Player Matchup

Tyr
Tyr
Beyondizzle
Tyr
Level 20
God Stats
11W - 8L
1,290 SR
Queue Stats
107W - 58L
1,524 Elo+
Party 1
Ra
Ra
Griingo-34
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,483 Elo+
Solo
Sobek
Sobek
IcyPanda3219
Sobek
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 57L
1,284 Elo+
Party 1
Loki
Loki
Senoku-
Loki
Level 30
God Stats
8W - 11L
1,560 SR
Queue Stats
48W - 46L
1,432 Elo+
Solo
Anubis
Anubis
chickenNuggies
Anubis
Level 14
God Stats
26W - 25L
1,535 SR
Queue Stats
39W - 35L
1,508 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,446 Elo+

VS

Team Averages
Level 17
1,600 SR
1,515 Elo+
Ah Puch
Ah Puch
ABRAXASAMAEL
Ah Puch
Level 27
God Stats
75W - 44L
1,629 SR
Queue Stats
815W - 825L
1,369 Elo+
Solo
Yemoja
Yemoja
Abbeyx3
Yemoja
Level 17
God Stats
4W - 2L
1,773 SR
Queue Stats
52W - 49L
1,471 Elo+
Solo
Agni
Agni
HiRezSucks
Agni
Level 17
God Stats
0W - 2L
1,328 SR
Queue Stats
9W - 7L
1,757 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Poondah
Ah Muzen Cab
Level 11
God Stats
1W - 1L
1,771 SR
Queue Stats
48W - 52L
1,542 Elo+
Solo
Set
Set
Tarpin
Set
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 61L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 15
17,003
1,215
25,821
23,750
19,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 11 / 17
14,131
1,009
16,923
24,483
11,338
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 5 / 22
15,491
1,107
21,039
30,646
43,468
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Senoku-
Loki
20
4 / 4 / 15
13,843
989
7,564
18,021
7,094
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 13 / 11
13,594
971
11,850
24,038
11,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ABRAXASAMAEL
Ah Puch
20
6 / 6 / 17
15,449
1,104
25,429
20,434
6,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Abbeyx3
Yemoja
20
1 / 3 / 25
15,259
1,090
7,279
15,773
16,991
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
26 / 8 / 8
19,240
1,374
51,695
18,609
5,903
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Poondah
Ah Muzen Cab
20
3 / 7 / 17
13,913
994
27,712
16,336
5,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
Tarpin
Set
20
0 / 14 / 13
12,642
903
1,380
21,346
7,627

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
116
38
Kills
36
36
Deaths
38
80
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ABRAXASAMAEL
Ah Puch
6
6
17
2.42
L
Yemoja
Abbeyx3
Yemoja
1
3
25
4.5
W
13
3
15
6.83
W
5
11
17
1.23
L
26
8
8
3.75
W
12
5
22
4.6
L
Ah Muzen Cab
Poondah
Ah Muzen Cab
3
7
17
1.64
W
Loki
Senoku-
Loki
4
4
15
2.88
L
Set
Tarpin
Set
0
14
13
0.46
W
4
13
11
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,197
Damage
113,495
120,938
Taken
92,498
92,163
Mitigated
43,208
10,530
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ABRAXASAMAEL
Ah Puch
25,429
1,172
972
7,936
20,434
6,760
0
10,695
9,739
74,567
0
L
Yemoja
Abbeyx3
Yemoja
7,279
1,258
4,301
2,061
15,773
16,991
0
7,187
8,586
19,705
0
W
25,821
3,218
0
3,084
23,750
19,030
0
12,767
10,787
0
51,688
W
16,923
1,913
548
729
24,483
11,338
0
18,944
5,539
35,584
0
L
51,695
4,516
0
1,856
18,609
5,903
0
10,935
7,674
71,439
0
W
21,039
1,392
0
5,463
30,646
43,468
0
22,025
8,621
35,589
0
L
Ah Muzen Cab
Poondah
Ah Muzen Cab
27,712
10,785
0
2,148
16,336
5,927
0
7,678
8,658
0
59,875
W
Loki
Senoku-
Loki
7,564
3,291
0
0
18,021
7,094
0
12,540
5,481
0
40,895
L
Set
Tarpin
Set
1,380
660
0
121
21,346
7,627
0
13,317
8,029
0
15,282
W
11,850
159
0
706
24,038
11,233
0
18,127
5,911
36,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,062
Gold Earned
76,503
294
Minions Killed
263
3
Camps Cleared
8
1,263,893
Distance Traveled
1,186,004
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,449
1,104
104
7
1
221,975
0
L
Yemoja
15,259
1,090
20
1
3
267,861
0
W
Tyr
17,003
1,215
74
5
0
314,352
0
W
Ra
14,131
1,009
48
3
0
201,013
0
L
Agni
19,240
1,374
48
3
3
268,604
3
W
Sobek
15,491
1,107
38
3
1
291,636
0
L
Ah Muzen Cab
13,913
994
69
5
1
242,896
1
W
Loki
13,843
989
70
5
1
281,608
0
L
Set
12,642
903
22
2
0
184,668
0
W
Anubis
13,594
971
64
5
1
175,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role