Player Matchup

Cthulhu
Cthulhu
BlackPhantom394
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
TheT1nyG1ant
Bacchus
Level 14
God Stats
71W - 53L
1,552 SR
Queue Stats
234W - 264L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ablackrosex
Morgan Le Fay
Level 6
God Stats
2W - 3L
1,508 SR
Queue Stats
6W - 20L
1,150 Elo+
Solo
Sylvanus
Sylvanus
cowboi23
Sylvanus
Level 25
God Stats
19W - 18L
1,593 SR
Queue Stats
302W - 381L
1,390 Elo+
Solo
Chernobog
Chernobog
slim_rayya
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 61L
1,423 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,380 Elo+

VS

Team Averages
Level 22
1,487 SR
1,341 Elo+
Hercules
Hercules
Imortal-Outlaw
Hercules
Level 29
God Stats
6W - 3L
1,445 SR
Queue Stats
187W - 275L
1,253 Elo+
Solo
Neith
Neith
Otaku369
Neith
Level 17
God Stats
5W - 3L
1,598 SR
Queue Stats
19W - 17L
1,466 Elo+
Solo
Bakasura
Bakasura
RadSwan13
Bakasura
Level 33
God Stats
2W - 0L
1,463 SR
Queue Stats
6W - 4L
1,289 Elo+
Party 1
Scylla
Scylla
XxDeadlyAnonxX
Scylla
Level 17
God Stats
19W - 20L
1,429 SR
Queue Stats
152W - 127L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZyunXll
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
8,044
259
320
1,325
340
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TheT1nyG1ant
Bacchus
16
1 / 11 / 1
11,025
356
13,170
26,786
22,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
ablackrosex
Morgan Le Fay
14
0 / 10 / 0
10,210
329
2,113
17,148
5,972
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sylvanus
cowboi23
Sylvanus
20
8 / 9 / 0
16,166
521
20,761
29,007
22,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
slim_rayya
Chernobog
20
0 / 6 / 0
13,349
431
3,753
17,452
7,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
5 / 6 / 3
16,388
529
17,729
25,142
11,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Otaku369
Neith
3
0 / 0 / 0
7,310
236
0
0
0
Bakasura
RadSwan13
Bakasura
20
12 / 3 / 4
16,972
547
20,209
20,742
9,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
17 / 1 / 4
21,245
685
24,594
14,860
6,651
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
ZyunXll
Kumbhakarna
20
1 / 1 / 8
14,203
458
5,621
20,282
15,329
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
9
Kills
35
38
Deaths
11
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hercules
5
6
3
1.08
W
Neith
Otaku369
Neith
0
0
0
0
W
Bakasura
RadSwan13
Bakasura
12
3
4
4.67
L
Bacchus
TheT1nyG1ant
Bacchus
1
11
1
0.14
W
17
1
4
19
W
Kumbhakarna
ZyunXll
Kumbhakarna
1
1
8
5
L
Morgan Le Fay
ablackrosex
Morgan Le Fay
0
10
0
0
L
Sylvanus
cowboi23
Sylvanus
8
9
0
0.89
L
Chernobog
slim_rayya
Chernobog
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
68,153
91,718
Taken
81,026
59,270
Mitigated
42,963
15,311
Healing
24,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
320
234
0
0
1,325
340
0
1,049
276
1,386
0
W
Hercules
17,729
10,047
0
7,330
25,142
11,417
4,980
16,272
8,048
0
90,238
W
Neith
Otaku369
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
RadSwan13
Bakasura
20,209
13,390
0
7,287
20,742
9,566
4,025
7,159
13,583
0
120,546
L
Bacchus
TheT1nyG1ant
Bacchus
13,170
695
0
3,567
26,786
22,814
452
10,071
15,242
45,240
0
W
24,594
3,065
0
8,466
14,860
6,651
7,513
3,632
11,228
210,507
0
W
Kumbhakarna
ZyunXll
Kumbhakarna
5,621
832
0
1,840
20,282
15,329
900
7,700
12,582
62,069
0
L
Morgan Le Fay
ablackrosex
Morgan Le Fay
2,113
168
0
802
17,148
5,972
150
6,666
10,174
51,877
0
L
Sylvanus
cowboi23
Sylvanus
20,761
5,361
0
6,638
29,007
22,196
2,806
3,458
24,825
98,867
7,749
L
Chernobog
slim_rayya
Chernobog
3,753
2,442
0
4,304
17,452
7,948
0
8,971
7,963
0
102,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,794
Gold Earned
76,118
550
Minions Killed
796
0
Camps Cleared
0
1,651,197
Distance Traveled
2,261,876
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,044
259
4
0
0
23,546
0
W
Hercules
16,388
529
160
5
0
447,781
0
W
Neith
7,310
236
0
0
0
0
0
W
Bakasura
16,972
547
203
7
0
665,655
1
L
Bacchus
11,025
356
60
2
0
450,191
5
W
Scylla
21,245
685
331
11
0
566,111
2
W
Kumbhakarna
14,203
458
102
3
0
582,329
1
L
Morgan Le Fay
10,210
329
85
3
0
291,714
1
L
Sylvanus
16,166
521
212
7
0
409,103
2
L
Chernobog
13,349
431
189
6
0
476,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role