Player Matchup

Da Ji
Da Ji
FeedenHazard
Da Ji
Level 148
God Stats
4W - 2L
1,881 SR
Queue Stats
194W - 201L
1,493 Elo+
Solo
Nu Wa
Nu Wa
iDaewa
Nu Wa
Level 155
God Stats
3W - 12L
1,594 SR
Queue Stats
209W - 174L
1,587 Elo+
Party 2
Chang'e
Chang'e
iIIustration
Chang'e
Level 39
God Stats
27W - 23L
1,586 SR
Queue Stats
48W - 43L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
marmoyal
Danzaburou
Level 54
God Stats
8W - 16L
1,512 SR
Queue Stats
20W - 36L
1,488 Elo+
Solo
Jormungandr
Jormungandr
Кристи
Jormungandr
Level 151
God Stats
15W - 14L
1,552 SR
Queue Stats
130W - 121L
1,477 Elo+
Party 2
Team Averages
Level 109
1,625 SR
1,514 Elo+

VS

Team Averages
Level 83
1,578 SR
1,456 Elo+
Chiron
Chiron
 
Chiron
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlûeDevîl
Tsukuyomi
Level 123
God Stats
2W - 0L
1,637 SR
Queue Stats
4W - 5L
1,474 Elo+
Party 3
Izanami
Izanami
Emdale
Izanami
Level 45
God Stats
1W - 0L
1,744 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 3
Scylla
Scylla
Funzel
Scylla
Level 56
God Stats
14W - 12L
1,480 SR
Queue Stats
43W - 50L
1,505 Elo+
Party 1
Hercules
Hercules
RedKunaï
Hercules
Level 103
God Stats
1W - 0L
1,530 SR
Queue Stats
47W - 57L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 13
15,036
1,074
23,073
24,826
28,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
iDaewa
Nu Wa
20
6 / 7 / 18
15,149
1,082
33,528
19,312
6,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
iIIustration
Chang'e
20
7 / 5 / 16
14,705
1,050
29,209
23,135
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
marmoyal
Danzaburou
20
4 / 14 / 14
14,150
1,011
16,359
31,304
12,489
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Кристи
Jormungandr
20
5 / 6 / 20
14,670
1,048
24,848
32,132
40,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
16 / 4 / 13
17,402
1,243
33,179
20,350
6,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
BlûeDevîl
Tsukuyomi
20
7 / 12 / 25
14,661
1,047
32,713
32,525
11,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Emdale
Izanami
20
7 / 7 / 20
14,889
1,064
25,790
25,151
7,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Funzel
Scylla
20
5 / 5 / 21
14,798
1,057
21,835
19,096
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
RedKunaï
Hercules
20
5 / 4 / 27
14,864
1,062
11,907
35,337
39,730
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
146
32
Kills
40
40
Deaths
32
81
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
16
4
13
5.63
W
Tsukuyomi
BlûeDevîl
Tsukuyomi
7
12
25
1.63
W
Izanami
Emdale
Izanami
7
7
20
2.43
L
10
8
13
2.06
W
Scylla
Funzel
Scylla
5
5
21
3.1
W
Hercules
RedKunaï
Hercules
5
4
27
4.63
L
Nu Wa
iDaewa
Nu Wa
6
7
18
2.14
L
Chang'e
iIIustration
Chang'e
7
5
16
3
L
Danzaburou
marmoyal
Danzaburou
4
14
14
0.79
L
Jormungandr
Кристи
Jormungandr
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,017
Damage
125,424
130,709
Taken
132,459
96,136
Mitigated
71,428
23,451
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
33,179
14,479
2,267
2,858
20,350
6,702
0
14,600
5,739
0
69,490
W
Tsukuyomi
BlûeDevîl
Tsukuyomi
32,713
10,094
0
5,799
32,525
11,028
0
20,163
12,362
0
64,113
W
Izanami
Emdale
Izanami
25,790
21,303
0
4,436
25,151
7,801
0
18,702
6,449
0
71,084
L
23,073
3,037
0
100
24,826
28,617
0
4,227
20,429
3,694
24,217
W
Scylla
Funzel
Scylla
21,835
2,673
1,692
1,945
19,096
6,167
0
12,997
6,099
58,185
0
W
Hercules
RedKunaï
Hercules
11,907
1,440
0
10,754
35,337
39,730
0
23,440
11,897
533
25,355
L
Nu Wa
iDaewa
Nu Wa
33,528
5,922
0
1,419
19,312
6,843
0
2,245
16,935
71,406
0
L
Chang'e
iIIustration
Chang'e
29,209
222
6,460
8,517
23,135
7,484
0
3,856
19,093
53,816
0
L
Danzaburou
marmoyal
Danzaburou
16,359
5,511
0
2,761
31,304
12,489
0
4,536
26,584
0
49,191
L
Jormungandr
Кристи
Jormungandr
24,848
2,787
982
3,212
32,132
40,703
0
6,197
25,668
56,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,710
Gold Earned
76,614
294
Minions Killed
361
8
Camps Cleared
9
1,419,679
Distance Traveled
1,381,050
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,402
1,243
73
5
6
277,236
0
W
Tsukuyomi
14,661
1,047
39
3
0
293,694
0
W
Izanami
14,889
1,064
97
7
1
244,764
0
L
Da Ji
15,036
1,074
10
1
1
283,368
0
W
Scylla
14,798
1,057
109
8
2
265,625
2
W
Hercules
14,864
1,062
43
3
0
299,731
0
L
Nu Wa
15,149
1,082
62
4
6
294,162
2
L
Chang'e
14,705
1,050
63
5
1
320,620
2
L
Danzaburou
14,150
1,011
98
7
0
251,566
0
L
Jormungandr
14,670
1,048
61
4
0
269,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role