
Party 1
Sol
Sol
dcoffey00
Sol
Level 122
God Stats
1W - 1L
1,695 SR
Queue Stats
31W - 25L
1,656 Elo+
Party 1
Fenrir
Fenrir
xReverantJAGGZx
Fenrir
Level 142
God Stats
1W - 2L
1,525 SR
Queue Stats
152W - 132L
1,594 Elo+
Party 1
Team Averages
Level 78
1,565 SR
1,572 Elo+

VS

Team Averages
Level 46
1,569 SR
1,482 Elo+
Heimdallr
Heimdallr
Ace_Rouge25
Heimdallr
Level 34
God Stats
7W - 6L
1,589 SR
Queue Stats
126W - 116L
1,483 Elo+
Party 2
Fafnir
Fafnir
SolarHook635
Fafnir
Level 29
God Stats
8W - 9L
1,702 SR
Queue Stats
120W - 102L
1,528 Elo+
Party 2
Horus
Horus
StraightFakts
Horus
Level 35
God Stats
26W - 40L
1,432 SR
Queue Stats
496W - 553L
1,426 Elo+
Solo
Chang'e
Chang'e
WACKYzacky9
Chang'e
Level 83
God Stats
39W - 29L
1,659 SR
Queue Stats
509W - 556L
1,552 Elo+
Solo
Nemesis
Nemesis
dany10_canela
Nemesis
Level 47
God Stats
2W - 4L
1,463 SR
Queue Stats
30W - 46L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BuffBaby918
The Morrigan
13
1 / 2 / 1
7,284
520
4,396
5,028
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 5 / 6
6,041
432
3,403
9,237
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 0
7,729
552
5,156
7,936
3,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 0 / 2
8,240
589
15,964
8,429
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 1 / 1
8,828
631
8,191
10,393
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ace_Rouge25
Heimdallr
9
3 / 7 / 1
6,124
437
6,562
8,834
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
9
1 / 3 / 4
6,817
487
3,160
15,593
8,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 0
6,416
458
4,039
7,944
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
WACKYzacky9
Chang'e
13
2 / 2 / 1
7,451
532
5,015
9,565
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
11
2 / 6 / 0
6,495
464
4,694
10,753
3,405
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
18
Kills
8
8
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ace_Rouge25
Heimdallr
3
7
1
0.5
W
The Morrigan
BuffBaby918
The Morrigan
1
2
1
0.75
L
Fafnir
1
3
4
1
L
0
0
0
0
W
0
5
6
0.6
W
1
0
0
1
L
Chang'e
WACKYzacky9
Chang'e
2
2
1
1.25
L
Nemesis
2
6
0
0.33
W
8
0
2
9
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
23,470
41,023
Taken
52,689
16,048
Mitigated
22,692
13,331
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ace_Rouge25
Heimdallr
6,562
4,138
0
0
8,834
2,112
0
7,187
1,602
0
31,509
W
The Morrigan
BuffBaby918
The Morrigan
4,396
911
0
1,106
5,028
1,464
624
1,886
3,021
42,816
914
L
Fafnir
3,160
1,195
0
5,474
15,593
8,765
0
11,719
3,874
11,629
0
L
4,039
1,664
0
4,139
7,944
5,365
168
0
7,944
0
34,176
W
3,403
240
0
1,422
9,237
3,662
0
2,032
7,205
9,893
0
W
5,156
1,500
0
2,570
7,936
3,824
146
0
7,936
0
47,293
L
Chang'e
WACKYzacky9
Chang'e
5,015
111
468
4,003
9,565
3,045
0
3,864
5,701
47,032
0
L
Nemesis
4,694
2,054
0
1,657
10,753
3,405
0
602
10,151
0
38,569
W
15,964
5,746
0
6,451
8,429
2,898
94
1,675
6,754
70,831
0
W
8,191
2,342
0
1,782
10,393
4,200
0
2,461
7,932
0
64,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,122
Gold Earned
33,303
412
Minions Killed
326
0
Camps Cleared
0
1,364,786
Distance Traveled
1,230,274
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,124
437
54
4
0
237,247
2
W
The Morrigan
7,284
520
72
5
0
251,002
0
L
Fafnir
6,817
487
20
1
0
257,833
4
L
Horus
6,416
458
68
5
0
260,558
5
W
Ares
6,041
432
9
1
0
276,393
0
W
Vamana
7,729
552
102
7
0
259,469
0
L
Chang'e
7,451
532
109
8
0
237,245
1
L
Nemesis
6,495
464
75
5
0
237,391
0
W
Sol
8,240
589
111
8
0
271,823
2
W
Fenrir
8,828
631
118
8
0
306,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role